They were an interesting curiosity, but the Prime games aren't that fun to play. Even though the spacial positioning was fantastic for how close the FOV is, it's not that fun to jump around not seeing the platform your jumping to. The shooting was just ok, just something you had to do to progress. Nintendo needed a 'mature' first person game at the time, though.
FPS isn't that big of a deal anymore and consequently Nintendo doesn't have to have it's own take on it, so the Prime games are done, thankfully.
I disagree.3 is kind of an awkward Metroid game (similar to Other M), and the Wiimote pointing was a chore due to arm fatigue.
2 is frustrating, I'll likely never go back to play it.
1 is good. The platforming is as solid as first person platforming can be with that FOV (first person platforming is a bad idea to begin with), but compared to the kind of flow that 2D Metroid provides, it's slow and boring. The shooting is just 'there', nothing really exciting about it, and it regularly just bogs the game down unlike the 2D games. It has nice music, graphics and atmosphere.
There are wrong opinions in this world. You have one of the worst, sorry to say.
Not fun? Da fuq
There are wrong opinions in this world. You have one of the worst, sorry to say.
Not fun? Da fuq
I wasn't enamored of the Prime games either. I actually strongly prefer Metroid and Metroid II to any subsequent games in the series. Too much hand-holding in the 2D entries thereafter for what I wanted from the series, and the transition to 3D for the series made it feel grittier and more "real" than I look for in games. It has some interesting 3D mechanics but I think it became too complex for me in a 3D space. I like the simplicity of the first two games better.
Both
And Nintendo knows it, just have some patience ^^
Nintendo Is Planning A Future For Both 2D And 3D Metroid: http://kotaku.com/nintendo-is-planning-a-future-for-both-2d-and-3d-metroi-1590142491
Trust me, I also feel no fun playing the first Metroid Prime, the first hours were really cools when you discovers everything and collect power-up but when you starting to face a lot of Space Pirate, it becomes really boring since the shooting was a little bit bland and took way too long for exterminating some space pirates. And at the end of the game, you're always interrupted by space pirates especially since you must collect artefacts and wandering in the already visited zones. Bad game design man.
I loved Metroid Prime 3 more since the hyper mode was awesome and the boss better designed.
Agreed3d.
Prime was something else.
Exploring the world in 3d was far more immersive for me, and the soundtrack for Prime was pretty damn awesome.
Though in the end, I wouldn't say no to a 2d Metroid as well.
If I had to choose one I'd go with a 3D metroid because so many 2D "Metroid style" games are on the market. In particular I'm looking forward to playing Axiom Verge on my Vita next year.
How is it bad game design? This makes no sense. You just didn't enjoy the type of enemy you faced, that doesn't make it bad game design. Did you even follow the story or lore at all? The pirates were on that planet for a reason, and they were your primary enemy, but they weren't the only things you fought. On top of that they became increasingly more dangerous. For a game that used only one analog stick, I thought the controls were perfectly fine.
It is but can you really trust anyone to make a game that good these days?Super Metroid is still the best Metroid game.
2D
When I talk about bad game design, I'm talking about the artefacts quest. Same problem with the Triforce quest from Wind Waker. One cheap way to make the game longer.
That's not a problem with the game then. I found that Metroid Prime 1, less so 2, struck a good combination of complexity and simplicity. The maps were certainly linear enough to not get lost, until you got to the pirate base and water maps (some of those maps lost me due to the poor visual fidelity).
Accusing Metroid Prime for "bad game design" is kind of an oxymoron because Metroid Prime is one of the best designed games ever made.Trust me, I also feel no fun playing the first Metroid Prime, the first hours were really cools when you discovers everything and collect power-up but when you starting to face a lot of Space Pirate, it becomes really boring since the shooting was a little bit bland and took way too long for exterminating some space pirates. And at the end of the game, you're always interrupted by space pirates especially since you must collect artefacts and wandering in the already visited zones. Bad game design man.
I loved Metroid Prime 3 more since the hyper mode was awesome and the boss better designed.
Are there any good metroidvania games for the PS4?
What about the Prime Trilogy on the New 3DS?
I would also like both and if I have to choose than:We got both in one day back in 2002. November 17, 2002.
http://en.wikipedia.org/wiki/Metroid_Fusion
http://en.wikipedia.org/wiki/Metroid_Prime
I love them both, but if I had to choose, 2D.
2D please. I won't touch a 3D Metroid.
You missed out on two of the best Gamecube games.