720p/~20+fps lol. Beta tested in the future motherfuckers.
Indeed
720p/~20+fps lol. Beta tested in the future motherfuckers.
Indeed
isn't Ryse a Quick-Time-Event Game? Or did some real gameplay show up somewhere?
720p 20fps, next gen is here
They weren't forbidden from using MT framework, but MT framework is entirely written in japanese and has no localized version in any other language, which is why none of Capcoms outsourced studios could ever use it.
All the support for MT Framework is in Japanese, and Capcom was unwilling to set up an international support group for their internal engine. The Unreal Engine for example had really sketchy Japanese support for a long time, and the devs ran into all sorts of problems before Epic set up an office in Japan.
They weren't forbidden from using MT framework, but MT framework is entirely written in japanese and has no localized version in any other language, which is why none of Capcoms outsourced studios could ever use it.
It's a cleverly disguised QTE game
So did they literally say "locked" 30fps to fool people rather than capped 30fps?
Either way, 720p/20fps lol.
I canceled my preorder. I will replace this w/ either Ryse or one of the sports titles.
To be fair it said road closed, gamers just needs to play within the ruleset of the game.
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I wouldn't consider this a rush job, Capcom worked side by side with MS engineers in the same offices trying to fix this mess. I'm sure they applied all the optimization they could.
The Xbox One just can't handle the game.
I'm sure Blue Castle told them they could make an engine just as good. They probably adapted their Big Show engine or something anyway.That's pretty shitty of capcom.
Expecting this game to run at least as well as Dead Rising 1 is not an outlandish expectation. Almost every other game on the Xbox One is running at a better level than equivalent titles from last gen either in resolution or framerate.
This is the same resolution, with inferior anti aliasing and an inferior framerate, and horribly low res textures cropping up, which never happened in the original.
It's not okay for this game to run worse than Dead Rising 1 ran at the same resolution.
...yeah sure..whatever
this is pure fanboyism
look at other game graphics resolutions and fps ..and you will delete your post
So what you're saying, is that it's okay that this runs worse than Dead Rising 1, because Dead Rising 1 also had framedrops?
You know that doesn't make any fucking sense right?
It's not the same case. Dead Rising 1 ran quite a bit better than DR2 (and than this appears to run). I'm clearly blaming CAPCOM Vancouver for this, but my expectations were that a launch title on Xbox One would run at least as well as a launch title on Xbox 360.
These are reasonable expectations because basically every other game on Xbox One is running at a higher resolution or framerate than equivalent titles on 360. Crysis 3 is lower resolution than Ryse. COD: Ghosts is higher resolution. Battlefield 4 is higher framerate. Kinect Sports Rivals is higher resolution. Killer Instinct is 720p 60fps, about par or better the most fighters.
Only Dead Rising 3 is *worse* on those metrics.
Inexcusable.
NBA 2K14 dude. I think both NBA 2K14 and Ryse will likely suffer frame rate issues too, but gameplay AND graphics wise 2K14 looks the most impressive out of the bunch. It's also 1080p and targeting 60fps as well (hopefully).
My mate has been building gaming rigs for friends and family for years now and he was telling me that just after the start of the current gen he was building systems far in excess of xbone capabilities that could run games at 1080p.He thinks although the ps4 is a lot better it still needed a slightly faster processer to keep up with the pc in the coming years.
WTF were MS thinking building such a console at the end of 2013 with such poor specs,the gap between pc and xbone in a years time will be pitiful.
I'm saying it's a franchise that has a history of being handled poorly, by a very incompetent developer. The core gameplay still looks to be fun, and there are people in this thread who've played the game and say it plays ok. It's obvious this game would be a risk for you, so maybe pay the game at a booth so you can decide for yourself. It is inexcusable, but lol it's Capcom. They're beyond redemption.
It's not okay for this game to run worse than Dead Rising 1 ran at the same resolution.
I get and generally agree with the gist of your view on it, but I think you're severely lacking some appreciation for what else the game is doing relative to DR1. I do hope for some hefty patching to these games given their state and the expectations placed on them as launch titles.
Look at the video, while there are dips it is not as bad as this thread makes it out to be. They are not long dips but maybe a second in length at the most and not that obvious without the fps meter.
watching on phone so I can't judge the texture stuff from that YouTube vid.
I am not saying this game isn't doing anything beyond what the Xbox 360 could do. I am saying it is inexcusable that it runs worse than a launch window game on 360 in the same series.This game has far more on screen than Dead Rising 1.
This is why focusing on resolution and framerate is so dumb.
Nice try, Capcom worked side by side with MS people trying optimize this mess and this is the result. The game is too much for the system.
Dr1 ran fairly well and featured per-object motion blur.Not surprising, DR1 & 2 had tons of framerate issues, it never was steady.
The game already had tons of zombies on screen, whats the point of just tossing more on the screen as some kind of selling point? DR2 already jammed more zeds on screen than any other game out there. The priorities to cram more on screen is stupid.
720p, 20FPS
I don't see what the hell you guys are complaining about. This is perfectly balanced.
This game has far more on screen than Dead Rising 1.
This is why focusing on resolution and framerate is so dumb.
This game has far more on screen than Dead Rising 1.
This is why focusing on resolution and framerate is so dumb.
This game has far more on screen than Dead Rising 1.
This is why focusing on resolution and framerate is so dumb.
To be fair it said road closed, gamers just needs to play within the ruleset of the game.
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Dr1 ran fairly well and featured per-object motion blur.
but are you telling me the X1 isn't more capable than an 8 year old console?
The first generation of games will suffer and be harshly criticized... but it should result in a native-1080p standard starting with the second generation.
Dr1 ran fairly well and featured per-object motion blur.