Bumped due to relevant news:
http://nintendoeverything.com/switc...kit-capcom-wants-to-make-aaa-games-much-more/
Finally, Capcom is looking into having the RE Engine, made specifically for Resident Evil 7 (and likely to be used in future titles) to be compatible with Switch. The company also wants to develop AAA titles for the platform.
I guess that settled the argument of whether or not something like a port of RE7(which runs on the same engine Capcom is
consideringfor Switch) is technically possible on the Switch. Unless anyone is willing to suggest that Capcom isn't aware of what is/isn't possible with their own engine. Granted, this was never a concern for people who understand how scalable most major game engines are these days - even with Gdp Win(a considerably less optimized/powerful gaming device than the Switch) running said game in a downgraged, but serviceable form. Still, it's great to have the added perspective, directly from the source, which includes their desire to develop AAA games(and quite possibly RE games) on Nintendo Switch.
Before seeing actual Swith gameplay back in January, I truly did had a concern about the production quality of games the device is capable of running. Now, I'm now longer curious to know if X/Y AAA game can run, but rather, just how well it can, or how closely it can replicate the experience of the much more power home consoles.