EatChildren
Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
What ENB are you using?
0.087, if the title screen is anything to go by.
What ENB are you using?
I wish I could tell ya, pal, but I never really looked at the face...Who's ass is this? Garrus'?
http://farm9.staticflickr.com/8236/8522442994_4f03eabe59_k.jpg[IMG][/QUOTE]
1080p width brah, but that shot is excellent.
Thanks,1080p width brah, but that shot is excellent.
Amazing shot SystemBug
Amazing shot SystemBug
EatChildren's Hitman shot looks like a comic book.
I really hope definitive texture pack mods for ME, ME2 and ME3 come out of ME3Explorer. I want those awesome textures in my game but texmod shits the bed on my card.
Texmod doesn't affect my 6950 in ME3, while it did in certain areas in ME2.
0.087, if the title screen is anything to go by.
One single screenshot from this thread would probably be worth 2,000 karma points since most of them have no idea a thread like this is even possible.Very nice! Pcars is on the front page of reddit btw! People can't believe they're ingame shots and keep saying they're bullshots. r/gaming in general is pretty stupid though. Their minds would melt if they saw the shots posted every day in this thread.
Opened that reddit thing.
Saw this comment;
"this is beautiful. will it be on PC?"
Closed my browser.
Gorgeous.
hahahahaha I'm dying$66 million dollars right there.
Yes I know, another boring pCars shot, I'll stop now. Just had to get the RUF out of my system.
[]http://www.abload.de/img/1dmu3z.png[/]
SGSSAA only works on DX11. I'll post a couple of those cleaner shots too, this one's a little jaggy.
I thought SGSSAA was a DX9 thing?
OMG! I figured out a few things about TLR (increasing shadow resolution/rendering distance, how to disable the HUD, adjust FoV and how to use the UE tiledshot command).
Add this to your "RushInput.ini":Share your knowledge.
What each key does should be pretty self-explanatory (F9 resets the FOV to default). Shadow resolution can be increased in RushEngine.ini.Bindings=(Name="F9",Command="FOV 0")
Bindings=(Name="F10",Command="FOV 65")
Bindings=(Name="F11",Command="FOV 75")
Bindings=(Name="F12",Command="FOV 85")
Bindings=(Name="F7",Command="toggleui")
Bindings=(Name="F8",Command="tiledshot 4")
I thought SGSSAA was a DX9 thing?