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Dragon Quest XI probably won't be for smartphones

grandjedi6

Master of the Google Search
That makes sense, yep.

I'm not going to get into this argument right now, but let me just say that people are always way too willing to trust "sources" on the internet that they want to be true. And that people generally ignore or forgot the parts that end up inaccurate. And that's not even getting into how actual sources are never 100% facts in the first place, but rather rumors being passed along from source to source.

But I digress. Believe what you want to believe.
 

OmegaDL50

Member
I had no idea , I guess its pretty cool that he owns his own creation. Unlike Keiji Inafune with Mega Man.

Well think of it similar to the relationship Square-Enix has with tri-Ace.

While tri-Ace owns the IP to Star Ocean and Valkyrie Profile, people associate those titles under the Square-Enix branding even though SE doesn't develop them.

Armor Project is a small studio, so Horii sub-contracts to other development companies to assist in the games work.

For example Chunsoft and ArtePiazza developed almost all of the installments in the series, Level 5 did DQ8 and 9.

In fact of the entire series, Dragon Quest X was the only game that was developed by Square-Enix, so Horii could decide to go with a myriad of independent Japanese development teams.

Part of me hopes DQXI is handled by Level-5 so we have a game on par the likes of DQ8 and Ni no Kuni again.
 

rockx4

Member
Finally some good news when it comes to JRPGs. I don't care which console\handheld its for as long as we get a proper DQ game.
 
Uh partnership or not, DQ IX and X would have been on Nintendo platforms regardless due to the DS and Wii's userbase. similarly, DQ XI will be on 3DS because of the userbase.
but not on wiiu

edit: and DQX would have sold better on PS3. considering it actually has an online community and it's still active, unlike the console that dqx is actually on.
 

L Thammy

Member
I would be very surprised if Dragon Quest XI did not come out for 3DS. They have been releasing several Dragon Quest spinoffs and remakes on the system, which should tell Dragon Quest fans where to go.

I would also be very surprised if Dragon Quest XII did not come out for smartphones.

Does Square Enix own the Soul Blazer series IP? Or Quintet?

Generally it would be the publisher that owners the IP. So, Enix. Quintet probably doesn't exist anymore.
Square Enix published ActRaiser (another Quintet game) on the Wii's Virtual Console.
 

Zee-Row

Banned
Well think of it similar to the relationship Square-Enix has with tri-Ace.

While tri-Ace owns the IP to Star Ocean and Valkyrie Profile, people associate those titles under the Square-Enix branding even though SE doesn't develop them.

Armor Project is a small studio, so Horii sub-contracts to other development companies to assist in the games work.

For example Chunsoft and ArtePiazza developed almost all of the installments in the series, Level 5 did DQ8 and 9.

In fact of the entire series, Dragon Quest X was the only game that was developed by Square-Enix, so Horii could decide to go with a myriad of independent Japanese development teams.

Part of me hopes DQXI is handled by Level-5 so we have a game on par the likes of DQ8 and Ni no Kuni again.

Does Square Enix own the Soul Blazer series IP? Or Quintet?
 

OmegaDL50

Member
Does Square Enix own the Soul Blazer series IP? Or Quintet?

Generally the original publisher has the rights to re-release games minding that publishing contract is still valid.

IPs for Quintet and ActRaiser, Soul Blazer, Illusion of Gaia, and Terranigma, because the original publisher was Enix which became SE after the merger, SE probably can still re-release those games on the Virtual Console or Mobile platforms via agreement with Quintet. (Which I think is a good idea because Quintet stuff is awesome)

However in the case of Dragon Quest, Armor Project (Horii) formed an agreement with Enix years ago for permanent publishing rights, so I think this permanently binding contract still exists because Enix still lives on as part of Square Enix.
 

Aeana

Member
Square-Enix has no control over the franchise. They only have exclusive publishing rights.

Yuji Horii's Armor Project owns the rights to Dragon Quest, so Horii makes the final call on what platform DQ is released on, NOT Square-Enix.

This is not correct. Square Enix owns the Dragon Quest IP and is free to do with it what it wants. Armor Project/Yuji Horii owns the scenarios for each of the numbered games, however, just as Sugiyama owns the music and Toriyama owns most of his designs. SE is free to do re-releases and create games without the involvement of either of the three aforementioned people, however, and they have done it several times.
 

grandjedi6

Master of the Google Search
Well think of it similar to the relationship Square-Enix has with tri-Ace.

While tri-Ace owns the IP to Star Ocean and Valkyrie Profile, people associate those titles under the Square-Enix branding even though SE doesn't develop them.

Armor Project is a small studio, so Horii sub-contracts to other development companies to assist in the games work.

For example Chunsoft and ArtePiazza developed almost all of the installments in the series, Level 5 did DQ8 and 9.

