DeepEnigma
Gold Member
lets ask him.
I would love it if he responded, lol.
lets ask him.
NO!!! Because he LIED TO US!!!!!!111!!1 Where's the pitch forks?
I'm not quite sure what you mean here. The idea is that Player Y is at solar system '10,10,3' and Player X is at Solar System '10,10,4'. Both players discover a planet in their respective solar system.
It sends the discoveries to the server and the server is like "2 unique players discovering 2 unique solar systems in close proximity, spin up the lobby" And that's when it would start try to connect the two players (if both are online) and send location data for each player.
Now, IF that is the case it's definitely not working. (server overloading etc, bug etc). Of course it's also simply possible they haven't put any of this in, and hoped nobody would meet up (this soon). Or never planned to it. Then of course it's a straight up lie.
But, I'm giving Sean the benefit of the doubt for now. Though his messaging is unexcuseable vague as fuck.
Holy crap I think you are on to something. I mean he did say in that interview "You player looks like nothing else in the game."
"Looks like nothing else in the game"
"Looks like nothing else"
"Looks like nothing..."
Mystery solved.
#Seanneverlied
This quote heavily implies it's just server issues causing the issue. You PS4 users sure get salty quick, eh?We want people to be aware they are in a shared universe. We added online features, and some Easter Eggs to create cool moments. We hope to see those happening... but too many of you are playing right now. [...]It is a testament to how amazing our network coders are that Discoveries are still working at all.
Is anyone open to the idea that it's still planned but since it's launch day the servers are being hit pretty hard?
Maybe Neil Degrasse Tyson knows.
Cant wait to see his reply lol. This thread has gone some crazy places lollets ask him.
It is a single player game, mang. Go play something else. Let the rest of us single-player folks have this.
Multiplayer-begging should be the same as port-begging.
This quote heavily implies it's just server issues causing the issue. You PS4 users sure get salty quick, eh?
Someone needs to put this in a gif.LMAO!
this is avatar worthy.
Alright, but then that would mean that the players ARE sending location data after all. What I said is that we are assuming that the wireshark test is true and that players aren't sending location data to create instances. What I asked was how would this be possible without sending location data to the server?
I want to use it but me and Bill have been together for a long time now, would feel wrong breaking up with him for a crackhead Pikachu.
Oh dear godLMAO!
this is avatar worthy.
Search for this thread:
"lie" - 145
"lies" - 46
"lying" - 163
It is a single player game, mang. Go play something else. Let the rest of us single-player folks have this.
Multiplayer-begging should be the same as port-begging.
Search for this thread:
"lie" - 145
"lies" - 46
"lying" - 163
I want to use it but me and Bill have been together for a long time now, would feel wrong breaking up with him for a crackhead Pikachu.
The player is always 3 paws ahead of you at all times!
It is a single player game, mang. Go play something else. Let the rest of us single-player folks have this.
Multiplayer-begging should be the same as port-begging.
I am dying laughing at that image too but I can't give up on Jet Jaguar.
LMAO! How could I say no to that? Literally just spat water out laughing.
At the very least you have to tell the server the system you are in so that the server can send back any player-named planets etc that are in your vicinity.
Lol Brau putting crackachu in all the avatars.
LOL surprised you didn't add a crack pipe, glad you didn't as it would have probably killed me.
how about this?
LMAO!
this is avatar worthy.
Not gonna like 90% of my interest in NMS vanished once I learned you can't actually run into other players
I know it was supposed to be super rare and unlikely but the fact that it was supposedly possible was so awesome seeming
Ask and you shall receive.
that could probably be done better.
Does each planet have its own time? So whilst it may be 21:00 in real life for me and my buddy, Planet X is 10:00 for me and 14:00 for my buddy. Thus despite us being on Planet X at the same time in real life, it's not the same in-universe time, hence we do not see each other.
If I stay on Planet X until 14:00, then I'll see my buddy but won't be able to interact with him.
Is this how NMS works?
Ask and you shall receive.
that could probably be done better.
It is a single player game, mang. Go play something else. Let the rest of us single-player folks have this.
Multiplayer-begging should be the same as port-begging.
Does each planet have its own time? So whilst it may be 21:00 in real life for me and my buddy, Planet X is 10:00 for me and 14:00 for my buddy. Thus despite us being on Planet X at the same time in real life, it's not the same in-universe time, hence we do not see each other.
If I stay on Planet X until 14:00, then I'll see my buddy but won't be able to interact with him.
Is this how NMS works?
Hahahaha. Perfect.
Can you make one with him behind the lightsaber? Or even replaced with Obi-Wan's face in the cloak?
I tend to agree. I also understand that Sean when stating that the chances of running into another player were close to zero, he was referring to accidental or unplanned encounters. In that case, yes, the odds would be unbelievably small.
But to not account for people planning to meet up, especially with how connected communities are between Reddit/Twitch/Twitter/GAF etc., I'm kind of stunned that they did not think people would intentionally seek each other out immediately.
Honestly, the idea of being in a RNG set of worlds with only a limited number of varying factors with wildlife, terrain and general look and feel, the thought of running into a player or ship under such small odds is one of the more intriguing aspects (or was).
The appeal of the game where 'You are forever alone and can never interact with other players or see how they have impacted the worlds you are exploring other than naming creatures and planets' loses a lot of its luster. Yes, it is not meant to be a multiplayer focused experience, but the idea that you will NEVER see ANYONE... EVER, all of sudden takes a lot of the wind out of the sails for me.
The idea of exploring an alien landscape with friends sounds cool. Full stop. The idea came up and was responded to positively in interviews to promote the game. That wouldn't compromise the single-player experience; they're not mutually exclusive.
Don't talk to me or my son ever again.
The two Twitch players who were on the same planet were experiencing different times of day.
EDIT: I should also add that they both live in the Eastern Standard Time zone.