NippleViking
Banned
? It looked very, very muddy. So much so that I doubt it reflects real product.
Any time you compare performance between home-only setups and a phablet, there will be disparities. You can't play your home console or PC on your lunch break (unless you work from home,) nor can you get industry-leading graphical fidelity on a portable console.
Specs are not everything. Context is also very relevant.
You and me, both, man. I won't even entertain the idea of picking up this game if it doesn't have gyro aiming. I really can't get into dual analog in shooters and playing DOOM with gyro/IR has been my dream since it was announced. I hope they have it, because I'll be there day one if that's the game...even if the game runs at 30fps. I have to show support for gyro aiming more than 60fps.
DF made this industry sadder
Digital Foundry is awesome.DF made this industry sadder
Curious about the games size. That should be interesting.
"DOOM on Switch is custom-built for the hardware and while graphics won't be 1:1 with other platforms, the game will deliver the amazing DOOM look and feel that fans are excited to get on Switch," a Bethesda spokesperson told USGamer in an official response when we reached out to try and find out some additional details about the Switch version's fps and other graphical details."
This to me implies the game will have the same frame rate as the other systems (60), just lower graphics.
Yeah, having a group that breaks down the differences between game versions so that consumers know exactly what they're paying $60 for is so sad. I cry every time a game doesn't reach 8k/1 million fps
Personally, what I find odd is why the Xbox and PS4 version of DOOM doesn't have motion controls as an option since DS4 has motion controls built-in and it comes with the system. Then again, console gamers treat motion controls as the bane of 'hardcore gaming' and pretend that duel analog is the only true control scheme for everything. I guess it's bias left over from the Wii era, but it's kind of funny that the 'PC Master Race' has no problem embracing motion controls as an option to even a mouse.
No I meant, it Sometimes becomes just ammo for console warriors that otherwise know nothing about that.
Some people said after DF Mario kart 8 WiiU analysis that they couldn't play the game because of the 59fps bug.
No I meant, it Sometimes becomes just ammo for console warriors that otherwise know nothing about that.
Some people said after DF Mario kart 8 WiiU analysis that they couldn't play the game because of the 59fps bug.
That mainly was hyperbole to stress the architectural differences between Switch and PS3... and a bit of cheating because of the relative ease it seems devs are having utilizing UE4 and I guess now idTech 6 on Switch.I wouldn't go that far. Any decent GCN title is going to lean heavily on compute shaders for bandwidth and geometry optimizations. Maxwell may have bandwidth saving optimizations like color compression and tiled rendering but it also has less bandwidth than even last gen. In terms of compute it sits in the middle of last gen and XBO, assuming you use the upper bound of 786 gflops at half precision, which isn't a realistic measure of shader power since some portion of your workload would have to run at full precision. At full precision it's closer to the last gen consoles, although much better at achieving higher ALU utilization.
It's also worth pointing out that the Switch's entire lineup looks like it could easily be down ported to WiiU and by extension, last gen as well. Although I'm still amazed by how well games like Titanfall, Rise of the Tomb Raider, CoD Advanced Warfare, MGSV and Destiny translated over to last gen.
Doom 3 BFG edition wasn't exactly a graphically demanding game and the less than stellar port isn't representative of last gen console performance.
Also "switch architecture" is a reference to the fully clocked Shield android TV no? That console had poor performance with last gen console ports of MGS:R and RE5. So yeah lets not write off last gen consoles based on one single port.
Petty people make the industry sadder, no one should blame DF in any way for this.DF made this industry sadder
I'm a software developer. I go lay down on the closest couch and bust out the switch. If anyone else wants to play, then I'll use a stand and we can play together. Looking forward to getting a smaller dock so I can grab a tv for multiplayer.I'd like to know what kind of jobs people have where they have time to play video games on their lunch break? I've seen some people playing Candy Crush here and there on their phones but I have never seen anyone break out a handheld. What do you do? Go outside or to the break room to play?
Custom built for the hardware? Isn't it already on shield?
That sounds promising to me. I'll get Doom and Wolfenstein II on Switch as long as they're good ports, and the FPS is my main concern for me. Everything so far indicates they're taking these ports seriously, which is great to see.
