Man, that looks incredible.
I love low-poly art with pixelated textures.
Looks cool, but then I immediately thought of this guy:
love low-poly to death, especially when combined with pre-rendered backgrounds. Just has a certain juice to it.
(Little Big Adventure)
Absolutely love both flat shaded 3d and low poly/unfiltered textures. Especially in older arcade games like Wing War, Solvalou, Cybersled, etc.
Low polygon art w/o textures is great. I grew up on TIE Fighter and X-Wing... You'd also love the 32x. Star Wars, Shadow Squadron, Virtua Racing, Virtua Fighter...
I feel like this could be a potential new trend in indie games.
"Man. There was this arcade game I saw once at a Dave & Busters that had this graphical style. The only thing I remember definitively about it is that it was a 3D space shooter and it was played in its own massive room with a screen that covered the whole wall. 12 people could play it at once."
Galaxian 3?
I feel like this could be a potential new trend in indie games.
"Man. There was this arcade game I saw once at a Dave & Busters that had this graphical style. The only thing I remember definitively about it is that it was a 3D space shooter and it was played in its own massive room with a screen that covered the whole wall. 12 people could play it at once."
Galaxian 3?
I feel like you see a lot of that in iOS games. I personally love low-poly models, especially when the poly-count is accompanied by the proper resolution from the era.
"OH MAH GAWD...jesus that looks amazing. now imagine a free roaming open space shooter with those graphics and occulus rift support."
Kind of like Enemy Starfighter?
Have you seen Shelter?
I hadn't seen it before the Steam sale recently, but it has a very striking low poly style.
I bought it because of its art style
Haven't tried it yet... but hopefully soon.
When I think beautifully stylistic low poly I think Interstate 76. I believe it was the first game to use in-game characters for its cinematics.
"Man. There was this arcade game I saw once at a Dave & Busters that had this graphical style. The only thing I remember definitively about it is that it was a 3D space shooter and it was played in its own massive room with a screen that covered the whole wall. 12 people could play it at once."
Galaxian 3?
TF2 should have a graphical setting like this. This is what it should look like with all the graphic settings turned down.