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Game Informer played through MGS Ground Zeroes' main mission in [1.5hrs, not rushing]

Gartooth

Member
Probably in some altered/improved state, I'd say it's a pretty safe bet.

Of course there will be no confirmation of that anytime soon.

That's what I was thinking, there is no reason for me to touch this if it is just early access to the prologue.
 

Artanisix

Member
I'm really confused, can someone explain? Are Phantom Pains and Ground Zero different games? Which one is a signature title? Are they both signature titles or is one of them a spin-off like Revengeance?
 

Archaix

Drunky McMurder
Well, sure, the missions are only four hours long but how many dozen hours of egg cooking footage is there? That's the important question.
 

kick51

Banned
as nuts and cutscene filled as MGS4 was, even that game had lots of replayability. All of his games have, aside from Snatcher maybe? Why did we suddenly lose faith?
 

Skilletor

Member
Guys I just got back from 1990, I can't believe I spent $40 on Mega Man 3 when I can beat it in just over an hour.

Barring the whole "charging money for a demo" thing, which is admittedly shady, when the hell did # of hours to completion become the metric by which we judge a game's value?

I just hope Phantom Pain comes out later this year instead of getting pushed into 2015.

It's not a full game. It's a demo.

I spent 15 hours on the Bravely Default demo and that was free. Just like a demo should be.
 
Rising was 6 hours max, and was sixty bucks(more for me since I had to have that lamp). None of these games are really long, curb your expectations.

That was an entire game with a full story and such,
This is a single mission in a single medium sized location. And the story is only to serve as a prologue to TPP, we already know exactly what happens in GZ's story.
 
I'm really confused, can someone explain? Are Phantom Pains and Ground Zero different games? Which one is a signature title? Are they both signature titles or is one of them a spin-off like Revengeance?

MGS V: The Phantom Pain is the full game.

MGS V: Ground Zeroes is what they're referring to as the "prologue" to Phantom Pain, it's going to be a smaller game that will lead into Phantom Pain.
 
If this sells well, I expect "prologue" releases like this to be come increasingly common over the next few years. We've already got Squenix talking openly about trying to monetize games before they finish development.

Oh definitely, it's a way for the dev to bring in some money while the big game is still in production.

I'm just wondering what's gonna happen with Phantom Pain if they split up the narrative like this. If they don't include GZ with the game, then people who skipped on it won't know what's going on. If they do include it, then they will probably piss off the people who paid upwards of $40 to play what is essentially sounding like MGS5's Tanker Chapter.

I suppose they could include a stripped down version of GZ at the beginning of Phantom Pain, with none of the side or bonus missions, or just make a really looooonnng intro cinematic showing the plot highlights.

I dunno, it's pretty messy any way you look at it.
 
I'm really confused, can someone explain? Are Phantom Pains and Ground Zero different games? Which one is a signature title? Are they both signature titles or is one of them a spin-off like Revengeance?

GZ is basically a short epilogue to Peace Walker which leads up to the 9 year coma. Phantom Pain is the main game, set 9 years later.
 

Batzi

Banned
Played "through" implies completion and even if they did embargoes restrict review until release so that point is moot.

Their use of the word "through" is a pretty dead give away that implies they played start to finish. This game has probably been done for a while, at least the main mission.

Let's wait and see what they meant by "through" before jumping into conclusions. And even if the main mission 4 hours long, you guys forgot that side-ops are side missions that adds to the main mission and reveals more about the main story. Side-Ops & Extra-Ops are two different modes. The latter are just bonus missions that are not story related.
 

Alienous

Member
Guys I just got back from 1990, I can't believe I spent $40 on Mega Man 3 when I can beat it in just over an hour.

Barring the whole "charging money for a demo" thing, which is admittedly shady, when the hell did # of hours to completion become the metric by which we judge a game's value?

I just hope Phantom Pain comes out later this year instead of getting pushed into 2015.

