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Class of Heroes 2 Physical Release [UMD+PSN for $36] order forms up, min-2500 units

matmanx1

Member
Apr 30, 2008
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Ga
Wanted to say "Thanks!" to Vic and to chime in my support for this project. I was one of the original Kickstarters and am glad to see the project finally about to come to fruition. My order is in!
 

vireland

Member
Jul 21, 2004
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Wanted to say "Thanks!" to Vic and to chime in my support for this project. I was one of the original Kickstarters and am glad to see the project finally about to come to fruition. My order is in!

Thanks as well. It's not the crazy deluxe pack I wanted to show the world, but in the PSP market of today, any physical release option is a victory (with a full color manual, to boot), it seems, and this physical+digital pack is the best of both worlds.
 

Jrpgfanatic

Member
Apr 18, 2012
805
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Ontario, Canada
Got my Kickstarter version ordered last night. I have to admit I was battling with which version to pick up since the non-KS version's cover matches the original Class of Heroes cover much better. In the end my collector urges got the best of me and I went with the one that is more likely (?) to have fewer copies printed.

It's pretty exciting knowing we'll own copies of a game with so few copies printed. :)
 

vireland

Member
Jul 21, 2004
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Any word on when this will be on the PSN store?

The version we had to resubmit with the intro out until the rights issue with it is resolved is still in QA, but I expect it to be out Friday or Monday, and that should mean it will be in the store probably on the 21st. We'll know for sure when it's out of QA. I'm not expecting problems passing because the first time it went through completely clean.
 

vireland

Member
Jul 21, 2004
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Got my Kickstarter version ordered last night. I have to admit I was battling with which version to pick up since the non-KS version's cover matches the original Class of Heroes cover much better. In the end my collector urges got the best of me and I went with the one that is more likely (?) to have fewer copies printed.

It's pretty exciting knowing we'll own copies of a game with so few copies printed. :)

With the current split in orders of Reg/KS (about 77%/23%) the unfunded Kickstarter supporter version will easily be the rarest PSP game in print, followed immediately by the regular version. :)
 

coolbrys

Member
Oct 6, 2006
88
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No lightgun support on PSOne emulation on PSN, or EGB would already be there.

I remember your dad (Isn't he Paul?). He has a great deep voice.



Ahh you know, I didn't even think of that.... and even worse, I never tried EGB with a lightgun. Damnit!

And yes, that's my dad! He does a radio show for JPR right now every other Saturday if you ever catch that. Let us know if you ever need another great deep voice - he and I have similar voices and are always interested!
 

mrkapawutzis

Member
Jun 13, 2004
1,166
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1,260
San Diego
Vic, do you have any of the potential designs of the failed deluxe version? Particularly the embossed box and the leather manual or even the design of the bank or watch/pendant? Or were these not even in the design stages yet when the KS failed?
 

urfe

Member
Dec 30, 2011
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内房
Ironic that in a time of wanting to get rid of physical releases and go mainly digital, I want to make sure I get the physical release.

WD nostalgia, and searching flea markets in the 90s for Dragon Warrior 2 are at work here.
 

vireland

Member
Jul 21, 2004
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Vic, do you have any of the potential designs of the failed deluxe version? Particularly the embossed box and the leather manual or even the design of the bank or watch/pendant? Or were these not even in the design stages yet when the KS failed?

I have bits and pieces of the design for various parts of the box and items for the deluxe pack, but no prototpyes, if that's what you're asking. I'm saving it all for some future project, because the detail and features of box will blow minds.
 

vireland

Member
Jul 21, 2004
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Ahh you know, I didn't even think of that.... and even worse, I never tried EGB with a lightgun. Damnit!

And yes, that's my dad! He does a radio show for JPR right now every other Saturday if you ever catch that. Let us know if you ever need another great deep voice - he and I have similar voices and are always interested!

What radio channel (AM? FM?) is the JPR show broadcast on? I'll listen for it.
 

vireland

Member
Jul 21, 2004
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Ordered

A PSP's swan song :)

42$ for canada though... I hope you appreciate our support :p

Each and every sale is absolutely appreciated, and that's another reason the fans getting a full color manual instead of black and white or no manual. Reciprocation - a fading art in game publishing.
 

vireland

Member
Jul 21, 2004
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Ironic that in a time of wanting to get rid of physical releases and go mainly digital, I want to make sure I get the physical release.