The portability is nice but if you drive your own car it's not going to do anything for you. And I'd like to know what kind of jobs people have where they have time to play video games on their lunch break? I've seen some people playing Candy Crush here and there on their phones but I have never seen anyone break out a handheld. What do you do? Go outside or to the break room to play? Anyway if I really wanted to I could stream my PS4 or PC games to my workstation, but I never would. At least in my line of work it would not be a good look, even if I were doing it on my lunch break.
I believe memory bandwidth is much more important, especially when comparing a mobile device to home console. Using the Gamecube example again, it had 24mb vs 3DS 64mb, but the Gamecube memory moved data insanely fast. The difference wasn't 3x apart when you look at the games visually.
And the PS3 was still handling games from more advanced engines like Crysis 3 or MGSV late into its life. Again, modern architecture isn't a bandaid for raw power deficiency.
The portability is nice but if you drive your own car it's not going to do anything for you. And I'd like to know what kind of jobs people have where they have time to play video games on their lunch break? I've seen some people playing Candy Crush here and there on their phones but I have never seen anyone break out a handheld. What do you do? Go outside or to the break room to play? Anyway if I really wanted to I could stream my PS4 or PC games to my workstation, but I never would. At least in my line of work it would not be a good look, even if I were doing it on my lunch break.
So's Doomguy, that's why he kicks so much demon ass.I'm also Christian...
It looks horrendous in that video, so hopefully that means they're trying to hit 60
What's the story of doom?
Is the game just mindless, random killing of demons?
I like shooters, and I like single player shooters, so I want to see if this is for me.
What makes the game fun.
I'm also Christian... I know that's random, but I don't know if this will click... Bayonetta did... Game play was too much fun.
Hoping for a demo.
Any thoughts?
"Hell" in DOOM is more like an alien dimension with no relation to any religion. You're pretty much fighting aliens. Evil aliens, mind you. The only life forms you see there are the monsters you've been fighting all along.What's the story of doom?
Is the game just mindless, random killing of demons?
I like shooters, and I like single player shooters, so I want to see if this is for me.
What makes the game fun.
I'm also Christian... I know that's random, but I don't know if this will click... Bayonetta did... Game play was too much fun.
Hoping for a demo.
Any thoughts?
How? We were having the same arguments in the playground in the 80s with C64 vs Speccy or whatever.DF made this industry sadder
"Custom build" seems like a massive exaggeration. The models seem identical in both versions, there's only lower res textures in some places, and lower screen resolution. This is as much a "custom build" as what you get in a PC game by selecting different quality options.
Custom built for the hardware? Bet it uses doom 3 shield engine
Edit: Doom 3, bet it's using the engine
You gotta admire Doomguy's passion
What's the story of doom?
Is the game just mindless, random killing of demons?
I like shooters, and I like single player shooters, so I want to see if this is for me.
What makes the game fun.
I'm also Christian... I know that's random, but I don't know if this will click... Bayonetta did... Game play was too much fun.
Hoping for a demo.
Any thoughts?
Custom built for the hardware? Bet it uses doom 3 shield engine
Edit: Doom 3, bet it's using the engine
I didn't realise that Wolfenstein The New Order was 60fps on 360/PS3.
That's pretty amazing.
If Wolfenstein 2 hands in similar results then that would also be really cool.
I have no doubts that Doom is going to run at 60 on Switch - can't wait to see what it looks like.
I have no doubts that Doom is going to run at 60 on Switch - can't wait to see what it looks like.
Yeah people forget the modern architecture in Switch hardware compared to other systems which helps eek out even more from the SwitchSince the Switch GPU uses a more modern architecture that the GCN1 there a few changes Id can do to extract more performance, like using ASTC texture compression for the megatextures, saving storage space, RAM and bandwidth.
DF is great and John Linneman is a saint.
Is face sure is something, hahaha.Same here!
And I just want to say that I love this photo (it's from this post):
His body language and facial expression say to me "I can't believe what I'm playing!"
Anyone know who he is/what site he works for? Press embargo can't end soon enough.