Yeah, good question. Its probably a big mix of everything, RPs, just buying them in captured enemy keeps/relics areas, probably something like DF as well and then RPs as well, maybe salvage off of kills too.
Emerald, Sapphire, and Diamond seals is exactly what I thought of as well. God I miss that place.
Yeah I still can't believe they haven't given more details about the general design of their crafting system yet. They should at least let people know the different disciplines and whether or not there will be mobs in the game to kill for resources like leather. I know they've said no pve but they haven't said whether that means no quests and raids or no mobs at all. We've gone a few days without an update as they wait to crack 1 million and it's just been wasted time that should be being used to clarify the questions that people have been asking from day 1 to help people on the edge of donating to decide. I realuze nothing is set in stone but they should at least let us in on their overarching goals in regards to crafting, construction, housing, the world, etc.
I know MJ did a lot of interviews yesterday which hopefully brought in some more backers. But they definitely need to make something to help boost backers by giving more information.
I'm fine with whatever media/interviews/updates etc they have given, as I've already pledged, and would even if they released no more media at all. I'm that desperate for an RvR game that can hopefully come close to what DAoC was.
As for mobs, they have said dragons. But are they in the game, or did they just shape the world? What is the story behind them? Hell, maybe they will be used against realms that are way overpopulated/have relics. Random dragon spawns will start to invade/destroy their structures etc? Would be interesting.
Hopefully it hits $1M today. $8k and some change away.
OOOOOH! Less than $5k now! Come on someone! Become a "My Inn, My Way" or a "Dragonwhale" backer!
**Edit, errr....wow, the "No Man Is An Island But I Own One" are all gone!
**Edit 2
I'm kind of surprised they are keeping the option to buy Founder's Points after release. Hopefully this will reduce the cost of the monthly sub (for those that have to pay it
![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
)
**Edit 3. I just posted this on Reddit. Your thoughts?
I'm a sucker for punishment, so I'm constantly refreshing the Kickstarter page. Should CSE change some of the reward items for the levels nobody seems interested in (10 or less)? I know it can't be changed on the Kickstarter page itself, but somehow communications could be made (any and all social media)
List:
$1200 - Guildmaster Special - 0 backers
$1000 - Name Your Poison - 5 backers
$600 - Guild of the Veil - 6 backers
$450 - Sign Right Here
$450 - Physical Phat Loot Forever - 9 backers
Those are obviously the ones with 10 or less. But what about changes to others that just aren't pulling in backers? For example, comparing the two $250 levels.
Warrior Forever - 675 backers while the
Physical Phat Lewt - is sitting at only 48.
That's quite a discrepancy.