Must be another capcpom typo, they must mean 1 million.
...Right?
Speaking to Videogamer, Itsuno insisted that figure was ambitious but attainable, and is emblematic of Capcom's desire to chase success on a global stage and not just in Japan.
"I don't know if other Japanese developers are trying to become more global, but I know we definitely are," he said.
"It's difficult, because we really want this game to sell 10 million units worldwide. We want to sell a lot, and that's just something that we think we can do. We're not positive [it will be a success]. Of course it's a risk, but that's what we want - a challenge."
I wasn't aware that Nintendo was making games for the 360 or PS3
Most big 3rd party titles aren't on Wii or don't sell on Wii - that's why he used the HD-consoles as standard, nothing wrong with that.
Capcom is crazy with there projections. Wasn't there another game recently they thought was going to sell well for some reason?
I'm not buying Max Payne 3 over Dragon's Dogma.
One thing I find Capcom doesn't do nearly enough is advertise their games. Of course they're not as big as EA, Activision, 2K, Bethesda...but I can't think of how many disasters they've have this gen that would have done better if people actually knew about them.
They did a good job advertising Street Fighter IV, and Monster Hunter Tri, and both of those were successes, but if they really want Dragon's Dogma to sell, they gotta push it. They really, really need to make it look like a multiplayer Skyrim in the west, so there's a chance it'll be half-way successfull. Even if the game isn't like that at all. Which it's not.
If we would include first party titles there would be a couple Ninyendo games to mention.
Dragons Dogma is a new IP from a 3rd Party Publisher - selling 10 million isn't possible.
Maybe Capcom has found a bigger bomb than Lost Planet 2.
So...I'm just gonna ignore the "crazy" and entertain the possibility for a moment.
What are Monster Hunter on the PSP sales like?
I mean...how many million have they sold?
The best one is around 5 Million if I remember right. That is on PSP and in Japan though.
The best console release is on Wii at only 1 Million.
Even MonHun didn't do 10 Million, and lets not forget that this game complete drops the element which made MonHun take off, multiplayer.
And with this goal in mind they didn't figure they needed some kind of coop in their game?
Hey Capcom : people like fucking up monsters together, see Monster Hunter.
And with this goal in mind they didn't figure they needed some kind of coop in their game?
Hey Capcom : people like fucking up monsters together, see Monster Hunter.
The best one is around 5 Million if I remember right. That is on PSP and in Japan though.
The best console release is on Wii at only 1 Million.
Even MonHun didn't do 10 Million, and lets not forget that this game complete drops the element which made MonHun take off, multiplayer.
I wouldn't be surprised if Capcpom tried to gauge profits from this to release MH to the west. Come on now, the US, EU and SA markets are way bigger than JP in terms of population and popularity. It is a lousy business move not to localize and release MH in those territories and it's a dunce move to not add online coop to this game. The aspect of swapping pawns ain't going to cut it. This is a failure of a year for the peeps at Capcpoom.
I don't think this is the case.
Most MonHun have actually released in the west. The only noteable misses are the Spin off's and 3rd Portable/Tri G, the last even rumored to be coming over.
Thus far MonHun has proven to be more popular in Japan even when Nintendo gave Tri decent marketing. I believe we will see this happen again if they also bring over Tri G.
I really think that people online, Gaf especially are out of their minds when they suggest that MonHun would pull JPN numbers, or even much larger numbers then the Wii version if they put out an HD MonHun on 360PS3 in the west.
What is up with that? Would it kill them to patch it after release? Is it too late to program coop now?
Poor Itsuno. Everyone in this thread is basically calling him a fucking moron because he has wild ambitions and works at Capcom. I still love you, bro.
2 birds with one stone . Quite remarkable .10 Million is a stretch, but I'd still like it to succeed regardless. I'm just very glad to see they went all in on a new IP. Considering how conservative they've been as of late, I'm surprised they just didn't settle on making DMC5 or something.
To be fair they want 10m but their estimates were 1.5m.Dear Capcom,
Be realistic.
Sincerely, thetechkid.
That big of a budget and expectations but no real-time online co-op?
I'd assume so, it's their first open world game that's trying to simulate one that's in oblivion, if the TeS games games have that many bugs, I would think adding in an entire multiplayer module would just add a lot of trouble. Of course DD might have a smaller scope, but you get the idea.
I don't know anything about game development though, but I would assume it could take a while to ironing out all the bugs involved with quests, and lags, and they'd probably have to half ass the difficulty balancing among other stuff, it wasn't really meant to be a MH game to begin with, MH is MH and we have Capcom to blame for not releasing that in the west.
Being an established series and having a PC version do seem required, and this has neither.Online capabilities is not a requirement to sell well.
It'll likely be a huge success but 10 million units is like BF3 numbers across all platforms. I just don't see it coming close to that.