WD nostalgia, and searching flea markets in the 90s for Dragon Warrior 2 are at work here.

If vinyl can make a comeback in music after 25 years, why even let physical die at all? Skip that step and keep physical game releases alive as an option for the collectors/archivists of our video game heritage.
 
Each and every sale is absolutely appreciated, and that's another reason the fans getting a full color manual instead of black and white or no manual. Reciprocation - a fading art in game publishing.

Unfortunately for me, I came to north america too late to get your Saturn and Sega CD games, since then though, I've gotten prety much every single game WD released (and then some :p)

I'll keep supporting your endeavors (even if I still hate you for not bringing the superior Lunar versions :p (yeah, I know, Stolar is to blame for that :p))
 

mrkapawutzis

Member
Jun 13, 2004
1,166
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1,260
San Diego
I have bits and pieces of the design for various parts of the box and items for the deluxe pack, but no prototpyes, if that's what you're asking. I'm saving it all for some future project, because the detail and features of box will blow minds.

Ah, interesting. Hopefully the inevitable success of this project allows for some future mega-collectors edition of some great games.
 

vireland

Member
Jul 21, 2004
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Ah, interesting. Hopefully the inevitable success of this project allows for some future mega-collectors edition of some great games.

Probably won't be a PSP game, but I'm looking forward to doing another that makes fans just want to caress it.
 

vireland

Member
Jul 21, 2004
4,535
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Idolm@ster 2 deluxe CE confirmed.

Not sure we could get support for a full out deluxe pack IdolM@ster 2, but I would so like a crack at doing the game. I think I could make it work in English. It's been discussed briefly with Namco.
 

vireland

Member
Jul 21, 2004
4,535
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I'm sure this has been asked before, but what are the key new features/changes/improvements in COH2 verus COH1? Is there still a lot of level-grinding?

Off the top of my head (might forget a few)...

1. Appraisal system is GONE.
2. Less level grinding
3. Party money is pooled instead of that crappy discrete money system
4. None of that confusing, annoying multi-random dungeon entrance stuff. Every labyrinth's entrances and exits stay the same.
5. Class is tied to races
6. Main story arc is more engaging
7. Graphics are a bit better
8. Indoor and outdoor labyrinths (1 is quite claustrophobic)
9. Alchemy instructor is much sexier

Basically, they took almost everything there was to hate about CoH1 (there was a lot) and removed or improved it. As a result, CoH2 is a much more enjoyable experience.

CoH2 gives you a bonus if you import your CoH1 save at the beginning, but I wouldn't recommend playing CoH1 if you haven't. It's just too abusive and might turn you off of CoH2 before you even start.
 
Nov 23, 2005
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Toronto, ON
dustinbarton.com
Off the top of my head (might forget a few)...

1. Appraisal system is GONE.
2. Less level grinding
3. Party money is pooled instead of that crappy discrete money system
4. None of that confusing, annoying multi-random dungeon entrance stuff. Every labyrinth's entrances and exits stay the same.
5. Class is tied to races
6. Main story arc is more engaging
7. Graphics are a bit better
8. Indoor and outdoor labyrinths (1 is quite claustrophobic)
9. Alchemy instructor is much sexier

Basically, they took almost everything there was to hate about CoH1 (there was a lot) and removed or improved it. As a result, CoH2 is a much more enjoyable experience.

CoH2 gives you a bonus if you import your CoH1 save at the beginning, but I wouldn't recommend playing CoH1 if you haven't. It's just too abusive and might turn you off of CoH2 before you even start.

9. Alchemy instructor is much sexier - SOLD! jkjk. Thank you for the quick response. That seems like a great list of changes/enhancements. Here's hoping this gets released sooner rather than later. I believe you (or someone at "webmaster" replied to my e-mail stating we should know the PSN release later this week or early next, so fingers crossed :)
 

Yuterald

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Jan 12, 2011
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Probably won't be a PSP game, but I'm looking forward to doing another that makes fans just want to caress it.

