Fbh
Member
Exclusives are one of the big reasons I stick to Sony. I just really like how they still seem committed to investing in big AAA single player games in an industry that feels more and more like it's going towards everything being online and connected (at least in the realm of AAA games). Thinking back at both this gen and last gen, some of my favourite games have been exclusive to Playstation and when looking towards the future, several of my most anticipated games are playstation exclusive.
But during this E3 I've seen a lot of comments (both here and in other places) that Ps4/Sony exclusives feel too similar to each other. That they are all third person, cinematic experiences that pretty much feel like different takes on the same formula.
But I disagree. I think they all feel pretty different from each other. I think the problem is the way Sony is showing them.
A good example would be the recent God of War.
When it was first shown I was pretty skeptical. I was of the opinion that GOW needed a change but that first demo made it look like they had taken The Last of Us and put a God of War skin on it which wasn't the sort of change I was hoping for. The camera angle was similar, there was also a kid, and a large part of the demo was them walking and talking in what looked like a pretty scripted/cinematic type of experience.
But as I play the game now I couldn't have been more wrong. Both the camera angle and the fact there's a kid still make it easy to draw comparisons to TLOU but the games feel completely different. Where TLOU was indeed a more narrative/cinematic experience, 90% of my time with God of War has been pure gameplay. There are some cutscenes and there are a few walking and talking scenes but 90% of my time has been spent fighting, exploring, solving puzzles, improving my gear and engaging in fun gameplay focused side content.
Now, looking at the other games I can't help but feel like they are making a mistake by focusing on all the similar elements in them instead of what makes them unique. During the conference, Spiderman looked like another highly scripted and cinematic game but looking at the extended gameplay demos (and impressions from people that have played it) it seems to be way more in line with something like Arkham City or Infamous than TLOU or Uncharted
Then comes Ghost of Tsushima which I obviously haven't played and, thus, gives me no choice but to speculate. But I saw a lot of people in the thread be like "great, another heavily scripted, cinematic third person game". I can only guess from my past experience with Sucker Punch games, but I think the actual game will be way more open than what we saw and I'm sure that while some of the missions will play out like that demo (which at least to me is great), that section wasn't representative of the what we will be doing the vast majority of the time (In the same way as the first gameplay demo of God of War wasn't really representative of what the game really is like).
So how do you feel about them? Do you indeed think that they are too samey, do you think the approach of how they are showing them is wrong or do you have another take?
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