Chobel
Member
Pretty sure the OGXbox was easier to develop for than the PS2, though I can't speak for the GC.
Xbox was released after PS2.
Pretty sure the OGXbox was easier to develop for than the PS2, though I can't speak for the GC.
Pretty sure the OGXbox was easier to develop for than the PS2, though I can't speak for the GC.
Xbox was released after PS2.
Pretty sure the OGXbox was easier to develop for than the PS2, though I can't speak for the GC.
Wasn't the original Xbox the easiest to develop for as well as the most powerful? That system had some stellar looking games on it like SC Chaos Theory.
Xbox was released after PS2.
You both do understand that GBE Xbox didn't launch alongside the ps2? Stop playing coy, you know what he meant.
Yes, which is what is so heartbreaking about the direction MS has taken. I liked buying my OGXbox and 360 with the knowledge that it was the machine for games to show the highest performance, and with ease of development to ensure that happened.
Yeah, I definitely remember stories about the PS2 being hard to develop for.
Xbox was released after PS2.
You both do understand that GBE Xbox didn't launch alongside the ps2? Stop playing coy, you know what he meant.
I think even Cerny alluded to as much in that presentation with the "time to triangle" thing.
Yes he did, and that was a very interesting presentation to watch.I think even Cerny alluded to as much in that presentation with the "time to triangle" thing.
Even if it's true, you wait for two separate sources before going greenlight. Sorry.
So everyone that bought a PS2 did so from Q4 2000 - Q3 2001?
It was Q1 2000- Q4 2001.
By The time when Xbox was released PS2 had a bigger user base and more games. so it was easy to keep sales momentum.
And? The Xbox was a wildcard, it came too late and had too little market share to effect the development landscape. Doesn't count in the same way....Judging by his post, it seems like he was referring to the gen as a whole. He even mentions "generation" in the sentence after.
Ok...
The most powerful console that's actually relevant has never been the easiest to develop for.
I don't mean that as a slight on the OG xbox. I loved that thing. But it was 20 mil to 150mil. Third parties weren't really torn up over who the lead platform was.
And? The Xbox was a wildcard, it came too late and had too little market share to effect the development landscape. Doesn't count in the same way.
I don't think there will be a Kinectless SKU. They would have to completely redesign their APU and screw early adopters if they were to go that route. Best case scenario is that they drop the price to make the Kinect free and M$ eating that cost.720p-900p means I'll be waiting for a Kinectless SKU and a price drop after that, probably.
Shame.
Try reading his entire post. His last sentence puts everything in context, not my fault you jumped the gun trying to dispute his words that you let his point fly over your head.I think it's pretty obvious that he meant within a gen; at least that's how his post came off.
Don't get why you are debating as if our points about the PS2 involved the actual success of the system(s) within the gen. It was solely about the powerful console being easier to develop for.
It was Q1 2000- Q4 2001.
By The time when Xbox was released PS2 had a bigger user base and more games. so it was easy to keep sales momentum.
The more CBOAT posts, the more I sense he's a pretty jaded individual..
Quick to sensationalise the big negatives, and get GAF all riled up, but then seems to calm down and be a little more sensible..
Mind you, I also don't see the 'positive' of his latest amazing revelation, he is still saying that 720/900 is the norm.. if the revelation is that tools are shitty at launch and will get better, well, colour me not so impressed..
Could also just be covering his ass in case some more 1080p games are announced..
720-900p is perfectly fine. At the end of the day ti is all about the games. If XBone games appeal to you then I don't see a problem.
It will be harder for those types that like to wave their console epenis, but I'm sure they'll find a way to do that too.
At this point we would know. Only game that is native 1080p is FM5 and there is no other retail game with 1080p confirmed.
NBA 2K 14 is 1080p confirmed.
Source ?
There was lately information that 2k wasn't shown on Xbones but only on PS4.
Source ?
There was lately information that 2k wasn't shown on Xbones but only on PS4.
At this point we would know. Only game that is native 1080p is FM5 and there is no other retail game with 1080p confirmed, only semis about literaly like one or two games and those games lately got leaks that they are in fact 720p
Few tech people already mentioned that 32MB is simply to small to hold framebuffer for most of next gen engines (which use deferred rendering). For tiled rendering 1080p would be ok, problem is everybody is changing their engines from tiled to deffered. Forza case might be just case of tiled engine since it uses static lighting (ibl).
When Forza will change their engine to deffered we will probably see FM6 as 900p game.
Source ?
There was lately information that 2k wasn't shown on Xbones but only on PS4.
Pretty sure the EA sports games are confirmed 1080p but they look like they are just the 360/ps3 sku's + some slightly better cloth physics.
So does CoD.
Identity protection.Why cant he just type like normal people?
I'm not so sure how good that game could possibly be when it was created by IW after the mass exodus of personnel (around 50% of their staff resigned after that debacle with the management). This is why quite a few people are excited for Titanfall as it's basically the good people from IW with more creative control restored to their development.
IW hasn't done a CoD since until this one with the others being taken care of by Treyarch.
I think Battlefield may clean its clock this time.
In sales? Or just visuals? If sales, I hope you're right. Seems like a more ambitious title.
I'd argue that a lot of developers never really fully caught up. Multiplatform games were very close at the end of this generation but 360 still had the edge in many cases.It was a pain seeing the PS3 struggles early in its lifetime. I suspect X1 will be the same way.
cboat bringing good news?
Translation:
I don't think there will be a Kinectless SKU. They would have to completely redesign their APU and screw early adopters if they were to go that route. Best case scenario is that they drop the price to make the Kinect free and M$ eating that cost.
In sales? Or just visuals? If sales, I hope you're right. Seems like a more ambitious title.
So what a shitload of other people have been saying but NOW it's a fact that he says it?
It always was about the games, it always will be about the games.