GillianSeed79
Member
I thought Rearmed was awesome, so this is great news. Unfortunately, I still haven't beaten the last level of Rearmed. I need to channel my inner 8 year old to beat the vanishing platforms part.
To Western developers, "physics" usually just means having boxes and bodies tumbling around unnaturally using Havok.Enk said:Not too sure about the physics puzzles.
rhino4evr said:As a diehard BC fan I find the addition of a jump button insulting to the franchise. If he can jump, I hope it's a weak jump that will only get you over minor obstacles. Part of what make the series fun and unique Is traversing the levels with only your arm. Jumping is for the weak and lazy .
GillianSeed79 said:I thought Rearmed was awesome, so this is great news. Unfortunately, I still haven't beaten the last level of Rearmed. I need to channel my inner 8 year old to beat the vanishing platforms part.
duckroll said:Do we know if the jump is actually part of the game's mechanics, or if it is one of the upgrades? If it's a part of say a boots upgrade which allows a single vertical jump which acts as a boost instead of a jump in the traditional sense, then there should be no problem at all.
Phoenix Fang said:A sequel to this game while ignoring Strider. You disappoint me, Capcom :/
That's the ONLY reason is was put in.CamHostage said:Seems almost like they put it in because so many people went, "WTF, I can't jump?"
Stumpokapow said:PSX STRIDER 2 38,188
i wonder why
I thought Trine was a recent title that demonstrated good physics based puzzles in a side-scrolling platformer. It can be done!Princess Skittles said:To Western developers, "physics" usually just means having boxes and bodies tumbling around unnaturally using Havok.
Enk said:Not really something to go by. Strider 2 came near the end of PSX's life cycle and also during the time when 2d games were shunned by most companies. Also how many sales did Bionic Commando have in the PSX era in comparison? I thought so.
Yes, this.I AM JOHN! said:SIMON VIKLUND CONFIRMED, MOTHEREFFERS! GAME OF THE YEAR 2011, HERE WE COME!
I hope.
Maybe there will be an Achievement if you complete the game without jumping.VsRobot said:You can keep your fucking jump button, assholes. Rad doesn't need to fucking jump, he has a fucking wire for world traversal. You know what game had jumping? The PS3/360 Bionic Commando.
#fuckthisshit
Calcaneus said:I literally gasped when they showed the jump.
Have no idea how it would work, but that is changing something that made BC a unique platformer. Hope it works out well, I have faith.
orbot said:I'm surprised this hasn't been brought up yet:
What's with the bland music in the teaser trailer? I mean, shouldn't it be the same style of music as in the first game, since that music became such a hit?
Also, the "2" in the logo is butt ugly.
Nabs said:i may be late, but:
http://www.gamereactor.eu/news/3496/Bionic+Commando:+Rearmed+2/
"The fact sheet does in fact state that the music has been created by the same man, Simon Viklund"
excellent.
I feel the exact same way. Very weird choice. It's not like the lack of a jump button stopped anyone from buying BCR1.Himuro said:What makes BC unique to other platformers is that you CAN'T jump.
Why would they add a jump?
I'm still excited, but still.
Blu_LED said:I feel the exact same way. Very weird choice. It's not like the lack of a jump button stopped anyone from buying BCR1.
Himuro said:What makes BC unique to other platformers is that you CAN'T jump
duckroll said:Do we know if the jump is actually part of the game's mechanics, or if it is one of the upgrades? If it's a part of say a boots upgrade which allows a single vertical jump which acts as a boost instead of a jump in the traditional sense, then there should be no problem at all.
GWX said:I dunno... Jump? Stomp? No PC version? Not very optimistic...
Instro said:So is no PC release confirmed, or have they just not said yet? Cause that would piss me off.
chun li's thighs said:I don't know if anyone has realized this, but M&D is a very small company I think with much less than a dozen employees right now. It's worth noting that Fatshark has more BCR1 team members than M&D does. But, I do think we'll be seeing some amazing stuff out of M&D in the future.