I always thought Space Cadet pinball was kind of a bullshit pinball game. It was only fun when I was playing it at school when I was supposed to be working on something.
My favorite pinball game will probably always be Balls of Steel:
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The physics feel right, the tables are well-designed, and there's a lot of cool stuff that you couldn't do with a real pinball table. Still a lot of fun, and it's like $6 on GOG.
Please do, then run the earlier 3dmarks lol. I'd love to know the scoresFrom 32MB to 6GB GDDR5, we've come a long way. I kinda feel like testing that Quake 3 benchmark again on my 980Ti.
I don't think it's aged as well as the first Tomb Raider, where the focus was more on solving (admittedly rather rote) puzzles and making tricky jumps over constant firefights (which is easily the worst part of classic Tomb Raider tbh, the camera and slow turning pace just aren't conducive to it, even with Lara doing all the aiming for you), but it's still pretty good, if you have decent patience and aren't averse to using the in-game save-scumming for the trickier jumps.Also, is TR2 still good? I assume it has aged poorly, but if it's still worth grabbing on GOG... I wouldn't mind giving it another look.
As somebody who regularly plays Doom and Quake at 2560x1440 with no texture filtering (other than mipmapping for distant textures to eliminate Moiré), I find the assertion that high resolutions but no filtering somehow clashes a rather silly one.
I meant how polygons have smooth borders, curves have no pixellated edge, everything is almost vector-like, in contrast with the big pixels on the lowres textures. The clash is mainly between the Lara model (whose skin is flat colours, and sports hires textured pants) and the blocky environment. It's almost like she floats in a dreamy, pixelly world.
I can see how it could work on Doom, as it uses sprites for everything but the map, which is completely textured with sharp angles. Using high resolution would simply clean up the image and the pixels.
I mean it's a very subjective opinion on what does or doesn't look good together, I myself still struggle with it a bit obviously.
If anyone knows of a site all about quake modding, point me in that direction please.
You might consider trying Linux if you want to play early Windows games. Wine does a fantastic job of running Interstate 76; it doesn't have the high res glide hacks, but it's much easier to set up than in a modern Windows. Of course you'd still have Dosbox too.Is it worth building out real hardware for retro PC or is dosbox and VM options generally good enough?
I started parting out a new-old PC build with an SD->IDE adapter, floppy emulator, new case, and some other nice goodies with a K6/Voodoo3 for good coverage of mid-age DOS -> Win98 era games. I don't even know what i want to play, but I just remember the last time I tried to play Tiberian Sun on modern hardware it just ran way too fast and didn't look right in low or high res.
But... this just seems like a bad rabbit hole. Do DOS games even sync on modern monitors? Would they work on my Framemeister at least, somehow?
I was messing around with my linux env on my chromebook this weekend, but I couldn't manage to get (ahem) Titanic: Adventure out of Time launching properly in DOSBox despite knowing it works ok (with sound glitches) on my PC DOSbox.You might consider trying Linux if you want to play early Windows games. Wine does a fantastic job of running Interstate 76; it doesn't have the high res glide hacks, but it's much easier to set up than in a modern Windows. Of course you'd still have Dosbox too.
I do remember Aces of the Pacific causing newer CRT monitors (or at least my monitor) to go into sleep mode when you got hit, no idea what they'd do on an LCD.
I was messing around with my linux env on my chromebook this weekend, but I couldn't manage to get (ahem) Titanic: Adventure out of Time launching properly in DOSBox despite knowing it works ok (with sound glitches) on my PC DOSbox.
[sdl]
fullresolution=desktop
output=openglnb
Has Wine actually gotten good? Last time I used it was maybe 2008, so its been a while, but it always seemed kinda doomed to just be forever an unstable, incompatible mess.
CD Audio cable (lol)
That reminds me, I built PCs back when Windows 95 was hype, and I never connected that cable. Later I read on the internet not to forget to plug the cable, but I don't remember having any problem with sound. Was this cable really necessary for CD music or was it just to have like better quality audio by bypassing the motherboard?
I think on really old PCs it was necessary but on "newer" stuff (like mid-90s on) it would get sent through the PCI bus anyway. I had a 486 whose CD player didn't work at all without that cable. I'm sure my newold PC doesn't need it but why not, it's was $1.50, and maybe it would give better CD-direct audio.
