• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Amy Hennig has left Naughty Dog [confirmed]

Status
Not open for further replies.
Wow Druckmann was an intern around the time Rubin left. It will be interesting to see where Hennig lands.
 
Presumably the lead game designer for UC4.

Responsible for the collapsing building and alley car chase in UC2.
The Plane crash and desert in UC2.
And the beginning chapters of TLoU.
Ew I hope not. Nice scripted scenes, but that resume offers no credibility as a gameplay designer
 
Somehow I doubt she was forced out. I mean she's been there a while. Why would people suddenly gang up on her? I never played the Kain games and I think TLoU is the best thing ND ever did, so I feel bad saying it but I'm actually more excited about U4 now...

I hope she lands a new position shes loves soon.

This reminds me of the Disney's Brave situation, actually.
 
Presumably the lead game designer for UC4.

Responsible for the collapsing building and alley car chase in UC2.
The Plane crash and desert in UC2.
And the beginning chapters of TLoU.

Presumably?
Dang, I hope it is true though.
The Plane and Desert part is great.
And TLoU beginning is God Tier for such a short small moments that affect all of the series plot point later on.
 
Just looking at her Twitter, it seems a bit odd in the span of a month she went from talking about Uncharted, congratulating the TLOU team and being extremely happy for them to 'being forced out.'
 
She still wrote it. She still worked closely with the people that are still working on it. I loved her influence on the series as well, I really did, but this is more likely something related to farther in the studios future than Uncharted 4. The studio still has a lot of talent, some of which just recently joined in their hiring spree last year and they could have little genius moments like some of the ones you mentioned. I just hope she finds a good place to go after this and that her departure wasn't as bitter as the article made it sound.
I wish her the best, but I'm still woried about how car this thing was into development.

To give you some insight into what I want out of Uncharted 4; Uncharted 2 had some great moments(had some less than great also) but what stayed with me the most wasn't the train or any single shootout(those all seem to blend together) it was the moments in gameplay where Drake climbed up the latter and the Geri moved in the forefront. During gameplay.


Moments like that were what I wanted to see more of in Uncharted 3, and it seems UC3 was full of them. I dont want that gone for UC4. A lot of devs would usually just use a cutscene but I loved UC3 because it tried to keep as much story in gameplay as possible all the while framing it in various dynamic ways. TLoU didn't have much of that, hell, it felt like Druckmann resorted to a cutscene whenever he could.

Yeah, its minor stuff but its still important to me. Features like that really do make it an interactive cinematic experience.
 
WHAT
THE
FUCK

this is the worst news I've heard in a very long time
Amy Henning was the only reason naughtydog was worth a damn for me. I'd rather have Neil Druckmann and Bruce Straley leave than Amy.
This is fucking bullshit, if they really were behind her departure I will never buy a game of theirs or naughtydogs again.
 
Forced out!? What the hell, guys?

Just because TLOU was successful doesn't mean they should force out the creative director of their biggest series.

I'll wait to pass judgment until the forced out thing is confirmed, but regardless, it's sad. I hope she has something lined up elsewhere.
 
Just looking at her Twitter, it seems a bit odd in the span of a month she went from talking about Uncharted, congratulating the TLOU team and being extremely happy for them to 'being forced out.'

I'm hoping the forced out part is not true and she was either offered a great opportunity elsewhere or left on her own terms.
 
Sad news. I hope that this will not hurting the uncharted series moving forward, cause I love them very much.

I also wish her all the best and looking forward to see her next project somewhere else.
 
Whatever, Straley and Druckmann are the real talent of ND.

Because they did something not comparable to Uncharted whatsoever?

The Last of Us is like an indie film compared to Uncharted. Both have their own style.

But I guess since The Last of Us is just The Shit™ now, everything else is fucking crap.
 
I never played the Kain games and I think TLoU is the best thing ND ever did, so I feel bad saying it but I'm actually more excited about U4 now...

This.

The storytelling process she used for U3 was so opposite of everything I believe (and directly responsible for a lot of my disappointment with the title), that this news is something for me to celebrate.
 
Pretty shocking really, especially as there were no pre-prepared statements so it clearly wasn't a long term plan being set in motion.

