I have a sinking suspicion Starcraft is getting the WoW treatment soon.
Shortly after WC3 they released WoW.
The final installment of SC2 is coming. I would say with 75% certainty that a SC-mmo is on the horizon after that.
Aren't these contradictory statements? We don't know anything about it, yet it didn't sound like it would be good anyway. Wouldn't you have to know something about it before making the determination on how it sounded?
I have a sinking suspicion Starcraft is getting the WoW treatment soon.
Shortly after WC3 they released WoW.
The final installment of SC2 is coming. I would say with 75% certainty that a SC-mmo is on the horizon after that.
What exactly would a WoW 2 even be that the existing game hasn't already done or can't handle? The number of people in here asking for it or assuming it's on the way is mind-boggling.
ya'll are forgetting the biggest reason why Blizz ain't moving on to a SC MMO
cuz sc = ded gaem
Eh, there is a LOT they would do differently if they were making a sequel I think. Heck, they've basically said as much before. I don't think they're making it, but to say that they could just push any MMO ideas into wow is a little short sighted. They improve the game a ton all the time, but they do not alter the basic gameplay systems significantly. It would be easier (and probably a less divisive decision tbh) to make a new game from scratch than to go 'hey we know how to make a better MMO' and push wow into something else while people are still playing it. It's a given, for instance, that a new MMO from blizz would probably not be based on the standard wow hotkey mmo combat that we've been stuck with for 15 years (As much as they've pushed a ton of depth and breadth both into that system, computers and internet connections can handle different things now).
SC2 is an excellent game; it's highly rated, sold well and remains the most popular RTS game with an active competitive community four years after release. No way is it a failure. There's just been a market trend away from the RTS genre as a whole. And they aren't making HOTS instead, they're making it at the same time. Legacy of the Void development has been going on for a long time.Sadly that's true, it's pretty much considered a failure, thus using the technology to make HOTS instead going forward.
Well... I guess that's it then. The age of the MMO is over. So, too, is Blizzard's relevance.
The focus testing reception must have been dire for a very long time...
The hyperbole in this forum is STUNNING sometimes.
Very true, but they are adapting. Hearthstone is a new IP that's doing very well and they're working on an entry into the MOBA genre too. Remains to be seen how good/popular that will be by the time it releases though.haha while it's true that statement is extreme hyperbole there's no denying that the genres that Blizzard is known to do aren't as popular as they were in the late 90's/early 2000's
I absolutely doubt that. They aren't going to cancel a major MMO game that has been in development for years and then decide "hey lets make an MMO"
that being said I would love to play as a hydralisk in an mmo.
Highly doubtful imo. WC3 was already moving into RPG territory (In fact, the earlier versions of the game had you directly controlling the hero units and you would have to, for example, wander back to your base to issue orders for buildings and units, you were actually CONTROLLING your hero, they weren't just superior units available to you. SC may have gotten somewhat plot heavy but it hasn't ever deviated from the more classic RTS formula. Basically what I'm saying is Blizz had two RTS series, and they made Warcraft much more roleplaying-esque to spread the IPs apart, which I think directly led to them creating wow (And making WC3 slightly more traditional RTS than it initially had been, they still probably had that roleplaying itch which led to them making wow). This is supposition on my part.
Eh, there is a LOT they would do differently if they were making a sequel I think. Heck, they've basically said as much before. I don't think they're making it, but to say that they could just push any MMO ideas into wow is a little short sighted. They improve the game a ton all the time, but they do not alter the basic gameplay systems significantly. It would be easier (and probably a less divisive decision tbh) to make a new game from scratch than to go 'hey we know how to make a better MMO' and push wow into something else while people are still playing it. It's a given, for instance, that a new MMO from blizz would probably not be based on the standard wow hotkey mmo combat that we've been stuck with for 15 years (As much as they've pushed a ton of depth and breadth both into that system, computers and internet connections can handle different things now).
SC2 campaign had VERY light RPG elements. SC2 as a whole (the core gameplay) does not. WC3 has shopping, items, levels, skill ups...Dude did you play SC2? That was more RPG-like than WC3. You had entire skill trees for your main character and could buff up the side chars, too.
I thought it was pretty clear in the interview that they're not going to look into making a new MMO any time soon.
It turns out the WoW killer wasn't another MMO, it was Mobas, and they really dropped the ball on that one by letting Dota slip right through their fingers. MMOs are costly and risky these days. Ignoring the fact they made WoW in a similar environment, it sounds like they tried to get lightning to strike twice and got a little shaken up by all the MMOs rising and falling around them, when WoW is technically good enough for now. I'd also be willing to bet Hearthstone made them tons of money and Heroes is set to do the same, while not taking a fraction of the time or effort of making an MMO.
