Can we have a show of hands for who plays these games for the combat mechanics versus the story and it's related mechanics (dialog, romancing, etc)?
The thing that is most egregious about Dragon Age 2 being stream-lined or dumbed down or whatever, to me, is that Bioware seems* to be taking the focus off of the combat mechanics and the things associated with that and in it's place pushing for more story, more character interactions, more romances, internal conflicts in your party, etc.
Not to say older Bioware titles didn't have that stuff, but I feel they're pushing it much more to the foreground at the expense of the combat. This is especially bothersome because Dragon Age was their "old school Bioware game" as opposed to Mass Effect with it's newness.
* I ain't played Dragon age 2 yet, so I might be pissing myself in the face here.