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Will Call of Duty: Ghosts have dedicated servers on the PS4?

I'm willing to bet 95% of COD players don't even know what dedicated servers are. Not saying they should, i just don't think they do.

a lot might not. but a lot do.
but everyone on COD knows lag and host disconnections, and if those issues are minimized/gone, they will love dedicated servers :p
 

DR3AM

Member
They are still working with Sony to rent servers but as of right now the answer is no. That's why I'm getting the xbone version.
 
They are already "testing" dedicated servers right now on black ops 2 on ps3(not that it matters, game is broken at it's core) i tested it myself with a program that gets the ip's of the host's and every time i connect to a dedicated server.

So, i would be seriously amazed if they don't run them for ps4. this dude basically did the same thing as me.

https://www.youtube.com/watch?v=MOBVv4-R1LQ
 

satam55

Banned
I'm really over how silent Sony have been about their online, I know people who are picking up Xbox's rather than PS4's because of dedicated servers.

Sony, this is fucking important get your act together on this, wave those Rackspace servers in peoples faces... announce any game can have access to dedicated servers if they request it... SOMETHING

EDIT: To say something on topic, I'm pretty sure Dan Amarich has heavily hinted at more platforms having dedi servers, I'd bet my left nut PS4 is one of them.

The Rackspace servers are likely for PSN & Sony's 1st & 2nd Party games. Why would Sony pay for the servers of a third party game (unless it's part of a 3rd-party exclusive agreement)?
 

Krakn3Dfx

Member
I'm really over how silent Sony have been about their online, I know people who are picking up Xbox's rather than PS4's because of dedicated servers.

Sony, this is fucking important get your act together on this, wave those Rackspace servers in peoples faces... announce any game can have access to dedicated servers if they request it... SOMETHING

EDIT: To say something on topic, I'm pretty sure Dan Amarich has heavily hinted at more platforms having dedi servers, I'd bet my left nut PS4 is one of them.

If I had to guess, I would say the announcement of dedis on the XBO was more of the MS timed exclusive dealings Activision/IW have going on behind the scenes. It wouldn't surprise me in the least if we didn't hear anything about dedis on the PS4 leading up to launch, and they were just there. If IW fractures out dedicated server support to just the XBO, it means patching both systems' online infrastructure completely different, which seems like it would add more problems/work for developers than just having them across the board.

If you know people buying an XBO over a PS4 just for announced dedis, then that's exactly what MS is hoping for. As someone else said tho, most people don't even know what a dedicated server is, it's a bullet point for Neogaf gamers, but most people don't know or want to know when it comes to P2P vs. dedicated servers.
 

kuYuri

Member
He doesn't know what he's talking about. 3rd-party developers/publishers are responsible for the servers of their own games, not the platform holder.

This.

Mark Rubin has said something along the lines of 'we're not talking about other platforms right now' which means dedis will be on PS4 but they can't talk about it for marketing/business reasons, or they are still working out the details of PS4 dedis.

If they had no dedis on PS4, they would just come out and say it instead of dancing around the question with 'we're not talking about it now'.
 

CorrisD

badchoiceboobies
I'm really over how silent Sony have been about their online, I know people who are picking up Xbox's rather than PS4's because of dedicated servers.

Sony, this is fucking important get your act together on this, wave those Rackspace servers in peoples faces... announce any game can have access to dedicated servers if they request it... SOMETHING

EDIT: To say something on topic, I'm pretty sure Dan Amarich has heavily hinted at more platforms having dedi servers, I'd bet my left nut PS4 is one of them.

I'm not sure what you expect them to say, sure there is something with Rackspace going on, but chances are that isn't finilised, and if they are working on it they probably don't want to announce it till it is done, Sony unlike MS so far has been pretty good with not announcing things that aren't happening for a while. Right now nothing is stopping any developer using dedicated servers on PS4, just like they could on PS3, they just have to sort it out themselves and pay some third party instead of paying MS, and it is perfectly possible as far as I am aware for someone to use Microsofts Azure network for other platforms, just not the part dedicated to Xbox.

