Baldwin_the_First
Member
Cant connect to servers on ps4.. Are you serious?
Cant connect to servers on ps4.. Are you serious?
ABSOLVER CONTENT UPDATES
The development team at Sloclap is dedicated to improving and expanding Absolver based on community feedback once the game is live. In the coming weeks and months, Prospects can expect regular updates to the game to fix any issues that appear, as well as both minor and major content updates. These updates already include 3v3 Game Mode and a Spectator Mode soon after launch, but many more updates can be expected, from new combat styles and moves to new powers and equipment. Please follow updates here and on absolver.com or @Absolver on Twitter for the latest.
From the little bit I'ved played so far, not at all. All your combos are custom made and limited to a few button presses that you have purposefully chosen. The complexity comes from how you can customize combos to weave between stances and into other combos, all the permutations you can do. Your combos seem more important to consider in terms of how you want to fine-tune them. Strength, speed, evasiveness (certain attacks can duck under high attacks or leap over low attacks, etc,), balancing all those elements, and so onHow similar is this to other traditional fighting games in terms if memorizing combinations of buttons. Looks really interesting, but I just don't have the time to repeatedly play games like injustice 2 to develop the muscle memory to do well.
You can make it as simple or as complicated as you want really, depending on how you build your fighting deck (as said above). It doesn't really feel like a traditional fighter IMO.How similar is this to other traditional fighting games in terms if memorizing combinations of buttons. Looks really interesting, but I just don't have the time to repeatedly play games like injustice 2 to develop the muscle memory to do well.
Would you say it's less twitch oriented than traditional fighting games?From the little bit I'ved played so far, not at all. All your combos are custom made and limited to a few button presses that you have purposefully chosen. The complexity comes from how you can customize combos to weave between stances and into other combos, all the permutations you can do. Your combos seem more important to consider in terms of how you want to fine-tune them. Strength, speed, evasiveness (certain attacks can duck under high attacks or leap over low attacks, etc,), balancing all those elements, and so on
I'm not the best person to ask because I don't really playing fighting games, but from my little experience, it seems easier to get into and start learning than an Injustice or MK. No need to master precise d-pad and button presses (as of yet); the timing element comes in terms of feints, parries, and dodges.Would you say it's less twitch oriented than traditional fighting games?
Kind of what I expected. Generally positive but divisive. This is going to be a "kind of like it or love it" gameReviews so far: http://opencritic.com/game/4462/absolver
Yeah. I haven't really experienced general drops below 30fps though, outside of the network related stutters when people enter areas.Is it 30fps on the pro as well?
Is it 30fps on the pro as well?
Yes with framerate drops also.
Having a good time so far in the game. I just beat the second boss so far so still early on in the game but it really reminds me of Dark Souls/Nioh.
Yeah. I haven't really experienced general drops below 30fps though, outside of the network related stutters when people enter areas.
Playing offline, in the 1v1 duels, or in areas where no one is transitioning have been fine.
Looks like servers are up on PS4
Was so looking forward to this but my interest dropped off a cliff finding out the PS4 version is 30fps and the PC version doesn't have crossplay.
Enjoying the game so far, combat is deep and fun. Had a crash though just from running around. Network related stuttering is fairly annoying.
I really like this game and it fucking shines in 1v1 scenarios.
But 2v1, 3v1 and so on? Christ, it becomes a clusterfuck
Man did not know you can't play when servers are down. It's fun when it's not lagging or frame rate drops but I still have hope. I really want a good martial arts game.
Enjoying the game so far, combat is deep and fun. Had a crash though just from running around. Network related stuttering is fairly annoying.
I really like this game and it fucking shines in 1v1 scenarios.
But 2v1, 3v1 and so on? Christ, it becomes a clusterfuck