kaching said:
As I already said, it's got nothing to do with that - it's your motives, which are shameful for someone who pointed out just a little earlier that nerding >>>> spinning.
Questioning
motive? On GAF? Isn't that sort of like asking a shark why it hunts?
May I ask you then, why do you feel the need to continually question me? Where's the exact motive in that? Searth for truth? Defending mother? What exactly?
kaching said:
I didn't suggest it had more in common with one group or the other.
You did when you called my statement "inaccurate"? Or were you not actually questioning the accuracy of PSP having "similarities to Genesis, Xbox and GameCube. Much moreso than it does PlayStation, PlayStation 2 or any Game Boy."? Where exactly would be the inaccuracy in that statement?
kaching said:
Your attempts to compare market performance of the PSP to previous game devices are based on comparisons of single facets which don't form a complete whole, even after you've strung them together. If you have to try to cobble together a comparison of market performance for one device against an aggregate of several, warning bells should be going off, unless you're intent is disingenuous.
Ah, so this isn't isn't really about motive or accuracy, it's really about method. Well, feel free to question that... just try not to get sidetracked in "motive" or "accuracy" next time.
kaching said:
Good, so we both remember that "excellent" was never a word you've used with JP PSP software sales up until this thread where it seems to suit your argument.
Not that exact word, though any notion that I've adjusted my opinions on PSP's software performance to suit this argument would be "incorrect".
kaching said:
Now, what are the "high points" you're thinking of from among JP PSP spring software releases? Because I don't think there was anything released outside of the launch period performing notably better than what we're seeing now since the fall.
Tales of Eternia, PoPoLoCrois, Sarugetchu, Namco Museum, Bleach... all games that were selling 90 to 200k total, and outside Tales none of these are big league brands. Plus launch games like Mingol and Shin Sangoku Musou were still hanging in the top 10 well into February. PSP had a solid launch and resisted the post launch drought DS suffered, things really didn't slow until the summer. Which in itself isn't such a big deal, most platforms slow then.... but then most platforms tend to pick up where they left off again in the fall.
kaching said:
Looking at CVX's thread about up to date tie ratios for PSP and DS in Japan, software sales for the PSP increased 82% from the first half of the year to the second half of the year.
That increase isn't proportional to the accelerated release schedule though. These days there's more PSP games selling worse than in the first half. And if you added the 3 weeks of launch to that first half, there'd likely be no increase at all.
Fact of the matter is that high profile brands are selling peanuts on PSP in Japan. There's a few exceptions here and there (Monster Hunter, Winning Eleven), but 6 months ago had anyone predicted franchises like Metal Gear, Sengoku Musou or Rockman moving under 50,000 units on PSP, they'd have been laughed at.
kaching said:
Not looking like it so far.
Please, you're not even sure what you're questioning exactly. Something about "Sony's GameCube" seems to just hit the right button is what it's really looking like.