1.5Gb download at Gamersyde: http://www.gamersyde.com/news_gc_11_min_of_assassin_s_creed_unity-15742_en.html (stream still encoding).
1.5Gb download at Gamersyde: http://www.gamersyde.com/news_gc_11_min_of_assassin_s_creed_unity-15742_en.html (stream still encoding).
There's also another cart and some flags lying around. Seems to me like there was a battle and those were part of a barricadeSeems ultra silly that there are haystacks in the cathedral and that none of the bystanders noticed you stabbing someone from the haystack nearly 2 feet away.
Was hoping this type of thing would be cleaned up for "next gen".
It seemed to run at 1080p though. That would be a shame if the final build wouldn't on any consoles.
That's the textbook definition of false advertising Ubisoft get so easily away with.
As long as they don't butcher the PC version graphics wise that's fine by me.
Best have a Quasimodo cameo/role.
1.5Gb download at Gamersyde: http://www.gamersyde.com/news_gc_11_min_of_assassin_s_creed_unity-15742_en.html (stream still encoding).
Anyone that really thought this game was going to be 60fps was just lying to themselves.
The more I watch he video the more I like it but also the more I notice the crowd robotic and glitchy behaviour.
The more I watch he video the more I like it but also the more I notice the crowd robotic and glitchy behaviour.
The game looks really great, but also buggy as shit.
I know this is probably an older build, but the game is out in 2 months, and these videos are FULL of glitches.
He goes into the haystack with one sword, comes out with another, goes into the confessional to kill the target, and come out of it with the older sword.
And in general lighting glitching, people in the crowds glitching constantly.
I wouldn't be too worried, if AC3 hadn't been a bugged mess when it came out.
I don't think i've experienced a single cutscene where there wasn't a silly glitch in that game, either Connor missing hair, or someone going through a wall or disappearing...
It's a fucking waste, just because they have to adhere to the stupid "one game a year" model.
Seriously why does the HUD have to be so large and intrusive?
When stacked together you can really see how much of the screen is being taken up by the HUD:
Well they spent 4 years to develop it, maybe 3 years at a full speed, which is more than pretty much every game since AC1. The development time is not the problem here.
I really hope it's an old build, they can't release the game with that amount of little glitches, bugs and technical errors.
yeah, if the game is currently in this state, it could probably use a delay to 2015. will Ubisoft let that happen? hell nah.
or this could just be a build from a few months ago.
You guys realize this is a scripted demo and the game is running on super easy mode right? Like every other demo ever. Right?
You guys realize this is a scripted demo and the game is running on super easy mode right? Like every other demo ever. Right?
Every AC game has multiple options to remove HUD elements. The HUD is not a problem whatsoever.
I think the biggest thing I want is so so simple:Yes AC games have multiple options for removing HUD, but no matter what you do, ACIII and ACIV will simply not let you get rid of that FUGLY useless progress tracker that takes a lot of screen space.
Also as to why HUD has to be so full of things, well its a tradition that Ubisoft thinks is awesome, while I on the other hand find all these stuff they put on screen completely unnecessary and ugly. I don't know why they have such a fetish with overpopulating screen with HUD information. I just hope that this time we can get rid of the progress tracker as well.