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iOS Gaming August 2013: The Curious Case of no Subtitle

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Snuggles

erotic butter maelstrom
The campaign mode seems to be grindy. You need to earn or buy credits to add characters to your roster and upgrade them, but to do that in the first place you need to spend a buttload of credits to unlock a new slot (the first two are free). It gets expensive fast.

Also, when your dudes are KO'd you have to wait on a timer or spend a coin to revive them. Coins are the 'premium' currency. They can be bought with RL money, but I can't figure out how to earn them by playing. I'm guessing the .99 is just there for early buyers and it will go F2P soon.
 
So I finally decided to check Slayin out. I just tried the PC version and it's really fun so I'm probably going to get the IOS version. My only concern is how the controls are on the screen. From the pictures, they seem to take up like half the screen. How is this on smaller screens like iPhone? Doesn't this make the actual gameplay area quite small?
 

Flunkie

Banned
I'm thinking of getting that permadeath game where loot comes from real player corpses. But I'm worried about the IAPs.

Yeah, that looks interesting. Funny that someone was talking about how they wanted Teleglitch but on iOS in last month's thread. Here it is prettymuch.
 
Yeah, that looks interesting. Funny that someone was talking about how they wanted Teleglitch but on iOS in last month's thread. Here it is prettymuch.
Ha, that was me. I beta tested Trial by Survival. The IAP is incredibly fair. Just read the TA forums thread, all the impressions attest to that as well.

Also, Slayin on iPhone? How does the game work on smaller screens?
 

Flunkie

Banned
Ha, that was me. I beta tested Trial by Survival. The IAP is incredibly fair. Just read the TA forums thread, all the impressions attest to that as well.

Also, Slayin on iPhone? How does the game work on smaller screens?

Cool. Are you still playing Trial by Survival? Gameplay actually fun/good, and any reason why you'd want Teleglitch still after playing Trial by Survival?

Also, Amateur Surgeon 3 came out. I know the first two were somewhat popular. And Dubai Delivery piques my interest, and is free.
 
I'd also recommend Gleamer (beta tested that one too), especially if you like challenging games.

In Gleamer, your cube is always moving, your only control is to jump. To change direction, you have to bounce off walls, and the more you bounce off walls, the faster you go. Think of it less as a straight platformer, more as a puzzle game, You're not collecting power ups or activating switches. It's all about timing when and where to jump, planning which is the best order to grab the pick ups and best path to take to control your speed and beat the level as fast as possible while avoiding the dangerous red platforms. I say puzzle like, because going too fast or waiting too long to build up speed will throw your entire attempt, so it becomes like a puzzle to plan out the fastest way to complete the level

And it's just strangely satisfying to see your cube flickering across the screen at insane speeds
 
Cool. Are you still playing Trial by Survival? Gameplay actually fun/good, and any reason why you'd want Teleglitch still after playing Trial by Survival?

Also, Amateur Surgeon 3 came out. I know the first two were somewhat popular. And Dubai Delivery piques my interest, and is free.
Well, I was able to get Teleglitch so I got that angle covered on PC (it's an amazing roguelike btw). But TbS is also quite fun
 
Heads up, the chess-inspired puzzle roguelike Ending is free. I'd highly recommend it. It may not be for everyone, but IMO it's a challenging minimalist game, with both a puzzle mode to ease you into the mechanics and enemies and then the difficult roguelike adventure mode
 

GWX

Member
Guys, buy Mikey Hooks. You will thank me later.

Also, add me on Game Center right after for some leaderboards action.
 
What are scanlines? I was reading the Slaying TA thread and someone said it had a scanline option, and I remember scanlines being mentioned in one of the IOS threads on GAF
 
What are scanlines? I was reading the Slaying TA thread and someone said it had a scanline option, and I remember scanlines being mentioned in one of the IOS threads on GAF

An effect on old TVs or arcade machines that introduced lines across the screen. Some games give you an option for the nostalgia hit.

capturezmkct.png

Ultima Forever was released. Freemium EA game.

No it wasn't. It so wasn't.
 

Dynamite Shikoku

Congratulations, you really deserve it!
I'd also recommend Gleamer (beta tested that one too), especially if you like challenging games.

In Gleamer, your cube is always moving, your only control is to jump. To change direction, you have to bounce off walls, and the more you bounce off walls, the faster you go. Think of it less as a straight platformer, more as a puzzle game, You're not collecting power ups or activating switches. It's all about timing when and where to jump, planning which is the best order to grab the pick ups and best path to take to control your speed and beat the level as fast as possible while avoiding the dangerous red platforms. I say puzzle like, because going too fast or waiting too long to build up speed will throw your entire attempt, so it becomes like a puzzle to plan out the fastest way to complete the level

And it's just strangely satisfying to see your cube flickering across the screen at insane speeds

PySvV7v.png


Haha, small world.

I'm the developer of Gleamer actually. I like to think of it as a twitch/puzzle platformer. It has one-touch controls, as I wanted to try to make a good, challenging platforming game for touch screens without using virtual controls.