As you said they have hinted at other platforms, chances are the CoD announcement came as part of their deal with MS.
 
This.

Mark Rubin has said something along the lines of 'we're not talking about other platforms right now' which means dedis will be on PS4 but they can't talk about it for marketing/business reasons, or they are still working out the details of PS4 dedis.

If they had no dedis on PS4, they would just come out and say it instead of dancing around the question with 'we're not talking about it now'.


I think dedi's will be available for the PS4, but I don't think you can say this authoritatively.
 

Gestault

Member
Is Microsoft paying them to be silent for a certain period of time? Surely Infinity Ward knows the answer to this question right now.

It's much more likely that the dedicated servers provided by MS for their XB1 development environment made the question easy to address for XB1, and they're still deciding if it's necessary/worth it to do something similar with the PS4 release. I don't think it'll make a dramatic difference, as far as most buyers are concerned.
 

Lucifon

Junior Member
I would assume not. Sony don't have a farm of dedi servers available at a subsidised cost to developers as far as we know. Therefore it'd be setting them back more and they'd have to source them all themselves.

Could be completely wrong though. It would surprise me from Activision just because of their refusal to bring dedi's into the console series off of their own back until now.
 

magawolaz

Member
I'm really over how silent Sony have been about their online, I know people who are picking up Xbox's rather than PS4's because of dedicated servers.

Sony, this is fucking important get your act together on this, wave those Rackspace servers in peoples faces... announce any game can have access to dedicated servers if they request it... SOMETHING

EDIT: To say something on topic, I'm pretty sure Dan Amarich has heavily hinted at more platforms having dedi servers, I'd bet my left nut PS4 is one of them.
Well, it looks like Driveclub will have dedicated servers... I guess that's something lol
http://playstationer.net/2013/07/05/driveclub-q-and-a/
 

Wille517

Neo Member
I'm willing to bet 95% of COD players don't even know what dedicated servers are. Not saying they should, i just don't think they do.

They dont.

Its just something ppl can add to list wars.
So I am going to expose my self as less then brilliant in this case but what are the advantages to dedicated servers beyond eliminating the bullshit that is "host advantage" and "lag compensation" and if IW doesn't drastically improve their netcode by exponential amounts what good would dedicated servers do anyhow?
 

Wille517

Neo Member
The Rackspace servers are likely for PSN & Sony's 1st & 2nd Party games. Why would Sony pay for the servers of a third party game (unless it's part of a 3rd-party exclusive agreement)?
While I certainly dont believe that Sony will be covering the cost of servers for 3rd party games it would in fact behoove them to leave a generous amount of server space available to rent to those 3rd party devs who lack the infrastructure to host their games online content them selves.
 

kuYuri

Member
I think dedi's will be available for the PS4, but I don't think you can say this authoritatively.

Yes, it is true that at the end of the day, I am just speculating. But I'm not just making this up at random.

This is the exact thing Mark Rubin said back when people asked him about dedicated servers for the Xbox One version soon after Respawn announced they would support dedicated servers for TitanFall using the cloud. Rubin's answer back then was something along the lines of 'we can't say yet, but stay tuned!'

http://www.eurogamer.net/articles/2...pace-on-call-of-duty-ghosts-dedicated-servers

"I can't talk about it yet!" Infinity Ward executive producer Mark Rubin teased when quizzed on the subject by Eurogamer at the Call of Duty: Ghosts multiplayer reveal event in Los Angeles today.

I'm willing to bet we are looking at the same situation here with the PS4 version.
 

Portugeezer

Member
I'm willing to bet 95% of COD players don't even know what dedicated servers are. Not saying they should, i just don't think they do.

Of course they do. Lag is one of the biggest complaints, and whilst dedicated servers are not always perfect it will be much better than the current archaic netcode it has.
 

