In direct response to TLOU and Neil Druckman stating they are targeting 60 fps people are now saying it's not "cinematic" . I played the hell out of TLOU and I feel it would definitely benefit from a bump in fps. Games that stutter and hit 25-30 fps don't feel very cinematic to me.
They feel heavy, weighted and not very responsive. I get the idea that most movies run in the 20 something fps zone, so having a game with those fps makes it feel more movie like. But IMO more fps = more life like and indicative of how we see real life. That for me at least creates more immersion and believability.
Not saying you can't do it at 30 fps but it just looks better for me at 60 . How do you feel about this ? Can 30 fps games be the only ones that offer a "cinematic experience ".
Edit 2 With The Order 1886 capped at 30 fps for that "filmic" look do you think it would still be able to capture realism if it was pushed to 60 fps?
Edit 1
Arne from Naughty Gods chimes in
Arne
"We've been putting out games at 30fps (more or less, yeah) for a while now. I mean, if you want only 24fps, that will let us put a whole lot more effects in!
Speaking less sarcastically, 30hz, 60hz and anything in between is more than just about being cinematic, it's about the underlying systems that affect gameplay and how they refresh. Your body/eye can't compensate for that like it does when watching 24fps source material on film. Don't get me wrong, I'm a huge cinephile and buy Criterions, watch things in as original format as possible, etc., but in games, as most of us know, the higher the frame rate you can pull out, the better the overall experience, generally speaking.
Games vs. TV don't have that "soap opera" effect at higher than 24fps frame rates in my experience, but then again I'm not a dark10x frame rate peeper
I, for one, am looking forward to seeing our final result with TLOU PS4. "
"Franklly, the visual fidelity of our PS3 cinematics were pretty fantastic. I'd love to see the gang push beyond that, but it is a pretty high bar to start from! As we get closer to release, etc., we can probably shed some more light on all this. "
They feel heavy, weighted and not very responsive. I get the idea that most movies run in the 20 something fps zone, so having a game with those fps makes it feel more movie like. But IMO more fps = more life like and indicative of how we see real life. That for me at least creates more immersion and believability.
Not saying you can't do it at 30 fps but it just looks better for me at 60 . How do you feel about this ? Can 30 fps games be the only ones that offer a "cinematic experience ".
Edit 2 With The Order 1886 capped at 30 fps for that "filmic" look do you think it would still be able to capture realism if it was pushed to 60 fps?
Edit 1
Arne from Naughty Gods chimes in
Arne
"We've been putting out games at 30fps (more or less, yeah) for a while now. I mean, if you want only 24fps, that will let us put a whole lot more effects in!
Speaking less sarcastically, 30hz, 60hz and anything in between is more than just about being cinematic, it's about the underlying systems that affect gameplay and how they refresh. Your body/eye can't compensate for that like it does when watching 24fps source material on film. Don't get me wrong, I'm a huge cinephile and buy Criterions, watch things in as original format as possible, etc., but in games, as most of us know, the higher the frame rate you can pull out, the better the overall experience, generally speaking.
Games vs. TV don't have that "soap opera" effect at higher than 24fps frame rates in my experience, but then again I'm not a dark10x frame rate peeper
I, for one, am looking forward to seeing our final result with TLOU PS4. "
"Franklly, the visual fidelity of our PS3 cinematics were pretty fantastic. I'd love to see the gang push beyond that, but it is a pretty high bar to start from! As we get closer to release, etc., we can probably shed some more light on all this. "