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Atlus announces Deep Strange Journey for 3DS

Novum_Veritas

Member
Jul 7, 2014
2,469
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Berlin
I agree with your points here, but I'm not sure it's the subject matter that holds back SMT here as opposed to (like lots of Atlus games) being a star-heavy, reasonably difficult niche JRPG on a portable.
Well it could also be the harsh difficulty of those games I agree.
The target audience in Europe is way different than in Japan or America.
Also the regional lock is annoying too, making it way more difficult, even if you can disable it via homebrew or even those flash cards.
 

FluxWaveZ

Member
Jul 24, 2012
38,103
1
0
Yeah, the Kaneko art is clearly superior. Dunno why they felt the need to change it up when it's so similar, unlike the Radiant Historia art which is a different direction altogether.
 

Augemitbutter

Member
Feb 3, 2008
17,069
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0
just another atlus port with new content. they love to regurgitate every game they make. no kaneko hurts, but it's not like you can count on his appearance in these times. it's been a while. the OST was rather short, so here is another opportunity to add more tracks. they'll probably add some shitty pay to win too.
 

duckroll

Member
Jun 7, 2004
114,759
2
0
37
Yeah, the Kaneko art is clearly superior. Dunno why they felt the need to change it up when it's so similar, unlike the Radiant Historia art which is a different direction altogether.
I don't think anyone said that's Doi's art. It honestly looks like they just took the Kaneko art and put it through a resize+blur+sharpen filter.
 

CHC

Member
Aug 24, 2012
12,189
1
0
Why is it so hard to just up-rez some fucking drawings in these games? Christ.
 

Dragon1893

Member
Feb 20, 2013
12,388
0
0
Yeah, the new art is definitely a downgrade, no way around it. They just couldn't leave well enough alone.
 

Dantis

Member
Apr 18, 2012
15,693
1
0
I don't think anyone said that's Doi's art. It honestly looks like they just took the Kaneko art and put it through a resize+blur+sharpen filter.
I mean, it's definitely redrawn. The shading is different as are elements of the faces.

The new shading matches Doi's shading style, but I don't know if that actually means anything.
 

Spieler Eins

Member
Sep 18, 2011
12,154
0
530
Holy fuck yee.... oh. Oh, it's a port with worsened art work (even if still far away from Radiant Historia remaster). Guess then I at least won't have to be sad that this might never come out here. I just played SJ for the first time and don't need this, even if it meant maybe having a non-bullshit final stretch.
Also, demon co-op is great. Thank god not every SMT game is the same.
 

duckroll

Member
Jun 7, 2004
114,759
2
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37
I mean, it's definitely redrawn. The shading is different as are elements of the faces.

The new shading matches Doi's shading style, but I don't know if that actually means anything.
RIP. I guess Atlus is finished.
 

wrowa

Member
Jul 26, 2006
14,351
1
1,170
Germany
What's up with Atlus releasing barely enhanced remakes with worse art? Just trying to quickly cash in on their 3DS audience before the user base fades away, I guess.
 

Capra

Member
May 1, 2014
1,318
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I do not comprehend why they can't just take the original Kaneko artwork and re-scan it in a higher res for this port. I mean yeah, it would look inconsistent against the new character art, but they already do that with the demons so it wouldn't be too egregious in an SMT game. That has to be less work than redrawing them entirely, and the new art just looks... worse.
 

Hylian7

Member
Mar 25, 2009
24,338
0
880
Might be eating these words, lol.



Seems like they're going to kill everything that made it a classic; Kaneko art and the difficulty.




I have faith in it still.

Edit: I was reading more about the Atlus event from last night, and there was another SMT switch trailer?! Where is that?
 

komorebi

Member
Nov 15, 2013
2,320
0
340
What's up with Atlus releasing barely enhanced remakes with worse art? Just trying to quickly cash in on their 3DS audience before the user base fades away, I guess.
3DS and it's user base aren't going anywhere lmao
 

deadfolk

Member
Nov 21, 2013
2,652
0
0
This has been on my list to check out for a while. Will be very happy if this is definitely a remake/port and it comes to EU.

I almost typed that last part with a straight face.
 

Thud

Member
Jul 3, 2012
7,502
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The Netherlands
Seems like they're going to kill everything that made it a classic; Kaneko art and the difficulty.
Eh, it's the oppressive vibe that made it so good. Progression in the game kinda sucks, as dungeons get more tedious to explore but difficulty stays the same. For the final boss a serious amount of grinding or resorting to password demons is necessary. Even then it boils down to don't get hit lol.

The rebalance and perhaps a better movement speed would go a long way to make the game better for a larger audience. However the new designs might just ruin the tone the game was aiming for.
 

chaobreaker

Member
Nov 18, 2013
9,627
3
0
Canada
Maybe this is blasphemy, but the new art looks good. It being decently faithful to the Kaneko art is good enough for me, especially after the liberties they're taking with that Radiant Historia remake.
 
Eh, it's the oppressive vibe that made it so good. Progression in the game kinda sucks, as dungeons get more tedious to explore but difficulty stays the same. For the final boss a serious amount of grinding or resorting to password demons is necessary. Even then it boils down to don't get hit lol.

The rebalance and perhaps a better movement speed would go a long way to make the game better for a larger audience. However the new designs might just ruin the tone the game was aiming for.
The oppressive vibe and the difficulty go hand in hand, though. Having to backtrack through those hellish dungeons, praying you get to the save point before you get buried.


On the plus side, I really like the new logo.