The Division should be swell then. Urgh.
Just keep your dirt hands off the Driver series, slimebags.
I'm pretty sure that series is dead.
The Division should be swell then. Urgh.
Just keep your dirt hands off the Driver series, slimebags.
They are offering the consumer to pay over 140% of the game cost to gain in game currency.
That's not a fucking microtransaction, and you're argument was valid five years ago when this shit cost 200 MS points to unlock X amount of money, not 10+ USD.
AAA games that include this system put it in place because they made the game a specific way to make to make it enticing to skip the "grind" that THEY put into the game in order to get in game currency.
All members of gaf are like 1% of the AC fans.
Game will sell a ton. Next game will be worse(from our perspective)but sell even more.
This will continue until the last dudebro understands what's going on.
If the "dudebros" don't have a problem with it, why should they care, again?
All members of gaf are like 1% of the AC fans.
Game will sell a ton. Next game will be worse(from our perspective)but sell even more.
I'm pretty sure that series is dead.
Agreed 100%. From a traditional development standpoint, I find this extremely worrisome.This game is basically like the Trojan horse of every horrible game design direction that has been occurring for the past six years
I think we are part of the problem. Not saying because we bought it either way, but we do demand bigger games.
Look at all those "corridor" "liner" complaint. Is this open world, is that open world, how big is the map? No shit, all that cost a lot of make.
Think about when we compliant about a game mode is absent from an annual sequel, or what happen when they release halo 3 anniversary without putting 3 others halo plus a TV show plus remake CGi in a package?
Bit by bit, we start asking so much for our hard earn $60. Publisher are wrong (?) nickel and dime with DLC or MT, but we are doing the same asking for more (for our $60)
I'm sure they'll get that fixed, but still. This wouldn't be so aggravating if there weren't other treasure chests that could only be opened if you have been using the game's iOS and Android companion app.
Macrotranscations, holy hell :lol
This game will outsell Wonderful 101, Tropical Freeze, and Bayonetta 2 combined LTD 10-to-1. I'm laughing to hold back the tears
I think we are part of the problem. Not saying because we bought it either way, but we do demand bigger games.
Look at all those "corridor" "liner" complaint. Is this open world, is that open world, how big is the map? No shit, all that cost a lot of make.
Think about when we compliant about a game mode is absent from an annual sequel, or what happen when they release halo 3 anniversary without putting 3 others halo plus a TV show plus remake CGi in a package?
Bit by bit, we start asking so much for our hard earn $60. Publisher are wrong (?) nickel and dime with DLC or MT, but we are doing the same asking for more (for our $60)
Parity pushed me away, this will keep me away.
Done.
The argument is valid until we know how much grind can be bought. AC 3 and 4 also offered microtransactions.
If someone is stupid enough to pay for something you can unlock by normally playing the game, so be it.
I'm not buying the game. They lied, used deceit, and delivered a technical piece of garbage. I didn't buy Watch_Dogs etiher.
I just don't think microtransactions are inherently bad. Many games do them right and I haven't seen a review say the game is behind a paywall yet. Point me to one and I'll shut up.
Lol this is on facebook for AC Unity.
"HEY GUYS, NEED HELP!!! HOW DO YOU USE MICROTRANSACTIONS TO BUY HELIX POINTS SO I CAN UNLOCK GEARS AND WEAPONS? WHEN I GO TO THE INGAME ONLINE SHOP THEY SAY, NO PACKS AVAILABLE!!!!! What am I missing? I really need to unlock those cool gears and swords!"
I'm on the verge of feeling dirty that I got a free copy of this game now.
Need an updated version with macro-transaction, though.
So will Ubisoft replace EA on the Consumerist survey?
One of these days, there will be a microtransaction for a locked frame rate.
$4.99 locked framerate patch
Their justification will be:
-Most gamers will be satisfied with the performance of the base game. If you wish for better performance, buy this patch. This patch required extra development time, so please understand why this patch comes at a premium.
Cute. You still haven't shown me that any content was removed from the game.
Also that picture, while funny, is slightly stupid because games in 1999 didn't have anywhere near the size/scope of the games today. Even Destiny with it's stripped down release is larger than almost all the games published in 1999 (there are the few exceptions such as GTA III, but those aren't the norm). You're still getting the same amount of content for your money, they are just asking for more for the extra content we never used to have anyway. I don't like DLC either, but only a few are actually thinking rationally about this. Publishers and developers definitely do it wrong, it sucks, and it shouldn't be supported. But I haven't seen that here yet.
Ubisoft taking the EA innovation crownThis game is basically like the Trojan horse of every horrible game design direction that has been occurring for the past six years