I loved this game. Played it tonight at the preview event and then came back around for another go. Left the event tonight dying to play again. Honestly I wish I wouldn't have waited in line for Breath of the Wild so that I could have played more ARMS. BotW was the exact same portion of the game we've been seeing for a while now. Here's a little snippet from a preview that's about to go live for my website:
"The demo build of ARMS had five playable characters, each with his or her own unique characteristics. There's a giant mummy, for example, who heals himself slowly over time while holding the guard position. He's also huge and built like a tank, so he can take quite a beating. Contrast this with a fast and stealthy ninja character, who can disappear and reappear at a moment's notice with special dodges.
Every character has that one ability or one perk that makes them different from the rest, and that ability or perk will heavily influence the way that you formulate your offense or defense. Additionally, every character has three unique types of fists (or gloves) that they can equip on each hand, and each fist has its own properties. One is a straight-up heavy-hitting boxing glove; another one is a revolving turret of sorts that will send out four smaller projectiles in succession; one is a giant wrecking ball that will smash through your enemies smaller attacks on its way to pummel them in the teeth.
Free and fast movement, unique character abilities, multiple fist combinations, parries, grabs, and directional attacks... Do you see now? This isn't just a novelty. ARMS is an intense, high-impact chess match, and it's sure to challenge and delight anyone who loves a complex brawler.
Be that as it may, this is definitely a game that any young kid (or older non-gamer) could jump into and enjoy. I stated that skilled players won't be able to out-flail other skilled players, but if a match between casual players or beginners results in endless flailing and exaggerated leaning, it's still a damn good time. I saw plenty of that while at the preview event, and everyone always had a smile on their faces. The ARMS area was full of concentrated, furrowed brows and resounding laughter, and that's why I'm confident that we're dealing with a big hit when it releases this spring. Keep your eyes on this one, folks, and play it as soon as you get the chance."
Edit: Just noticed I'm a member now. Yay!