In fact of the entire series, Dragon Quest X was the only game that was developed by Square-Enix, so Horii could decide to go with a myriad of independent Japanese development teams.

Part of me hopes DQXI is handled by Level-5 so we have a game on par the likes of DQ8 and Ni no Kuni again.
That's not true either. In fact, nothing you've been saying is accurate.
 

sörine

Banned
but not on wiiu

edit: and DQX would have sold better on PS3. considering it actually has an online community and it's still active, unlike the console that dqx is actually on.
DQX sold 650k on Wii. That's more than any other MMO ever sold in Japan on any other system much less PS3.
 

entremet

Member
Hope they drop their crappy Nintendo partnership. I want a PS4 DQ8 style DQ.

SE hasn't published any of the last what 4 DQ games in the west. Do you think they would publish them just because they went back to PlayStation?

Nintendo actually published and marketed the last 3 DS games--XI, VII, and Joker 2.
 

Madouu

Member
Hopefully they realize their past mistakes and release the game for the superior platform that is the PC. A kickstarter would be great.
 

Cheerilee

Member
Screw exclusivity. PS4/Xbone/Steam please. Multiplatform is a platform, and it has never been more viable.

This is probably also Squenix's best shot at improving Dragon Quest's stature worldwide, while maintaining their Japanese numbers. 3DS isn't going to do anything for Dragon Quest that DQIX didn't do.

(Note: I own none of these next-gen platforms myself)
 

Zee-Row

Banned
SE hasn't published any of the last what 4 DQ games in the west. Do you think they would publish them just because they went back to PlayStation?

Nintendo actually published and marketed the last 3 DS games--XI, VII, and Joker 2.

Even Nintendo has failed us in that regard. Give the translations to XSeed or someone else if they're just going to sit on it.
 

OmegaDL50

Member
That's not true either. In fact, nothing you've been saying is accurate.

Would like to quote me on this provide links that state otherwise?

I don't mind admitting when I'm wrong.

Star Ocean and Valkyrie Profile have always been tri-Ace projects, and published by Enix even before the SE merger, this is a fact.

ArtePiazza and Chunsoft have in FACT developed multiple Dragon Quest titles.

Chunsoft did the DQ1 through 4 on the NES, and the DQ1&2 Remake on the SNES, DQ5 on the SNES, and the 2nd and 3rd Torneko Dungeon games on the PS2.

ArtePiazza developed DQ7 and the DS DQ Remakes (4,5,6, and 3DS's 7 remake), not mention their work on the DQ3 remake on the SNES, the DQ4 remake on the PSX, and the DQ5 remake on the PS2 (Heartbeat is also credited for their work as well)

And yes Square-Enix did in fact develop DQX (Heartbeat, ArtePiazza, Level 5, nor Chunsoft were involved)

What isn't accurate with any of this?
 
Screw exclusivity. PS4/Xbone/Steam please. Multiplatform is a platform, and it has never been more viable.

This is probably also Squenix's best shot at improving Dragon Quest's stature worldwide, while maintaining their Japanese numbers. 3DS isn't going to do anything for Dragon Quest that DQIX didn't do.

(Note: I own none of these next-gen platforms myself)
maintaining their Japanese numbers.... How are they going to do that without the user base on 3DS?
 

Cheerilee

Member
maintaining their Japanese numbers.... How are they going to do that without the user base on 3DS?

I expect PS4 to do well in Japan, and I expect a triple-A Dragon Quest to move units. Maybe not as many as 3DS, but a satisfactory amount, and better than any other idea to try and break into America.
 
I expect PS4 to do well in Japan, and I expect a triple-A Dragon Quest to move units. Maybe not as many as 3DS, but a satisfactory amount, and better than any other idea to try and break into America.
Dragon Quest works the other way, you need a user base 1st. And no way ps4 is going to have that user base the 3DS have no in 5 years or even its life time in Japan.
 

entremet

Member
Even Nintendo has failed us in that regard. Give the translations to XSeed or someone else if they're just going to sit on it.
They're not sitting on it. They brought the other games to give DS owners more games and reestablish the franchise in the west.

They still needed permission from SE to publish them. XSEED would need its own agreement. But Nintendo has much more sway given its position as a platform holder. Why don't you blame SE for not bringing the games over? They can publish their own games as well.
 

Skelter

Banned
I don't want to imagine a 3DS game running on PS3.
.



EX-Troopers.jpg

EX-Troopers-Box-Art-3DS.jpg


.
 

rpmurphy

Member
Screw exclusivity. PS4/Xbone/Steam please. Multiplatform is a platform, and it has never been more viable.

This is probably also Squenix's best shot at improving Dragon Quest's stature worldwide, while maintaining their Japanese numbers. 3DS isn't going to do anything for Dragon Quest that DQIX didn't do.

