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...I kinda like the art style
Looks like a Telltale game.
...I kinda like the art style
https://m.youtube.com/watch?v=abrKxAHJ7qUYES, another Quarantine lover.
Whats up with that logo / menu?
I only really know of Quarantine from Ross's Game Dungeon. To be honest... the parts he hated seem to have stuck with me more than the parts he loved. Dunno why that is, really.
https://m.youtube.com/watch?v=abrKxAHJ7qU
This was how i learned of the game
I've always wanted to try Quarantine, but could never find a copy or get one running properly via DOSBox.
Also, isn't that the voice from Freeman's Mind/Office Velociraptor [or whatever that canned game was called from years back]??
I would have to investigate that. Years ago I remember people having issues running the older versions of Half-Life 1 on PC's with more than 2GB's of RAM, I dunno if there are any workarounds for it, but there might be. I can try installing my CD copy on my current PC and see what happens.
Nah, not even close to it. He's actually pretty informative on the obscure-as-hell games he tends to cover, if a bit passionate about the matter (especially when it comes to games that are lost forever due to the corporate suits not caring about archival). I'd definitely take him over your run-of-the-mill "overreact to everything on-screen in a "scary" game" YouTube LPer.I don't know if this man is the most annoying Youtube "personality" ever, but he must certainly be in the running.
Dunno about Office Velociraptor, but he's definitely the Freeman's Mind guy, yup.Also, isn't that the voice from Freeman's Mind/Office Velociraptor [or whatever that canned game was called from years back]??
When we first had the shareware demo of Diablo our computer was way too outdated to run it properly, but we had a workaround thanks to this Qix-esque game called JezzBall.
We ended up trapping one of the balls in a little box so that it was constantly hitting the walls and making the game play the collision sound, which crashed the entire audio part of the computer. Since the computer wasn't even trying to process audio anymore it was able to run Diablo smoothly.
I should return to play Quakeworld asap, seriously.thanks to this thread I've been playing Quakeworld alot lately, using the Ezquake client.
1080p Quake is great!
I can't make threads and I can't find a good existing thread in which to ask this question but: What's the best way to install Quake 1 on Windows 10? I've never played it before.
I'd rather get as vanilla an experience as possible but with modern mouse look and WASD, that includes playing at the game's original resolution. I'd want the textures to also look like original software-rendered Quake.
Myself, last time I played it was just WinQuake - but then again, I wasn't on Win10. I guess QuakeSpasm seems to be de facto standard sourceport, at least among the mapping community (as it supports bigger maps than vanilla). Not sure how good is it at achieving the software rendering look, but at the very least "gl_texturemode GL_NEAREST_MIPMAP_LINEAR" is your friend.
Also, if you don't have the game yet, get it from GOG instead of Steam. They can't rip the music from CD audio to audio files due to copyright stuffs and while GOG goes around it by giving you a disk image to mount or rip, the Steam release just doesn't have the music.
[EDIT]
I guess I should've refreshed, lol.
I thought that's what the "Ultimate Quake Patch" was for.
Myself, last time I played it was just WinQuake - but then again, I wasn't on Win10. I guess QuakeSpasm seems to be de facto standard sourceport, at least among the mapping community (as it supports bigger maps than vanilla). Not sure how good is it at achieving the software rendering look, but at the very least "gl_texturemode GL_NEAREST_MIPMAP_LINEAR" is your friend.
Also, if you don't have the game yet, get it from GOG instead of Steam. They can't rip the music from CD audio to audio files due to copyright stuffs and while GOG goes around it by giving you a disk image to mount or rip, the Steam release just doesn't have the music.
[EDIT]
I guess I should've refreshed, lol.
I know I wouldn't recommend vanilla GLQuake anymore, since it's missing overbrights and fullbrights - something most modern hardware-renderer-based source ports amend.
Then again, I expect most of them don't work on Windows 98. (Hell, I can barely get WinQuake to work on my Win98 rig.)
It's kind of insane how much you have to know about Quake's inner workings in order to simply play it properly today.
What surprises me the most is that despite how important Quake seems to be to id and first person shooters in general, id has never ported or updated it for modern game platforms, relying completely on the community to do so.
If you've got the RAM, we've got the pedestrians.
When we first had the shareware demo of Diablo our computer was way too outdated to run it properly, but we had a workaround thanks to this Qix-esque game called JezzBall.
We ended up trapping one of the balls in a little box so that it was constantly hitting the walls and making the game play the collision sound, which crashed the entire audio part of the computer. Since the computer wasn't even trying to process audio anymore it was able to run Diablo smoothly.
The first one is Dark Colony. I don't know the second one.... Seventh Legion? It was isometric at least.
That initial wave of post-C&C RTS derivatives resulted in a lot of novelties that are completely buried and forgotten at this point. Dark Reign and KKND were two other competent ones
When we first had the shareware demo of Diablo our computer was way too outdated to run it properly, but we had a workaround thanks to this Qix-esque game called JezzBall.
We ended up trapping one of the balls in a little box so that it was constantly hitting the walls and making the game play the collision sound, which crashed the entire audio part of the computer. Since the computer wasn't even trying to process audio anymore it was able to run Diablo smoothly.
Fallen Haven.
The cover was cool, which is why I ended up buying it. The tank wasn't even in the game
Don't forget Total Annihilation either.
Edit: Last question -- are you supposed to be able to look up and down in Quake?
+mlook
Yes, but it is not enabled by default. Open up the console by pressing the tilde (top left corner, it looks like this: ~ ) key and typing in the command :
Code:+mlook
and then mouse look will be enabled. Setting up WASD keys is very easy as you can manually change the key bindings yourself in the game menu.
I am not so sure about the original music tracks in the Steam version of the game. I don't own that version. But I will take a look around to see what solutions there are. The reason why the music was excluded from the Steam version was because it was produced by Nine Inch Nail's Trent Reznor and for various reasons through his record label in the past, they couldn't include it in older digital releases.
I have fond memories of this late 90's game. I don't think anyone besides me palyed it or liked it, but to me it was the shit. I think it came with a Sidewinder Joystick?
WASD is already set by default actually. Is there some kind of file you can edit so I don't have to input console commands every time I boot the game?
Inquisitor! It's on Steam/GOG. Awesome but hard as hell.With all the indie PC titles these days, think we'll ever see another isometric hack and slash / action rpg with 2D Nox/Diablo 1 or 2/Throne of darkness style graphics?
I still remember the EB games catalog for PC games. Their boxes were some of the weirdest and most unappealing looking boxes ever. Back when I was small, I didn't even know half of them were games. I thought they were software for work and crap.