It's all relative.

For instance I've probably spent 4 hours playing the Just Cause 2 demo.

But $40/4h vs. $60/10+h doesn't really work, ratio wise. $40 feels like charging too much. For $15, I'd be all over this. I would be counting down the days. At $30 for the download next-gen premium cost, or $40 for a retail version, I'm out.

When people pick it up at full price I reckon I could snap up a copy for $15 within a month of release, anyway. But at $15-20 launch, where I see the value, I'd get it day one.
 

Mr. RHC

Member
iseewhatyoudidtherebllxr5r.png

Perfect response, lol.
 

sjay1994

Member
I'm really confused, can someone explain? Are Phantom Pains and Ground Zero different games? Which one is a signature title? Are they both signature titles or is one of them a spin-off like Revengeance?

Ground zeroes is basically what the tanker scenario was in MGS2.

A prologue.

Konami is splitting it into two games, because they got away with it selling zone of the Enders, since most people only bought that game for the mgs2 demo
 

Betty

Banned
I'm really confused, can someone explain? Are Phantom Pains and Ground Zero different games? Which one is a signature title? Are they both signature titles or is one of them a spin-off like Revengeance?

Both are signature titles and make up MGSV, but Ground Zeroes is the prologue, consider it the same as the Tanker mission from MGS2.

Phantom Pain is the main game and is much larger and expansive.
 

IvorB

Member
The one at night in the camp.

The one with the desert is Phantom Pain, which is, according to Kojima, 300 times larger than Ground Zeroes.

The rainy nighttime one. With other bonus missions set in the same location at different times of day.

Ah okay cool. Thanks. That's supposed to be open world right? Could be cool...

But for a bite-sized game they should charge bit-sized prices.
 

Sendou

Member
Haha yeah fuck this. I don't fundamentally think short games are a bad thing but in this case considering everything I can pretty confidently say that this game shouldn't cost what it does.
 

GavinUK86

Member
Hmm, if it is four hours short I think I'll wait until The Phantom Pain comes out and play them together. If I need a MGS fix I'll just replay the entire series again.
 

Sanke__

Member
Sounds like they skipped cutscenes which would make 4 hours about normal for an mgs game and longer than i expected.

I just hope there is a metal gear fight at the end but i doubt it.
 

IconGrist

Member
Nothing about that sentence from GI says to me they beat the game in 4 hours. Let alone beat it AND messed around with other modes. Thread title is a bit misleading.
 

maxcriden

Member
Why not sell this part for $15 (or a $5 DD like Case Zero?) And then charge $45 (or $60 for the final game?

Edit: I'm assuming that the phantom pain is currently planned to have an identical price tag. Not $30/40 + $60...right?

Unfortunately I suspect Phantom Pain will be $60. I would be shocked if it wasn't. It's not a Part 1 and Part 2 situation, more of a Prologue and Full Game type deal.

If you don't skip all the cutscenes it's about 60mins. If you speed run it it's about 15mins.

You're right. So, I was somewhere in-between. :)
 

Lunzio

Member
As much as I understand the "amount of content for your dollar" argument, it always comes off as childish to me. The game will obviously be valued differently for different people but judging a game's worth - especially before even playing it - is far from mature.
 

Kouriozan

Member
Hugely disappointed, what the hell are you doing Konami?
Let's hope MGS fan won't buy this so they'll learn it's not how you sell a 50€+ game. But I guess it won't happen, it's Metal Gear, the name alone will make this sell like hot cakes.
 

Alienous

Member
Let's wait and see what they meant by "through" before jumping into conclusions. And even if the main mission 4 hours long, you guys forgot that side-ops are side missions that adds to the main mission and reveals more about the main story. Side-Ops & Extra-Ops are two different modes. The latter are just bonus missions that are not story related.

It isn't even an issue of comprehension (unless it is, for you). It's hardly up for interpretation.