I'm use to low res Tomb Raider from the PS and Saturn version so on PC it was all about running them as high res as I could. Luckily some mods out there can help getting 1080P and a correct aspect ratio.
TR: https://youtu.be/RImTXqKl72g?t=3m43s
Is it worth building out real hardware for retro PC or is dosbox and VM options generally good enough?
I started parting out a new-old PC build with an SD->IDE adapter, floppy emulator, new case, and some other nice goodies with a K6/Voodoo3 for good coverage of mid-age DOS -> Win98 era games. I don't even know what i want to play, but I just remember the last time I tried to play Tiberian Sun on modern hardware it just ran way too fast and didn't look right in low or high res.
But... this just seems like a bad rabbit hole. Do DOS games even sync on modern monitors? Would they work on my Framemeister at least, somehow?
Anyone know if modern CPU coolers compatible with Super System 7 motherboards?
I bought a baby-AT MSI MS5184. Conveniently the manual & bios updates are still online for this.What is the model/ brand of your motherboard?
From what I remember, the AMD K62 CPU's are good at passive cooling and don't need a fan, just a heatsink. I don't think a modern cooler would work unless it has a 4 pin molex connector (I think these types of motherboards use Molex for the CPU fan?). Maybe you could get a three pin fan to molex adaptor? I am sure that they exist. Otherwise, I don't know the dimensions of the Super 7 socket in comparison to the cooler.
But for a heat sink/ fan... maybe something like this? Or this?
I bought a baby-AT MSI MS5184. Conveniently the manual & bios updates are still online for this.
I think the stock heat sink / fan should be fine for the K6-2. I don't have it yet, but I'm considering getting a K6-III+ for more flexibility on the higher and lower end (with fancy dynamic multiplier setting). Depending on how that goes, I could overclock it for a bit more on the high end... not sure I want to go that route but if so I'd like to get a modern cooler if possible just to avoid any heat issues.
For the power thing, I could probably make an adapter from molex to whatever I need so I'm not too worried about that, assuming everything takes 5v.
Would I really miss out if I went for a Socket 7 motherboard instead of a Super Socket 7, for a K6-III?
I'm just looking for as broad a range of compatibility out of this thing as possible, even if I end up spending a bit more for a CPU upgrade. That K6-III+ seems like a neat chip, runs on 10W so it's cooler than any other SS7 CPU, can overclock well, and can underclock on the fly with DOS/Win9x software to run software designed for slower CPUs really easily. I got the idea from Phil of PhilsComputerLab to set this up so that it can target as far back as 386-class games, but I'd like it to handle the higher end Win9X games as well.
That is pretty cool. The motherboard you have doesn't look too bad, it supports 100MHz FSB and seems to be overclockable to 133MHz , though unstable as stated in the manual. I think a K6-III+ should be able to work on this Mobo, possibly at 500MHz or even 550MHz. I also find it funny that the motherboard has two 72pin SIMM sockets as well as 2 DIMM sockets. I don't think I have seen a SIMM socket on a PC since my parents old 386.
So let me get this thread straight, are you guys purposefully building retro pc desktops?
I could get on board.
So let me get this thread straight, are you guys purposefully building retro pc desktops?
I could get on board.
I did (a little too much) research before buying this stuff, and I actually found a motherboard compatibility list for the K6-2+ & K6-III+. I guess they must have been a popular choice for end-of-road upgraders on Socket 7. It's actually kind of amazing how long CPU sockets used to last... my LGA1155 motherboard supports a grand total of 2 CPUs better than the 2500k in it, released a whole 1 year later.
Edit: also this handy list of CPU speed sensitive games. Even without a K6-*plus SS7 CPU you can use setmul to turn off L1 cache on your CPU to make it 386-slow, and probably L2 in the bios, it's just the severe underclocking that requires a Socket 7 CPU to hit the Pentium target speeds... and then the K6plus CPU lets you do that without rebooting (or even in a bat script before the game loads).
I'm building mine instead of upgrading to an RX480![]()
Oh man I love this thread, reminds me how much of a demo/shareware whore I used to be when I was younger haha.
Do you guys know if an internal CD/DVD drive with manual opening exists? I need to be able to open and close it while the PC is off, without having to use a hairpin of course.