In the game there are 50 levels. You have to collect the five stars in each level to complete it (and do it under the 'master time' to complete it properly). There are blue platforms and red platforms. You can use the blue platforms, but the red ones destroy you. The levels require good reflexes and timing, so If you are a fan of games where you have to get things just right you might like this.

Edit: Here's a better video review someone made of the game:

http://www.youtube.com/watch?v=on1bjjmNaQY

I also put three promo codes in this post. So quote me to reveal them. If you didn't get a code and want to play it, it's just $0.99. In full disclosure, there is one IAP, but it is completely optional. All it does is unlock all the levels in advance, whereas they unlock normally as you play through the game.

Here it is on itunes: https://itunes.apple.com/us/app/gleamer/id622456407



 
PySvV7v.png


Haha, small world.

I'm the developer of Gleamer actually. I like to think of it as a twitch/puzzle platformer. It has one-touch controls, as I wanted to try to make a good, challenging platforming game for touch screens without using virtual controls.

In the game there are 50 levels. You have to collect the five stars in each level to complete it (and do it under the 'master time' to complete it properly). There are blue platforms and red platforms. You can use the blue platforms, but the red ones destroy you. The levels require good reflexes and timing, so If you are a fan of games where you have to get things just right you might like this.

Here is a gameplay video of some of the first levels that Sanuku at TouchArcade made (although the actual game runs at 60fps):

https://www.youtube.com/watch?v=cUu9I-ssC-0

I also put three promo codes in this post. So quote me to reveal them. If you didn't get a code and want to play it, it's just $0.99. In full disclosure, there is one IAP, but it is completely optional. All it does is unlock all the levels in advance, whereas they unlock normally as you play through the game.

Here it is on itunes: https://itunes.apple.com/us/app/gleamer/id622456407?ls=1&mt=8



Cool, Gleamer dev is a GAFfer.
 

Flunkie

Banned
PySvV7v.png


Haha, small world.

I'm the developer of Gleamer actually. I like to think of it as a twitch/puzzle platformer. It has one-touch controls, as I wanted to try to make a good, challenging platforming game for touch screens without using virtual controls.

In the game there are 50 levels. You have to collect the five stars in each level to complete it (and do it under the 'master time' to complete it properly). There are blue platforms and red platforms. You can use the blue platforms, but the red ones destroy you. The levels require good reflexes and timing, so If you are a fan of games where you have to get things just right you might like this.

Here is a gameplay video of some of the first levels that Sanuku at TouchArcade made (although the actual game runs at 60fps):

https://www.youtube.com/watch?v=cUu9I-ssC-0

I also put three promo codes in this post. So quote me to reveal them. If you didn't get a code and want to play it, it's just $0.99. In full disclosure, there is one IAP, but it is completely optional. All it does is unlock all the levels in advance, whereas they unlock normally as you play through the game.

Here it is on itunes: https://itunes.apple.com/us/app/gleamer/id622456407?ls=1&mt=8




Thanks, I took the middle one. :)
 

sheaaaa

Member
PySvV7v.png


Haha, small world.

I'm the developer of Gleamer actually. I like to think of it as a twitch/puzzle platformer. It has one-touch controls, as I wanted to try to make a good, challenging platforming game for touch screens without using virtual controls.

In the game there are 50 levels. You have to collect the five stars in each level to complete it (and do it under the 'master time' to complete it properly). There are blue platforms and red platforms. You can use the blue platforms, but the red ones destroy you. The levels require good reflexes and timing, so If you are a fan of games where you have to get things just right you might like this.

Here is a gameplay video of some of the first levels that Sanuku at TouchArcade made (although the actual game runs at 60fps):

https://www.youtube.com/watch?v=cUu9I-ssC-0

I also put three promo codes in this post. So quote me to reveal them. If you didn't get a code and want to play it, it's just $0.99. In full disclosure, there is one IAP, but it is completely optional. All it does is unlock all the levels in advance, whereas they unlock normally as you play through the game.

Here it is on itunes: https://itunes.apple.com/us/app/gleamer/id622456407?ls=1&mt=8




Nabbed a code, thanks!
 

Nyx

Member
What are some of the best "deeper" experiences on iOS? Or "console-like" experiences that are actually worth playing? I like sims and strategy, and would be interested in RPG's. Are there any decent dungeon crawlers? I have quite a lot of score attack and other pick-up-and-play style games already but nothing that I will really sit and play for any greater lengths of time.

I don't think anyone's mentioned it to you, but get Kingdom Rush. (Deep and fun tower defense game)

http://www.ign.com/prime/promo/kingdomrush-iphone

It's free now as well with that link.
The sequel/expansion Frontiers is just as good if not better.
 

peetfeet

Member
Hi guys, looking for recommendations on online multiplayer games I can play with my girlfriend. Not particularly into FPS or racing on iOS but most other things considered. We have worms 2 and Air Wings® already, some sort of easy to get into strategy game would be nice but all things considered as long as the controls are good.
 

colinp

Banned
Hi guys, looking for recommendations on online multiplayer games I can play with my girlfriend. Not particularly into FPS or racing on iOS but most other things considered. We have worms 2 and Air Wings® already, some sort of easy to get into strategy game would be nice but all things considered as long as the controls are good.