We had four hours of exclusive hands-on time with Ground Zeroes, which we used to play through the main mission and experiment with extra modes.

Where's the debate? If you want to argue something, argue that they had four hours. That they might of pushed through the game to complete the main mission in time, and it isn't representative of the full length under normal circumstances. But try to argue something relevant. The word "through" means what it means.
 

Grief.exe

Member
Of course Ground Zeroes is going to be included in the full MGSV: The Phantom Pain release, they would be excluding potential customers otherwise.

Konami is being intentionally vague on the subject. If they flat-out say that GZ will be included with the MGSV:TPP release, than that directly reduces the value of the original GZ release.

They are already having enough trouble justifying GZ's existence at that price point as it is.

Its like the Tomb Raider Definitive Edition. Square was having enough trouble marketing that game at that price point with the existence of the PC port, they essentially had to sweep the PC version under the rug during the marketing campaign.
 

Hakkuei

Member
Revengeance was around 4 hours my first playthrough, one thing that mgs and action games have in common is replayibility, im sure ill go through every difficulty in ground zeros.
Are you sure you're talking about real time and not in-game time? Did you play it on easy?
 
I'm going to bookmark this thread and call out each of you who back down from your stance of not buying it within the first week.
 

kick51

Banned
Ok all you doubters were right. I was wrong.


actually it's a classic gaf thread full of assuming the most negative outcome, which will be wiped away on release, or possibly in a few minutes, that there is a whole lot more to Ground Zeroes.

Or I will dip myself in chocolate and run through a hippie festival
 
Let's wait and see what they meant by "through" before jumping into conclusions. And even if the main mission 4 hours long, you guys forgot that side-ops are side missions that adds to the main mission and reveals more about the main story. Side-Ops & Extra-Ops are two different modes. The latter are just bonus missions that are not story related.

Batzi, you like thinking about this stuff, so how about you give a brief idea of what happens in this ~8 hour (?) game which is all set on a single open map the size of Groznyj Grad. It seems like there must be a HELL of a lot of backtracking, no?
 

flonty

Member
I don't understand how some people in here can say its worth it without having played the game.
4 hours for main story + playing some extra modes sounds awfully short
Fuck no Konami/Kojima
 

LAA

Member
What I don't understand is why they just didn't make this prologue free... It makes so much sense to me if they made the prologue free, espicially if it ends on a cliffhanger. It will only mean more people will be left wondering how it will be continued and be more likely to buy the sequel.

Still it doesn't mean the main mission is >4 hours, maybe they were only allowed to play a portion of it or something? Won't surprise me at all if it is time frame we're looking at though...
 

injurai

Banned
Of course Ground Zeroes is going to be included in the full MGSV: The Phantom Pain release, they would be excluding potential customers otherwise.

Konami is being intentionally vague on the subject. If they flat-out say that GZ will be included with the MGSV:TPP release, than that directly reduces the value of the original GZ release.

They are already having enough trouble justifying GZ's existence at that price point as it is.

me read on the situation too, and if it's not bundled then I will pick up GZ once it goes cheap
 

RangerBAD

Member
Of course Ground Zeroes is going to be included in the full MGSV: The Phantom Pain release, they would be excluding potential customers otherwise.

Konami is being intentionally vague on the subject. If they flat-out say that GZ will be included with the MGSV:TPP release, than that directly reduces the value of the original GZ release.

They are already having enough trouble justifying GZ's existence at that price point as it is.

Agreed.

is ps4 digital $20 as well?

Nope.
 
This doesn't really bother me. I replayed the demos for MGS2 and MGS3 more than I can count.

Same for me, only replace 2 and 3 with 1... That Pizza Hut demo disc <3 Spent hours just playing with the Nikita Launcher, was disappointed it wasn't so quickly available in the full release.

(edit) in the end it doesn't bother me much since I already planned on skipping this since it lacks Hayter... We'll see how Phantom Pain feels before I make a final decision on it.
 
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