That said, my goodness this thread is infuriating to read, please stop assuming things and jumping to conclusions. The article is clearly trying to push your buttons in one direction but even if you assume the sources are correct you still have no idea how/why this all played out as it did.
 
Juliet's 8½ Spirits;103217093 said:
WHAT
THE
FUCK

this is the worst news I've heard in a very long time
Amy Henning was the only reason naughtydog was worth a damn for me. I'd rather have Neil Druckmann and Bruce Straley leave than Amy.
This is fucking bullshit, if they really were behind her departure I will never buy a game of theirs or naughtydogs again.


I'll give you the benefit of the doubt that this isn't a serious post.
 
Just looking at her Twitter, it seems a bit odd in the span of a month she went from talking about Uncharted, congratulating the TLOU team and being extremely happy for them to 'being forced out.'

This.

So did not see anything like this coming, loved her work on Uncharted :(
 
I wish her the best, but I'm still woried about how car this thing was into development.

To give you some insight into what I want out of Uncharted 4; Uncharted 2 had some great moments(had some less than great also) but what stayed with me the most wasn't the train or any single shootout(those all seem to blend together) it was the moments in gameplay where Drake climbed up the latter and the Geri moved in the forefront. During gameplay.


Moments like that were what I wanted to see more of in Uncharted 3, and it seems UC3 was full of them. I dont want that gone for UC4. A lot of devs would usually just use a cutscene but I loved UC3 because it tried to keep as much story in gameplay as possible all the while framing it in various dynamic ways. TLoU didn't have much of that, hell, it felt like Druckmann resorted to a cutscene whenever he could.
.

TLoU had a shitload of story delivered through gameplay. I felt like UC3 was the most cutscene / scripted scene-heavy game that ND has made.
 
wooow at the author of the article taking those jabs. he's the MS guy at IGN right? mr. can't tell the diff between 1080 and 720? smh.
 
Waiting for more details before making a real comment, but the "forced out" part sounds odd indeed.

Hopefully everything turns out good for her, of course.
Maybe get back on that Legacy of Kain!
 
Because they did something not comparable to Uncharted whatsoever?

The Last of Us is like an indie film compared to Uncharted. Both have their own style.

But I guess since The Last of Us is just The Shit™ now, everything else is fucking crap.

No fool, because they also directed Uncharted 2. TLOU and UC2 are by far ND's best games.
 
Complete downer. I'll wait and reserve on the specifics of this, but sad to see her go. I'll play any game she's involved in. Sony should be making efforts to keep her in the fold, otherwise someone somewhere is getting the goods.
 
i don't think it's possible to plug plot holes when you handle plot like they do. If anything they need a new director and designer to give the gameplay some meat, and the presentation some polish.
Nah. The presentation is excellent in their games and the gameplay is fine for the genre. Certainly much better than anything Telltale puts out. The writing was severely lacking and they are fixing that right now with hiring more talented writers.


Nor making movies. ;).
She already wrote 3 movies so far. So she should be fine lol
 
This is business people. You're only the best until someone better comes around. Amy is amazing, but Neil and Bruce are light years better! This is great news, in my humble opinion.
 
Giraffes, Injured Joel Gameplay, and the two bookended sequences come to mind. That's just about it though.

What in the world. The gameplay was loaded with storytelling. So much of the backstory comes out naturally in dialogue while you're roaming around with Ellie or other characters.
 
That this news hasn't immediately been followed up with word of her moving to another Sony studio is particularly telling.

Seems that if she was forced out she doesn't feel Sony AS A WHOLE had her back and doesn't feel comfortable staying anywhere in their corporate culture.

If this were just internal to Naughty Dog I'd have expected Sony to have bent over backwards to get her working elsewhere in their studio structure. So either they didn't - meaning they're fools - or she didn't want to be at Sony anymore, period.

Wtf?!? How the hell would you know that. We have no official word either way. Drawing baseless conclusions from no data is pointless. Why do you constantly jump on every chance to bash Sony. This news sucks already. Stop twisting the knife for no reason.
 
Status
Not open for further replies.
Top Bottom