(Note: I own none of these next-gen platforms myself)
Xbox One and Steam are pipe dreams. DQ is a Japan-focused franchise first and foremost, and neither of those two platforms have or will have enough of a userbase to make the port worthwhile (Valve should try getting DQX first lol). That much effort to increase Western exposure, after all the many times SE and Nintendo has tried, just seems very unlikely any time soon.
 

grandjedi6

Master of the Google Search
Would like to quote me on this provide links that state otherwise?

I don't mind admitting when I'm wrong.

Star Ocean and Valkyrie Profile have always been tri-Ace projects, and published by Enix even before the SE merger, this is a fact.

ArtePiazza and Chunsoft have in FACT developed multiple Dragon Quest titles.

Chunsoft did the DQ1 through 4 on the NES, and the DQ1&2 Remake on the SNES, DQ5 on the SNES, and the 2nd and 3rd Torneko Dungeon games on the PS2.

ArtePiazza developed DQ7 and the DS DQ Remakes (4,5,6, and 3DS's 7 remake), not mention their work on the DQ3 remake on the SNES, the DQ4 remake on the PSX, and the DQ5 remake on the PS2 (Heartbeat is also credited for their work as well)

And yes Square-Enix did in fact develop DQX (Heartbeat, ArtePiazza, Level 5, nor Chunsoft were involved)

What isn't accurate with any of this?
  1. Square owns the DQ IP
  2. The relationship between Square and Dragon Quest is not the same as between Square and Tri-Ace
  3. Tri-Ace does not own the IP to Star Ocean or Valkyrie Profile
  4. Horii can't decide to just go with a myriad of independent Japanese developers. It's always going to be a joint decision with Square Enix.
  5. Square Enix doesn't need the permission of Quintet to deal with their old games because I'm pretty sure Square owns those IPs. In fact, Quintet doesn't even exist anymore.
 

Currygan

at last, for christ's sake
I'm happy my fellow Japanese 3DS owners can stop worrying about it. I'd open a bottle in their honour if I had a bottle of anything
 
Dragon Quest 8 is really one of the worst dragon quest games which is a shame because it's issues could have been fixed. I do hope the next game is more similar to DQ3-5 and less 9. People seem to be getting their hopes up for this just like MH. It's time to move on. DQ is the not going to ever really do well in the west no matter what platform it's on and DQ9 is probably the most you can expect out of a game like that. What do people think because it looks pretty all of a sudden a bunch of westerners will suddenly love Dragon Quest? Even in the age of the PS2s where JRPGs were a lot more mainstream DQ8 didn't do particularly well.
Verendus said that Sony is trying to bring DQ back to PS, we will see..

You know I really don't understand why people even associate DQ with Playstation anyway. It's not like FF which had it's most popular entries on Sony systems and basically became synonomous with PS. The DQ series has had 2 out of 10 releases there.
 

Metallix87

Member
Verendus said that Sony is trying to bring DQ back to PS, we will see..

No, we probably won't. Dragon Quest was really never a Playstation franchise, and Horii seems content with whatever deal he has with Nintendo. If anything, you may get a port of Dragon Quest X on PS3 or PS4 that isn't handled by Armor Project, but I'd imagine that's it.
 

Cheerilee

Member
Dragon Quest works the other way, you need a user base 1st. And no way ps4 is going to have that user base the 3DS have no in 5 years or even its life time in Japan.

Are you saying that a console needs a massive userbase in order to get a DQ announcement, or that DQ can't push consoles and needs a massive install base in order to sell massive numbers? Because I don't think either one is true.

Dragon Quest originated on the Famicom, which was massive at the time (so that fits). The only sales info I can find says that it sold...

DQ - 1.5 million
DQII - 2.4 million
DQIII - 3.8 million
DQIV - 3.1 million

They chose to release IV at the end of the Famicom's life, instead of becoming a Super Famicom launch title, to take advantage of the lower development costs and massive userbase, but sales still dropped slightly. So they bit the bullet and jumped to the SFC.

DQV - 2.8 million
DQVI - 3.2 million

They jumped from massive install base to puny, and all they lost was 200k? And when the SFC's user base became sufficiently massive, they only sold 3.2 million?

But then Nintendo announced carts on the N64, and Enix didn't jump ship right away. They actually flirted with N64 and 64DD development. They only jumped to PSX (an unknown noob without a massive userbase yet) after Square did, because they reasoned that Nintendo's RPG audience would migrate to the PSX (which it did, and then some).

DQVII - 4.1 million

DQVIII - 3.6 million

PS2 sold better than the PS1, but DQVIII somehow sold worse than DQVII? Why? I don't know. But it's pretty much in line with what I think you can expect from a Dragon Quest.

PS3 was obviously full of fail, so DQ surprised everyone by jumping to the DS, because it was popular and Horii considered it "viable" ("appealing", even). But everyone started pushing this "DQ always goes to the #1 console" myth as the sole factor in hardware decisions.