Hero Academy! Still playing every single damn day against my friend since around release day last year. <3
 

Sioen

Member
Hey guys, I've been thinking about buying an ipad but i'm not sure which one.
I will be using it primarily for games like kotor or shadowrun returns and xcom.
Could anyone of you say which generation is best for me or the ipad mini?
 

Tunesmith

formerly "chigiri"
Hey guys, I've been thinking about buying an ipad but i'm not sure which one.
I will be using it primarily for games like kotor or shadowrun returns and xcom.
Could anyone of you say which generation is best for me or the ipad mini?

The new one they're announcing and releasing later this fall (sept/oct).
 

iceatcs

Junior Member
I could do that if I wasn't impatient. ;) Do you recommend the ipad mini for the (somewhat) heavier games? Or do you recommend the 4th gen?

I won't recommend iPad mini, it is basically same as iPad 2 which might be shorter life left.
Of course recommend iPad 4 because it is a elite model.
 

SteveWD40

Member
Worms 3:

Fantastic, first worms game for iOS that feels mde for the platform, new zones, tons of options, cards are a nice touch. Not bloated in file size like the others, even the icon has lost the tacky T17 logo. The Dpad makes it though, so much easier. It could use more maps and voice banks but other than that, recommended.

Trial by Survival:

Bought the Scavanger pack, great art style, love the atmosphere (wind blowing leaves around), so far not dead so not sure what you "lose" on death, i hope its not currency / unlocks...
 

colinp

Banned
Worms 3:

Fantastic, first worms game for iOS that feels mde for the platform, new zones, tons of options, cards are a nice touch. Not bloated in file size like the others, even the icon has lost the tacky T17 logo. The Dpad makes it though, so much easier. It could use more maps and voice banks but other than that, recommended.

Trial by Survival:

Bought the Scavanger pack, great art style, love the atmosphere (wind blowing leaves around), so far not dead so not sure what you "lose" on death, i hope its not currency / unlocks...

Have you tried multiplayer in Worms 3? Was a bit of a joke going through Game Center in 2 or Armageddon or whatever it was, wonderingnifbits proper now...?
 

SeanR1221

Member
Mikey Hooks is an awesome sequel. It's a lot more challenging than the first. I threw the devs the extra 1.00 for double coins and the coin magnet.
 

Xater

Member
I think I am not even going to try out Ultima Forever looking at the reviews....

bildschirmfoto2013-083yri3.png


Even the review that does want to counter this one sounds like a nightmare...

bildschirmfoto2013-08zqrb0.png


I don't want to farm shit. That's bad game design.
 

Tunesmith

formerly "chigiri"
Worms 3:

Fantastic, first worms game for iOS that feels mde for the platform, new zones, tons of options, cards are a nice touch. Not bloated in file size like the others, even the icon has lost the tacky T17 logo. The Dpad makes it though, so much easier. It could use more maps and voice banks but other than that, recommended.

Trial by Survival:

Bought the Scavanger pack, great art style, love the atmosphere (wind blowing leaves around), so far not dead so not sure what you "lose" on death, i hope its not currency / unlocks...

The Scavanger pack in Survival is basically a 'unlock full game IAP', gives you a greatly improved base loadout once you've died.

I'll be adding both games to the OP later, Worms 3 sounds solid.
 

KingKong

Member
PySvV7v.png


Haha, small world.

I'm the developer of Gleamer actually. I like to think of it as a twitch/puzzle platformer. It has one-touch controls, as I wanted to try to make a good, challenging platforming game for touch screens without using virtual controls.

In the game there are 50 levels. You have to collect the five stars in each level to complete it (and do it under the 'master time' to complete it properly). There are blue platforms and red platforms. You can use the blue platforms, but the red ones destroy you. The levels require good reflexes and timing, so If you are a fan of games where you have to get things just right you might like this.

Edit: Here's a better video review someone made of the game:

http://www.youtube.com/watch?v=on1bjjmNaQY

I also put three promo codes in this post. So quote me to reveal them. If you didn't get a code and want to play it, it's just $0.99. In full disclosure, there is one IAP, but it is completely optional. All it does is unlock all the levels in advance, whereas they unlock normally as you play through the game.

Here it is on itunes: https://itunes.apple.com/us/app/gleamer/id622456407




Weird, I'm having trouble finding Gleamer on the app store. Not in search and even opening the link in Safari sends me to the main app store page, but it works on my computer
 

Fuu

Formerly Alaluef (not Aladuf)
Weird, I'm having trouble finding Gleamer on the app store. Not in search and even opening the link in Safari sends me to the main app store page, but it works on my computer
That behaviour usually means the game isn't available in your region (which would be weird for this game, so maybe it's not that). Maybe it's not up yet due to timezone differences?
 

Dynamite Shikoku

Congratulations, you really deserve it!
Weird, I'm having trouble finding Gleamer on the app store. Not in search and even opening the link in Safari sends me to the main app store page, but it works on my computer

I noticed search doesn't work at the moment, but I think that happens sometimes when new apps come out.
Strange that link doesn't work though. If you search "gleamer ios" on google the iTunes link should come up. Try that one.
 
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