Volcynika said:Yeah, I know. I actually find people thoughbut I have no idea what to do about her.like the green dress girl (forgot her name)
LordGek said:You will eventually get the item she seeks, assuming you mean Eliza.
For the most part, though, I think it is just important you talk to everybody. There is a character in town asking for a very specific common item, I suggest you get it for them (toss it in a Sensory Orb to get it to your town storage and then just give it to them next time you're back in town).
That would be me!slasher_thrasher21 said:Yeah.... seems this and Opoona are like trying to pull teeth when it comes to getting them. I had someone from GAF purchase me Opoona and ship it. I lucked out with Baroque and got the one and only copy in my town.
How much to ship to Argentina? =SMarvie_3 said:That would be me!If anyone is looking for Baroque, there are still a couple copies in my town. I could help out....
Marvie_3 said:That would be me!If anyone is looking for Baroque, there are still a couple copies in my town. I could help out....
Most likely around $20 for shipping...Saitou said:How much to ship to Argentina? =S
And not the cheap way, either, since argentine customs has the tendency to swallow shipments whole.
slasher_thrasher21 said:That WOULD be you my friend and you are awesomely reliable! Still haven't popped in Opoona but man, without you, I'd still be short a kid and his balls. lol
sk3tch said:Destructoid Review is up...and it's not good.
http://www.destructoid.com/destructoid-review-baroque-80737.phtml
birdchili said:of course, it sounds like it's an action roguelike with a bad camera. "action" and "bad camera" are never good, and don't really belong in this genre.
i'd be all over this if not for the camera complaints. bad cameras in games where you need to be quick make me nutters and i'm already slightly on edge from the opoona camera (which isn't terrible, really, and not required to be used deftly).Mejilan said:I'm kind of digging the whole real-time action-based roguelike thing though.
birdchili said:i'd be all over this if not for the camera complaints. bad cameras in games where you need to be quick make me nutters and i'm already slightly on edge from the opoona camera (which isn't terrible, really, and not required to be used deftly).
straydog1980 said:i don't know.... the camera doesn't bother me! I am loving this game SO hard![]()
Well, it's a bit late now, but at least in the ~16 floor dungeon version (the first one I've cleared) there's only a few transports in the lower floors. The orbs in the rooms where you meet the Wandering Maidens early in the tower have orbs floating high up that you can throw an item into, but those are very early floors. There's always an orb on the last floor of the 16 floor tower (the curiously empty floor), so you get at least one "guaranteed" item transfer if you can live that long. In general, if it's larger than an item, orb-shaped and glows, throw something at it. If you see an "Item was transferred" message, you did it.PedroLumpy said:How long until you get to a point where you can store items? I've gone down something like 15 floors without running into a collector. I'm carrying about 4 of those soul orb things, and some other choice equipment I'd like, but without banking any of this I'm just going to lose it all. I feel like I won't make any progress unless I actually find a way to store stuff soon.
Mejilan said:Hitting + resets the camera, for what it's worth. At least on the CC. I'm not brave enough to play it with Remote/Nunchuk.
LegatoB said:Well, it's a bit late now, but at least in the ~16 floor dungeon version (the first one I've cleared) there's only a few transports in the lower floors. The orbs in the rooms where you meet the Wandering Maidens early in the tower have orbs floating high up that you can throw an item into, but those are very early floors. There's always an orb on the last floor of the 16 floor tower (the curiously empty floor), so you get at least one "guaranteed" item transfer if you can live that long. In general, if it's larger than an item, orb-shaped and glows, throw something at it. If you see an "Item was transferred" message, you did it.
supercake said:Wait, so there's a Transfer Orb on the CEILING?!
This game is going to frustrate me to no end, haha. I'm liking it still though.
JadedOne said:Oh, quick question. Since this is my first rogue-like game, I started on easy. What difficulty are you guys on?(especially those with this being their first rogue-like as well). I'm thinking of changing the difficulty to normal. Is that a good idea?
crowphoenix said:Picked this game today. Ran through the dungeon a couple times. It's awesome.
LegatoB said:Well, it's a bit late now, but at least in the ~16 floor dungeon version (the first one I've cleared) there's only a few transports in the lower floors. The orbs in the rooms where you meet the Wandering Maidens early in the tower have orbs floating high up that you can throw an item into, but those are very early floors. There's always an orb on the last floor of the 16 floor tower (the curiously empty floor), so you get at least one "guaranteed" item transfer if you can live that long. In general, if it's larger than an item, orb-shaped and glows, throw something at it. If you see an "Item was transferred" message, you did it.
PedroLumpy said:Bag size is 15 thanks to all the training dungeon stuff.
Proven said:Edit2: Oh hey, I just realized that we don't have an actual official thread for this game. We just sorta hijacked this one...
crowphoenix said:I got down to floor -1600 today. Man, this game is really creepy. Got 3 of those memory orbs out. When I showed them to the Baroquemonger, who gave me a little smattering of information and left me confused.
JadedOne said:Keep giving the Baroquemonger the memory orbs you find of the same creatures because he'll have more things to say about them. Though...im pretty sure the information will leave you confused anyway. Still awesome and creepy though!
LordGek said:Hmm, this has me confused. I see many of the monsters when looking through the character listings of the database have SEVERAL Baroquemonger quotes that can be associated with them but I thought when I go to the Baroquemonger with a Crystal he's already talked about he'll say he's already told me about that one...so what is the catch to get him to tell me something new about one of the beasties?
tetrisgrammaton said:how'd'ya what?
PedroLumpy said:I got the collectors bag up to 15. Not amazing or anything, but I don't think there's even 15 orbs in the first dungeon, so it should be good for now.
If you were wondering how, well the collector's bag expands after bringing him a certain amount of new items. I think the first is 10 new items. The training dungeons are great for this, since you can bring all the items you get back out to the overworld and hand them directly to the collector. The last training dungeon has a shitload of different bones that you can hand over.
Foxix said:Alright just started trying out this game. So far I like it, lovely there isn't much of a tutorial but it's pretty easy to get the hang of. The only thing I don't like is using the Wii controller for this.
How is it with the classic controller anyway?
straydog1980 said:each enemy has several orbs you can collect all with the same name. For example with the Korians, there were 12. And if you saved all 12 orbs you would learn everything about the Korians. Each different orb gives you more detail about that creature or whatever. So when you're in the dungeoun and you pick up an orb that you've had before (same name), it's not actually the same orb. It's actually a new one and will reveal additional info about that creature if you give it to the Baroquemonger.
make sense?