DQIX - 4.3 million

DQX was announced for Wii, even though the DS was selling better than Wii. But I consider DQX to be an outlier, since it's an MMORPG.


Now Horii basically shot down cell phones as "the #1 console". Is DQ going to return to the path of Nintendo and DQIX, which I believe would do nothing for the franchise in the West (despite Squenix and Nintendo's frequent statements about that being a major priority), or are they going to bite the bullet and return to the path of Sony and DQVIII (which I believe is the best way to try and increase DQ's presence in the West)?

DQVIII sold less in Japan than DQIX did, but I think it sold an "acceptable" amount, especially if it's part of a push towards one of their major priorities. Also, it would just make for one DAMN appealing game, in a style that DQ has neglected for too long.


Xbox One and Steam are pipe dreams. DQ is a Japan-focused franchise first and foremost, and neither of those two platforms have or will have enough of a userbase to make the port worthwhile (Valve should try getting DQX first lol). That much effort to increase Western exposure, after all the many times SE and Nintendo has tried, just seems very unlikely any time soon.

The thing is, with a modern game you basically make it for a PC targeting PS4/Xbone specs, at which point "porting" to PS4/Xbone has never been easier. They can make the game with Sony in mind, and if they want to expand to Xbone/Steam (which would be a very good idea if they want to make a serious push for Western audiences). Or Sony can moneyhat them to keep it exclusive, which is a bonus, because now you have a hat made out of money, which you didn't have before, and which you won't get if you target 3DS.
 

Metallix87

Member
Now Horii basically shot down cell phones as "the #1 console". Is DQ going to return to the path of Nintendo and DQIX, which I believe would do nothing for the franchise in the West (despite Squenix and Nintendo's frequent statements about that being a major priority), or are they going to bite the bullet and return to the path of Sony and DQVIII (which I believe is the best way to try and increase DQ's presence in the West)?

This is nonsense. Nintendo's marketing push for Dragon Quest IX did wonders for that game, and I believe it ended up outselling Dragon Quest VIII in the West. Nintendo has shown a willingness to go the extra mile, localizing AND publishing the later DQ games for the DS.

Sony offered no such assistance for Dragon Quest VIII on PS2, and instead Square-Enix had to attach the incentive of a Final Fantasy XII demo to the game to get it to sell better.

Nintendo's 3DS is still doing remarkably well, albeit not as well as the DS did, and Yuji Horii seems to have a good working relationship with Nintendo. On top of that, the franchise has always been primarily Nintendo-based, besides two times when the media format prevented it from appearing on Nintendo's hardware.

I would say it's much more likely that they remain Nintendo-exclusive moving forward, at least for this generation.
 

watershed

Banned
To Cheerilee, why does DQ on a Nintendo platform "do nothing for the series" in the west while DQ on a Sony platform would do something for the series in the west?
 

BinaryPork2737

Unconfirmed Member
I'll believe it when DQ XI is actually announced. And I have even less hope that it'll even come West.
I'm still salt about DQ VII
 

Cheerilee

Member
To Cheerilee, why does DQ on a Nintendo platform "do nothing for the series" in the west while DQ on a Sony platform would do something for the series in the west?

I originally said "won't do anything that DQIX didn't do". Squenix wants a lot more from the West, and none of their plans have done it for them (killing Enix America in the SNES era, reviving it in the PSX era, killing it again and joining Square, partnering with Nintendo...).

I think that they're going to need to keep the series as appealing to Westerners as possible (without losing what it means to be Dragon Quest), and try some things like actually releasing the game on the Halo box (blasphemy, I know).

And if Sony is willing to court Squenix in a way that didn't happen with DQVIII...
 

Snakeyes

Member
To the above post, why does DQ on a Nintendo platform "do nothing for the series" in the west while DQ on a Sony platform would do something for the series in the west?
Nothing indicates it would, especially with PlayStation's new western-focused branding.
 

Metallix87

Member
I originally said "won't do anything that DQIX didn't do". Squenix wants a lot more from the West, and none of their plans have done it for them (killing Enix America in the SNES era, reviving it in the PSX era, killing it again and joining Square, partnering with Nintendo...).

I think that they're going to need to keep the series as appealing to Westerners as possible (without losing what it means to be Dragon Quest), and try some things like actually releasing the game on the Halo box (blasphemy, I know).

And if Sony is willing to court Squenix in a way that didn't happen with DQVIII...

This is still ignoring some key facts: That Nintendo's partnership has proven very beneficial to them in terms of workload, since Nintendo has helped with marketing, localization, translation, etc., and that Nintendo's push helped Dragon Quest IX do excellent numbers. You're downplaying the Western sales of that game, which is silly.
 
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