Imagine if they did what Valve does and hired the guys who modded WC3 Dota. Sure they are 'just modders' and may not be as experienced as the rest of your crew, but CS and Portal were made by modders/first timers and look how they turned out. Blizzard is already probably up there when it comes to PC devs, but they'd be the undisputed kings without a doubt if they had Mobas under their belt too.
Very true, but they are adapting. Hearthstone is a new IP that's doing very well and they're working on an entry into the MOBA genre too. Remains to be seen how good/popular that will be by the time it releases though.
Diablo also continues to do extremely well.
So from what I just read on Kotaku:
http://kotaku.com/heres-what-blizzards-titan-actually-was-1638632121
This sounded like the GREATEST GAME EVER CONCEIVED, to be honest.
How could anyone not think this would have been a MEGA-AWESOME game?
Damn it, I wish Blizzard wouldn't have dropped this. Nobody tries anything innovative or challenging anymore. Everyone just sticks with the easy-money formulas.
Nothing about what I posted is scuttlebutt. So, dunno why you quoted me.Scuttlebutt! YES! (And Blizz scuttlebutt is the best scuttlebutt).
I agree with this. I think it can be highlighted best during the period of time that included the Diablo 3 vanilla release and Mists of Pandaria. Blizzard seemed to think they were above fault and released some truly shit content. Reaper of Souls, Hearthstone and Warlords of Draenor have me optimistic that they've found their way again, but we'll see if it continues.It showed how far their hubris had grown, and how tone-deaf they were to their players' moods, desires, tolerances, reactions, etc from their golden years. At that point, it was beyond hiding for everyone.
It showed how far their hubris had grown, and how tone-deaf they were to their players' moods, desires, tolerances, reactions, etc from their golden years. At that point, it was beyond hiding for everyone.
Scuttlebutt! YES! (And Blizz scuttlebutt is the best scuttlebutt).
I would love to see the concept art
Edit2: I agree with this. I think it can be highlighted best during the period of time that included the Diablo 3 vanilla release and Mists of Pandaria. Blizzard seemed to think they were above fault and released some truly shit content. Reaper of Souls, Hearthstone and Warlords of Draenor have me optimistic that they've found their way again, but we'll see if it continues.
Scuttlebutt! YES! (And Blizz scuttlebutt is the best scuttlebutt).
Nothing about what I posted is scuttlebutt. So, dunno why you quoted me.
Edit: nvm, just saw you divided it. One min I'll edit this.
Edit2: I agree with this. I think it can be highlighted best during the period of time that included the Diablo 3 vanilla release and Mists of Pandaria. Blizzard seemed to think they were above fault and released some truly shit content. Reaper of Souls, Hearthstone and Warlords of Draenor have me optimistic that they've found their way again, but we'll see if it continues.
MoP just didn't appeal to me at all man, I dunno. Warlords is looking to be a lot more in line with what I love. I guess I might be wrong in this assertion given that people seem to love MoP.Come on man, anyone that actually plays wow has a hard time saying MoP wasn't the best expansion with a straight face. Any other answer objectively comes down to nostalgia, Warlords DOES look really really good though.
MoP just didn't appeal to me at all man, I dunno. Warlords is looking to be a lot more in line with what I love. I guess I might be wrong in this assertion given that people seem to love MoP.
Part of me feels this is a direct result of what happened with Diablo III. I think Diablo III REALLY tarnished blizzard's repuation. I know personally I used to be one of the fans that would buy anything blizzard put it's name on. It meant quality to me. And Diablo III when it launched was polished but the fundamentals under the hood and the tuning of the game was sooooooo bad. They said they couldn't take the auction house out, now they've taken the auction house out. They've been on damage control for a while because games with these long tails are what sustain blizzard. If Titan wasn't coming together, and this was before D3's issues, it wouldn't suprise me if they kept it going, polished it up and put it out, only to patch it later. Now I don't think they'll do that because they've seen the good will from their fans really start to fade away because of the decisions they're making, and i think what Metzen said was true; they don't want to be only known as the WoW company.
After 7 years of development and then starting over at one point, I wonder, financially how much of hit this is going to be to them?
After 7 years of development and then starting over at one point, I wonder, financially how much of hit this is going to be to them?
After 7 years of development and then starting over at one point, I wonder, financially how much of hit this is going to be to them?
Wow completely forgot about this until yesterday when I heard the news.
Sad that we wont be seeing the true next gen of MMOness ;o
Maybe you have read a different article but they dont want to work on a new mmo at the moment.I have a sinking suspicion Starcraft is getting the WoW treatment soon.
Shortly after WC3 they released WoW.
The final installment of SC2 is coming. I would say with 75% certainty that a SC-mmo is on the horizon after that.