RedAssedApe

Banned
I don't believe your average consumer knows that most current console games use p2p and not dedicated servers. people who complain on the internet are a small percentage of the actual population of people who play online. most of these players probably won't sniff the cod forums or any other internet forums in their lifetime.
 

satam55

Banned
While I certainly dont believe that Sony will be covering the cost of servers for 3rd party games it would in fact behoove them to leave a generous amount of server space available to rent to those 3rd party devs who lack the infrastructure to host their games online content them selves.

That doesn't make any sense. Why would a major publisher (or even a mid-size indie developer studio) rent servers from Sony, that Sony is renting from Rackspace? A major publisher would already have their own deals in place for renting their own servers.
 
Surprise surprise the only version being talked about is the MS version. MS goes out of their way to make it appear Call of Duty is a MS franchise.

Notice the first time you will ever see the game running on non MS hardware is when it has gone retail. Does that mean the other versions are incomplete or further behind? Lol no.
 

Jrs3000

Member
Surprise surprise the only version being talked about is the MS version. MS goes out of their way to make it appear Call of Duty is a MS franchise.

Notice the first time you will ever see the game running on non MS hardware is when it has gone retail. Does that mean the other versions are incomplete or further behind? Lol no.

Well there's the wii u version.... I don't know what they are going to do about dedicated servers.
 

kuYuri

Member
Surprise surprise the only version being talked about is the MS version. MS goes out of their way to make it appear Call of Duty is a MS franchise.

Notice the first time you will ever see the game running on non MS hardware is when it has gone retail. Does that mean the other versions are incomplete or further behind? Lol no.

History has shown that Infinity Ward CoD's have been solid on PS3, also fine for the most on PC minus dedicated servers missing in MW2.

Wii versions of MW and MW3 were by Treyarch, and as far as I've heard, they have always been solid ports.
 

mbmonk

Member
I recently started playing mw1 again on PC with dedicated servers. I am loving it. there are still a couple of wtf moments, but they are miniscule compared to my cod experiences on ps3.


I have concerns about ghost but dedicated servers are huge for me :)

edit: I wish the devs would show users ping instead of colored bars, or at least make it an option to be displayed
 

Krakn3Dfx

Member
They are already "testing" dedicated servers right now on black ops 2 on ps3(not that it matters, game is broken at it's core) i tested it myself with a program that gets the ip's of the host's and every time i connect to a dedicated server.

So, i would be seriously amazed if they don't run them for ps4. this dude basically did the same thing as me.

https://www.youtube.com/watch?v=MOBVv4-R1LQ

This makes way more sense than the console warriors will want to admit to.
 

Jack_AG

Banned
It won't matter if they use crap lag comp again. This has been gone over in depth that dedicated servers can be just as bad as P2P if netcode is crap.
 
History has shown that Infinity Ward CoD's have been solid on PS3, also fine for the most on PC minus dedicated servers missing in MW2.

Wii versions of MW and MW3 were by Treyarch, and as far as I've heard, they have always been solid ports.

Well yea. That just reconfirms my point.

People have to understand that when it comes to COD MS is controlling the messaging as much if not more than Activision.
 
I think Sony may do something where the top 5 most played mutliplayer games get Dedicated servers and others do not. Maybe their own games that are past 5 will get some dedicated servers.
 
PC players don't buy COD if there aren't dedicated servers, console players do.
PC has had dedicated servers for multiplayer since MW3.

PC community also rents server from legit providers or run their own server if server clients are available.

I think Sony may do something where the top 5 most played mutliplayer games get Dedicated servers and others do not. Maybe their own games that are past 5 will get some dedicated servers.

That is not a good way. You either guarantee or you don't. Don't a developer will spend man power on the offset to reach the top x amount place to get dedicated servers vs optimizing their p2p connection or run their servers.
 

satam55

Banned
I think Sony may do something where the top 5 most played mutliplayer games get Dedicated servers and others do not. Maybe their own games that are past 5 will get some dedicated servers.

That is not a good way. You either guarantee or you don't. Don't a developer will spend man power on the offset to reach the top x amount place to get dedicated servers vs optimizing their p2p connection or run their servers.