Goemon PS2? lol

I pre-ordered the physical copy from Amazon. To be honest, I'm not dying to play the game, but I dig first person dungeon crawlers enough to check it out, plus I just want to show my support for a great cause. More physical copies of stuff, please! =D
 

vireland

Member
Jul 21, 2004
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Goemon PS2? lol

I pre-ordered the physical copy from Amazon. To be honest, I'm not dying to play the game, but I dig first person dungeon crawlers enough to check it out, plus I just want to show my support for a great cause. More physical copies of stuff, please! =D

Heh, I think the ship has sailed on Goemon PS2. We looked into putting it on PSN, but there's no QA line to run it through anymore, and that would be required since it wasn't ever published.
 

bunbun777

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Sep 28, 2009
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Very sorry if I missed it already but is this playable on Vita too? I am thinking of getting it and saving the hard copy for the future but wanted to make sure.
 

vireland

Member
Jul 21, 2004
4,535
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Very sorry if I missed it already but is this playable on Vita too? I am thinking of getting it and saving the hard copy for the future but wanted to make sure.

It passed for Vita compatability checks and will be in the Vita store on day one, so no side-loading nonsense required to make it run.
 

cress2000

Member
Jun 23, 2007
1,746
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0
Yet another post about the Kickstarter backer verification. Just want to be absolutely sure I'm getting this right....

I'm using Gmail. I registered my Kickstarter account using the aliasing feature; that is realemail+kickstarter@gmail.com. I also used my pseudonym as my name.

If I logged into Kickstarter right now and changed my email address to realemail@gmail.com (same as I have registered on Amazon) and change my pseudonym to my real name as filed on Amazon, and forwarded the verify email using realemail@gmail.com (as opposed to realemail+kickstarter@gmail.com which the original was sent to), I'll be in the clear for the Kickstarter version?
 

vireland

Member
Jul 21, 2004
4,535
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0
Yet another post about the Kickstarter backer verification. Just want to be absolutely sure I'm getting this right....

I'm using Gmail. I registered my Kickstarter account using the aliasing feature; that is realemail+kickstarter@gmail.com. I also used my pseudonym as my name.

If I logged into Kickstarter right now and changed my email address to realemail@gmail.com (same as I have registered on Amazon) and change my pseudonym to my real name as filed on Amazon, and forwarded the verify email using realemail@gmail.com (as opposed to realemail+kickstarter@gmail.com which the original was sent to), I'll be in the clear for the Kickstarter version?

Yes. Although matching emails would probably be enough for us to figure it out. We weren't expecting the alias/pseudonym issue with Kickstarter. It's been a pain.
 

P90

Member
Jun 15, 2004
5,353
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0
My pre-order is in. シ

I hope this thread keeps on the first page. I never saw this thread until today. I would have missed out on this. I'm betting there are a number of JRPG GAFfers that would be interested.
 

vireland

Member
Jul 21, 2004
4,535
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0
My pre-order is in. シ

I hope this thread keeps on the first page. I never saw this thread until today. I would have missed out on this. I'm betting there are a number of JRPG GAFfers that would be interested.

Glad you got in. I actually didn't see this thread initially, either. But it's still bobbing on and off the front page with new questions and/or updates, so people that missed it have a chance to catch it.
 

barrin87

Member
Oct 10, 2011
694
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0
UT
I ordered mine once this was up! I'm glad we are still getting the physical version and even better that it comes with the digital copy as well.
 

blanco21

Member
May 9, 2011
363
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0
Growlanser II should be on PSN, that would be epic.

I love WD and hope everything gets put up eventually. Charge $50 a download, I don't care.

If you ever re-release Shining Wisdom, put a code or something in there for auto/rapid fire pls.

Goemon PS2. We looked into putting it on PSN





 

vireland

Member
Jul 21, 2004
4,535
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Growlanser II should be on PSN, that would be epic.

That's on Atlus. They won't re-license GL II + III for PSN, or any Growlanser for that matter to us - we've asked. Assuming they're tired/afraid of being shown up, but it really only hurts the fans and the series itself. Dunno. Maybe if their parent Index Holdings gets deeper in their financial straights they'll consider free money deals like we've offered.
 
That's on Atlus. They won't re-license GL II + III for PSN, or any Growlanser for that matter to us - we've asked. Assuming they're tired/afraid of being shown up, but it really only hurts the fans and the series itself. Dunno. Maybe if their parent Index Holdings gets deeper in their financial straights they'll consider free money deals like we've offered.

Well, they'd have to cut all the voice acting, that takes time.