Epic Tier 3 Engineer
Banned
Except it looks fake. Never for a second did I think it looked somewhat believable, unlike Gollum or the prawns.Scullibundo said:Yep. Neytiri is the new bar.
Except it looks fake. Never for a second did I think it looked somewhat believable, unlike Gollum or the prawns.Scullibundo said:Yep. Neytiri is the new bar.
Clevinger said:That District 9 and Avatar pick look about even, I think.
Dahbomb said:I don't know if the record still holds but...
![]()
The character of Aki Ross in Final Fantasy: The Spirits Within (USA, 2001) is composed of over 100,000 subdivided polygons;she has 60,000 hairs, each individually modelled and animated, taking up a quarter of the computer processing power, and 16 motion capture cameras were used to create and animate her body.
civilstrife said:6 pages and no Cinema 2.0?
This is the future of both film and gaming, folks.
http://www.youtube.com/watch?v=x5yVjHaJ0PI See the first image in motion at 6:10
http://www.youtube.com/watch?v=XnihU4zCXe8&feature=related
While you're at it, why don't you watch this lovely woman talk about some of this amazing technology. http://www.youtube.com/watch?v=bLiX5d3rC6o&feature=related Wait, what? SHE IS THE TECHNOLOGY.
http://www.3dnews.ru/_imgdata/img/2008/08/13/91614.jpg[IMG]
[IMG]http://www.maximumpc.com/files/u46168/amd_cinema2_0_demo.jpg[IMG]
[IMG]http://farm4.static.flickr.com/3085/2585849022_2dc42296fe_b.jpg[IMG]
In the last pic, the robot is rendered in real-time, but the entire scene is CGI.[/QUOTE]
wow.. thanks for all of that, that was quite an interesting watch - it has been over a year since then though, i wonder what developments have arisen
jett said:Except one is extremely humanoid with an immense degree of expression.
And the other is an oversized bug.
Well that's not retarded. /sarcasmjett said:Except one is extremely humanoid with an immense degree of expression.
And the other is an oversized bug.
This. The prawns have a more realistic and organic texture to them.edit: And I think the people who have a problem with Avatar's people do so because it looks so human, yet has that really smooth sheen to their skin that makes it look like they're perpetually wet or made of plastic.
What?demon said:This. The prawns have a more realistic and organic texture to them.
What?BobsRevenge said:What?
I'd really like to think all of this goes without saying. Insinuating you can't call a CG alien "realistic looking" is absurd.PantherLotus said:1. I think somebody is confused about what suspension of disbelief means. It means the audience agrees to believe the impossible as long as the director agrees not to take that for granted. Example: with Star Trek, the audience agrees to believe in an alternative future in which we come in contact with humanoid aliens of every sort while traveling a multiples of light speed and exploring the galaxy, sometimes meeting godlike creatures. But time travel? FUCK YOU DIRECTOR!
2. The same goes for CGI. District 9 works because it's not distracting. It's humanizing The audience agrees to participate in a world populated with prawn, and the director agrees not to shit up the movie with over-the-top michael-bayshit. It's a phenomenal achievement and more directors should look to D9 for inspiration.
3. I think I'm going to make a thread about suspension of disbelief. It's one of my absolute favorite topics of film.
4. Here's my CGI tops, but each is qualified:
Best Character (best acting by a non-human character) - Gollum. Well acted, believable, easily hated (as intended). However, I hardly think this is the greatest achievement in CGI. Is it possible motion capture (as with Jar Jar) is used as a crutch? I dunno.
Best Visual Achievement (least distracting OR most technically impressive) - So many. At the time, Jurassic Park or T2000 takes this easily. I haven't seen JP in years though. Probably Davy Jones. I disagree completely with Benjamin Button. I thought the work was impressive, but still stuck in the uncanny valley in many, many shots (especially late in the film).
BEST OVERALL CGI CHARACTER - Christopher Johnson, District 9. Part of this is that he speaks his own clicky language, so the suspension is kept in tact and the audience doesn't focus on the mouth, but on the best CGI eyes of all time.* More importantly, he's inhuman enough that the uncanny valley is never approached, but rather, between his fantastically emotionally rendered eyes and the wonderfully compelling story surrounding his character, it's hard not to take Christopher Johnson more seriously as a character than most supporting actor Oscar winners in a random year. I may be overstating it slightly, but how far off until a CG character is included in the Best Actor or Best Actress nominees? Not far off, I'm guessing.
*I haven't seen Avatar yet.
demon said:I'd really like to think all of this goes without saying. Insinuating you can't call a CG alien "realistic looking" is absurd.
