SlickShoesRUCrazy
Member
So, VR is the real "next gen" hardware.
Seems like everybody and their mom wants to jump on that ship.
Seems like everybody and their mom wants to jump on that ship.
As someone who has extensively used both, I have to say you are wrong. Very wrong. Stereoscopic 3D is a neat little extension to the age old "game on a screen" paradigm. VR is something entirely different.
Does this mean that Valve had no interest in something like this back in 2012?During some downtime, Jeri told Rick about her AR prototype project, lamenting the fact that she couldn't find anyone within Valve to help her with the software side
I'm a little surprised that they aren't working with the castAR guys. Aren't those former Valve employees?
More competition the better. It will drive the market forward.I find all this VR stuff very exciting. Could lead to some big changes in society once refined.
VR is coming, but what to do about the fact that you pretty much need 4k or more for VR to be a good experience? I have the Oculus Rift, but damn that's some heavy pixelation. 1080p will not be enough.
I don't forsee the new consoles handling 4k, especially not at 60fps and with the dual rendering required for 3D. Feel like we are more than one console generation away to handle VR properly.
Is this going to be a nische PC thing för 8 years? :/
Not even porn could save 3D...
If these things are too expensive, they'll be cost prohibitive to the casual market and if they're too cheap, they'll damage the VR movement via non-optimal tech. $100 seems to be the breaking point for the average consumer when it comes to gaming/pc peripherals and I just don't see a good pair of these coming out under that price point. They already come off as enthusiast products at best (think fight/flight sticks and driving wheels) and flooding the market which a bunch of these devices will only lower the profits of each.
I'm a little surprised that they aren't working with the castAR guys. Aren't those former Valve employees?
From their kickstarter page
Does this mean that Valve had no interest in something like this back in 2012?
Consoles will have VR, but like you said, it wont be the best.VR is coming, but what to do about the fact that you pretty much need 4k or more for VR to be a good experience? I have the Oculus Rift, but damn that's some heavy pixelation. 1080p will not be enough.
I don't forsee the new consoles handling 4k, especially not at 60fps and with the dual rendering required for 3D. Feel like we are more than one console generation away to handle VR properly.
Is this going to be a nische PC thing för 8 years? :/
They do describe the glasses as a mix between those. And surely must there be a lot of crossover in the hardware and software, no?AR =/= VR.
AR & VR Clip-On: Why settle for one reality? This clip-on will give you the ability to transform castAR into a true VR as well as a true AR system.
Software and hardware wise, AR is pretty much a superset of VR. As long as you can't do good VR you certainly can't do good AR.They do describe the glasses as a mix between those. And surely must there be a lot of crossover in the hardware and software, no?
My guess would be something like a console. So somewhere inbetween.I hope VR becomes the motion control of this generation.
When they say affordable, what are we talking here? Will cost about the same as a steam machine? Or something closer to a console peripheral like the PS camera.
I find all this VR stuff very exciting. Could lead to some big changes in society once refined.
My thoughts exactly. Why even step outside if you can be inside a completely believable fantasy world? It'll take some time before we're there, but I can definitely see this becoming a problem.
why they don't team up with OR ?
i mean its there already :/
So brave, but I agree that Valve want all the business but it isn't only reason.Because Valve wants all the money, why do you think they push linux ? Fear of the MS Front Store included in Win8 .
They are greedy
I find all this VR stuff very exciting. Could lead to some big changes in society once refined.
Because Valve wants all the money, why do you think they push linux ? Fear of the MS Front Store included in Win8 .
They are greedy
Because Valve wants all the money, why do you think they push linux ? Fear of the MS Front Store included in Win8 .
They are greedy
To be fair though the Win 8 store is pretty terrible.
Yeah but they were afraid of it
Valve are giving all their insights gained from their VR R&D to OculusVR, they're going to partner up once the tech becomes viable financially.
Being calm is not how you get a foothold in one of the largest (or perhaps the largest) upcoming entertainment markets.The water is still warm with VR, we do not even have a mainstream consumer product yet. Everyone needs to calm down on VR.
People who say that the consoles aren't powerful enough to do VR are wrong.All of this VR talk is making me really anxious. I really want it to work for consoles, specifically the PS4. What scares me though, is when people start saying that it's not powerful enough to handle VR. Like with what the Oculus Rift is capable of doing. If that somehow ends up being the case, then what's the point in VR on consoles? I don't want something like this to be half-assed. I want it done right... Can Sony pull this off at CES next year if the rumors are true? =(
This would be great and best-case scenario.Valve are giving all their insights gained from their VR R&D to OculusVR, they're going to partner up once the tech becomes viable financially.
mindblown.gifA virtual Steam "physical store space" running on Source would be awesome.
porn would be amazing in the OR. I tried that demo of the nude woman from that guy that does high res scans, and it was fucking eerie how real it seems.
I have to ask.
What's your track record?
If they were at one point, they probably aren't now. There's nothing in it, and Win 8 apps on a desktop or laptop are bordering on useless.
That would be pretty neat. But they'd also have to perfect it; it would be tragic if HL3 would turn out to be a bad just because of iffy controlsI could totally see Valve holding back on HL3 until something like this is revealed.
castAR's VR solution seems really tacked on
At Gaming Insiders, Brendan talked about using a new VR prototype at Valve, which combines ultra low latency, precise head and positional tracking with low-persistence visuals for one of the most immersive and comfortable experiences ever. We can't share all the details yet, but we're taking the insights we've learned from that demo and applying them to the development process to make the consumer Rift even better.