Chris Remo
Member
MAP ON TOP.A Link to the Past said:Honestly, as long as they end up using the top screen for a handful of boss battles (say a flying boss) to show both the top and bottom of the field, I'm okay with map/stats for it for the rest of the game.
Although, how will this CV take advantage of the DS' capabilities? I mean, sure, wi-fi, but no touch screen support and no dual screen support? The only thing left is to blow into the microphone to blow fire!
Seriously, people can call that a gimmick for the rest of time, I don't care. It is BY FAR one of the most useful things the DS has brought to 2D platformers, action games, RPGs, etc. I have such a terrible sense of direction that in map-heavy games I am pressing Start about once every seven seconds. Having it there on the top (or bottom) screen at all tims is an absolute godsend for me. This is especially true with nonlinear stuff like modern Castlevania games.