43. Octopath Traveler: 4/10, finished 09/30/18
It pains me to my core to review this game as such. This game is such a technical and visual masterpiece that feeling the way I do about it feels so wrong. I spent about 115 hours in this game's world doing all the characters' stories, doing all the side quests, optional dungeons, you name it. I scraped every bit of content I could get all for it to feel so lifeless and pointless by the end of the final dungeon. The writing, acting, world building in this game felt so contrived and poor that I could not even force myself to care about anything that was happening. There are some cool, subtle connections between each characters’ stories that occur late game - but by that point you’re already ~50 hours into the game and it makes you wonder why this type of stuff wasn’t present since the beginning. Any enjoyment I had with this game was of my own volition, like mix and matching character jobs to find new ways to break the game's combat. All super fun, but I'd say a far cry from what the intended feeling should be when playing the game. Don't get me wrong, creating your own fun in a game is not a bad thing but in an RPG with stories written for my consumption rather than me creating my own, I didn’t like what I got. Sitting on the game's finale for a month - while admittedly one of the better parts of the game - I can't help but feel like it was a bit of a waste of 115 hours.
44. The Messenger: 7/10, finished 10/03/18
I really enjoyed playing through this one, even if it did get start to get a bit stale towards the end. I definitely feel like the game could have done with like 5ish less hours altogether, but I did end up 100%ing it, so your mileage may vary. Regardless, what was presented was amazing. Mechanically the game was tight and the concepts introduced a few hours in were so unique and amazing that I struggle to think of another game that compares to this. The enemies were less of a challenge and more a nuisance, especially with such little variety that by the 10th hour I just started to ignore them as I traversed through the areas. The bosses on the other hand were a very nice balance of challenging and fun that I wish the game had more. I fell in love with the music from moment 1 of booting the game and have incessantly been listening to the OST since completing it. I also really enjoyed the writing and dialogue in this game, it was funny but also serious when it needed to be and it felt pretty organic, I'd say.
45. Zone of the Enders 2nd Runner MVRS Edition: 5/10, finished 10/04/18
Another huge bummer for me this month. I have been wanting to play ZoE for years because I’ve always heard how awesome it was. Well, just my luck that they would release a PS4 remake! Or so I thought. On the surface it is everything I love. Quick and dynamic action, cool mechs, a cool futuristic story. It should have been a slam dunk. However this disorienting, clunky mess of a game hardly let me keep up with its sheer madness. I am fully willing (and hoping) to accept that I just played the game poorly, but my god I could barely comprehend what was happening on screen half of the time. The camera was way too aggressive and it didn’t help me in any way and more often than not just disoriented me both in game and in real life. The sword swings felt a bit floaty, the guns and missiles were okay but it was so underwhelming to just sit there and hold square which made it hard to gauge what was actually hitting, what was missing, and how much damage it was actually doing. A lot of the techs you get later in game were cool. It felt like such a weird disconnect to be playing one of my most anticipated games of the previous years only to be disappointed so hard. More parts I wish the game were like: the giant battle towards the end which ironically had some of the best camera control in the game. The mission where you had to destroy the three large ships. The boss battle with Inhert. These three moments are where I can truly say I was having fun with the game.
46. Spider-Man PS4: 9/10, finished 10/10/18
Fantastic spider-man game. Everything’s already been said with this one so I won’t rehash a lot of the same sentiments other than they all absolutely hold true. If you like a good, clean, simple action game with some of the best area traversal mechanics in anything ever - play this. I really appreciated this game's brevity and how well it told its story with the time it had. An instant classic.
47. Layers of Fear: 7/10, finished 10/13/18
A really cool horror game that has been sitting in my library for over a year, I decided to kick off some spooky games this month with a nice quiet evening in and this game. Layers of Fear definitely delivered on its creepiness, not with many jump scares but with an awesome atmosphere and some trippy and disturbing imagery. Nothing too much more to add, really. The game was about what I expected from what I’ve heard. I'm looking forward to playing the dlc.
48. Evil Within 2: 8/10, finished 10/28/18
An impressive and improved sequel to the first Evil Within game, which I did still enjoy, Evil Within 2 scratched that itch of survival horror that I was craving. The change to the game’s structure did so many favors in my opinion as I was immediately littered with choices upon entering Union for the first time, which led to some very fun and frightening encounters pretty early on while I was still getting the grasp of things. I'd say the game's first arc and last arc were very strong, and the middle portion of the game was pretty boring. I didn't much care for villain 2 or that entire plot line, despite their boss fight being one of the best in the game. I'm very happy I played this game, though I wish I played it sooner.
49. Bendy and the Ink Machine: 6/10, finished 10/29/18
Finally to cap of the month, the last chapter conveniently came out on the 26th allowing me to finish this episodic series. Aside from a nasty bug denying me access to the final chapter on the game's title screen, I think the game ended pretty well! I played the first four chapters a few weeks ago and I vary my opinions of it chapter-to-chapter, but overall I feel pretty good about the entire package. It has a really cool art style that I personally loved. The translation of a 2D cartoon into a 3D model worked for this game's aesthetic and tone very well. By chapter 2-3 I found myself less scared and more annoyed by some of the game's "stealth" sequences as it didn't feel too threatening to lose, making them seem like artificial ways to make the game longer. It's not too detrimental to the game's success, I mean a lot of games do it, but I just wish there was more of a threat to the fail state. Regardless, I don't regret playing it all and it was a nice short horror game look at for a few hours. I would recommend it.