I don't know how many times this needs to be repeated in this thread. 3rd-party developers/publishers are responsible for the servers of their own games, not the platform holder. Sony is only responsible for the servers for PSN and their own 1st & 2nd party games.
 

prag16

Banned
It won't matter if they use crap lag comp again. This has been gone over in depth that dedicated servers can be just as bad as P2P if netcode is crap.
This. They SHOULD help, but if the netcode is absolute garbage (e.g. BO2) it'll be far from a magic bullet.
 
I don't know how many times this needs to be repeated in this thread. 3rd-party developers/publishers are responsible for the servers of their own games, not the platform holder. Sony is only responsible for the servers for PSN and their own 1st & 2nd party games.

Except Microsoft is offering another route for developers, and that might change expectations.
 

satam55

Banned
Except Microsoft is offering another route for developers, and that might change expectations.

But it's not free. Windows Azure is just another cloud service that they rent servers from. But if MS is going to make Windows Azure really cheap for 3rd-party video game developers/publishers, it's only a matter of time (if they're not already doing it) before Google, Amazon, IBM, Rackspace, & etc. do the same thing. They not gonna allow MS to get all that business for themselves.
 

mbmonk

Member
But it's not free. Windows Azure is just another cloud service that they rent servers from But if MS is going to make Windows Azure really cheap for 3rd-party video game developers/publishers, it's only a matter of time (if they're not already doing it) before Google, Amazon, IBM, Rackspace, & etc. do the same thing. They not gonna allow MS to get all that business for themselves.

could it be argued that azure is cheap for game development because gamers are paying that bill with their live subscriptions?
 
Fans and the press have been asking daily and are being ignored. This is the closest we've gotten: https://twitter.com/ATVIAssist/status/375443598382485504

This has got to be Activision in contract with Microsoft to not discuss dedicated servers for a set time. Otherwise I imagine they'd be telling fans to go bother Sony so they weren't taking all the heat.
I think it is more that they're trying to negotiate a deal with Sony.

IW will want dedicated servers. Activision will not want to shell out the dosh if they can help it.

BF may help the situation if they consider it a strong threat and dedicated servers being something that is high priority for players.

Mark Rubin said that the reason they announced dedicated servers at gamescom rather than earlier was because they'd only just recently had confirmation the MS will be able to provide them and all the details on how it would work were finalised as MS were still post-E3 hammering out the details (like most Xbox One policies and features, it seems lately).
 
PC community also rents server from legit providers or run their own server if server clients are available.



That is not a good way. You either guarantee or you don't. Don't a developer will spend man power on the offset to reach the top x amount place to get dedicated servers vs optimizing their p2p connection or run their servers.

Well, I doubt they'll be able to give all the games dedicated servers. It would only be for the top 5 games. The more people playing would allow for dedicated servers. If no one is playing a game why have them?
 

CorrisD

badchoiceboobies
I think Sony may do something where the top 5 most played mutliplayer games get Dedicated servers and others do not. Maybe their own games that are past 5 will get some dedicated servers.
Well, I doubt they'll be able to give all the games dedicated servers. It would only be for the top 5 games. The more people playing would allow for dedicated servers. If no one is playing a game why have them?

Seems silly to me, why does Sony have to provide anything for those top 5 games, the top 5 games if anything should be able to sort it out themselves if they are getting the most sales. If Sony builds up a server network of their own they also aren't just going to allow certain games that hit certain sales do it, that would just be counterproductive, at best as we know from recent deals they are doing something with RackSpace and that they might in future do the same as MS.

MS is only able to do it because they already have a server structure in place for other uses and have just separated some out for their Xbox platforms going into this next generation, they are then offering them at a discount but it isn't like they are free. If a developer uses Microsofts network and their game bombs they still have to pay money for using them at the end of the day, and there is also no guarantee at this point that every game will use use dedicated servers, let alone those from MS.

Developers have always been able to provide their own or 3rd party servers on PlayStation platforms, there hasn't been any real reason why CoD or other games haven't had dedicated servers that needed them besides the fact that they didn't want to spend the money.
 
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