It wasn't even made of polys. It was made of bicubic B-spline patches.neoism said:I heard somewhere, maybe on the marking of, that the T-Rex was only 25,000 polys!:lol :lol![]()
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PantherLotus said:BEST OVERALL CGI CHARACTER - Christopher Johnson, District 9. Part of this is that he speaks his own clicky language, so the suspension is kept in tact and the audience doesn't focus on the mouth, but on the best CGI eyes of all time.* More importantly, he's inhuman enough that the uncanny valley is never approached, but rather, between his fantastically emotionally rendered eyes and the wonderfully compelling story surrounding his character, it's hard not to take Christopher Johnson more seriously as a character than most supporting actor Oscar winners in a random year. I may be overstating it slightly, but how far off until a CG character is included in the Best Actor or Best Actress nominees? Not far off, I'm guessing.
the "uncanny valley" is just hypothetical and I think the term can loosely be applied here. Besides, the term was invented (afaik) before CGI even existed, so maybe the definition should be updated a bit. It basically refers to something approaching human-like realism just close enough where the 'unrealisms' become disproportionately off-putting because they stick out a lot more in the context of trying to look human. Your brain crosses over from thinking of it as an impressive looking non-human to a fucked up looking human. Not that the Na'vi approach that, but they are modeled and animated with hyper-detail, with many very human-like qualities...too many in some people's opinion. If they were any other kind of creature, modeled and animated with the same level and quality of detail, I think they would come off as more believable because there wouldn't be that part of your brain thinking, "it kinda looks like me, but...not even close".adelante said:The "uncanny valley" is never approached because the term exists only to describe the threshold at which characters start to behave and appear repulsive despite looking like a human. Christopher and other cgi aliens benefit from their inherent lack of any immediate human likeness, thus carry their own threshold of believability by which we accept their existence as a character. It irks me to no end when people misuse the word, especially when referring to videogame characters..
Scullibundo said:
Benjamin Button's CG > you.Barkley's Justice said:i thought this movie's graphics sucked and was not convincing.
Dahbomb said:I don't know if the record still holds but...
![]()
The character of Aki Ross in Final Fantasy: The Spirits Within (USA, 2001) is composed of over 100,000 subdivided polygons; she has 60,000 hairs, each individually modelled and animated, taking up a quarter of the computer processing power, and 16 motion capture cameras were used to create and animate her body.
Well then someone needs to remove the bar, because I feel like I'm watching a Pixar film.Raging Spaniard said:The new bar is Avatar.
adelante said:The "uncanny valley" is never approached because the term exists only to describe the threshold at which characters start to behave and appear repulsive despite looking like a human. Christopher and other cgi aliens benefit from their inherent lack of any immediate human likeness, thus carry their own threshold of believability by which we accept their existence as a character. It irks me to no end when people misuse the word, especially when referring to videogame characters..
I desperately need a link to that video.civilstrife said:![]()
In the last pic, the robot is rendered in real-time, but the entire scene is CGI.
silverbullet1080 said:I don't know how anyone can argue against Christopher being the being the greatest CGI character. Avatar is better from a technical standpoint, sure. But in terms of design and execution in the movie, he both looks and feels so real far and beyond anything else achieved so far.
jett said:Except one is extremely humanoid with an immense degree of expression.
And the other is an oversized bug.
Scullibundo said:Yep. Neytiri is the new bar.
nib95 said:
Solo said:Havent seen the movie .
Solo said:Havent seen the movie on the big screen yet, but from every trailer/TV spot Ive seen, Davy Jones remains completely in a class of his own.
demon said:the "uncanny valley" is just hypothetical and I think the term can loosely be applied here. Besides, the term was invented (afaik) before CGI even existed, so maybe the definition should be updated a bit. It basically refers to something approaching human-like realism just close enough where the 'unrealisms' become disproportionately off-putting because they stick out a lot more in the context of trying to look human. Your brain crosses over from thinking of it as an impressive looking non-human to a fucked up looking human. Not that the Na'vi approach that, but they are modeled and animated with hyper-detail, with many very human-like qualities...too many in some people's opinion. If they were any other kind of creature, modeled and animated with the same level and quality of detail, I think they would come off as more believable because there wouldn't be that part of your brain thinking, "it kinda looks like me, but...not even close".
That's why the prawns come off as more realistic and believable looking to me. Aside from the fact that they're bipedal, have two eyes, etc, they are made to look and act much more alien (non-human) than the Na'vi. I was honestly pretty disappointed to see that Avatar went the Star Trek route of making their alien designs look like humans in costumes, but I suppose in the end it makes the characters easier to relate to and the movie is better off for it. But in a discussion purely about CGI characters, I gotta deduct points.
And yet you described Christopher as "inhuman enough" as if to imply that the character possess some degree of human traits apart from it having a general humanoid appearance. Like I said, in the case of D9 the uncanny valley was never approached by virtue of stylistic character design alone. Viewers have no problem finding the prawn aliens believable because they were presented very well as such with photorealistic qualities (material textures, lighting, etc). My bad if I misunderstood your statement, but you could've just said "he's a freakin bug so the uncanny valley is never approached". Oh and I never said the phenomenon doesn't exist in videogames.PantherLotus said:I said he never approached it because he's an alien.
... Dude, District 9's last act was all Michael Bay shit. It screamed Michael Bay.PantherLotus said:1. I think somebody is confused about what suspension of disbelief means. It means the audience agrees to believe the impossible as long as the director agrees not to take that for granted. Example: with Star Trek, the audience agrees to believe in an alternative future in which we come in contact with humanoid aliens of every sort while traveling a multiples of light speed and exploring the galaxy, sometimes meeting godlike creatures. But time travel? FUCK YOU DIRECTOR!
2. The same goes for CGI. District 9 works because it's not distracting. It's humanizing The audience agrees to participate in a world populated with prawn, and the director agrees not to shit up the movie with over-the-top michael-bayshit. It's a phenomenal achievement and more directors should look to D9 for inspiration.