I had totally forgotten about the Grasshopper involvement until the title screen came up in the intro. The presentation of this game has Grasshopper smothered all over it - it's slick and ultra nice style. Starting up, you are faced with an old computer screen, like a C64, and a bunch of function keys on the touch screen. You press the function keys to choose "new game", "continue" or "contact" (this is the online mode).
Since I just started playing Earthbound, it's hard not to see some immediate similarities.
In Contact, as part of the intro, you are asked your name, the town's name, what your hobby is, what you like and what you hate. The intro sees the little professor flying in space and crashing down to Earth. Definite echoes of Earthboard.
I haven't had chance to play a great deal so far, but here's an initial snapshot of how the game plays:
- you roam around like a typical rpg
- if you go close to a monster it will attack you
- you can engage by pressing B (for battle), then you auto-attack like FFXI
- while attacking, you can bring up a menu of special moves if you have your bar charged up
- there are stats attached to everything, and you can level a lot of them up by simple battling
- to restore health, you take a bath
- to save, you rest in the bed
- to change outfits, visit the wardrobe
- there's a kitchen, but i can't use it yet because i don't have the chef's outfit
So far it has lots of potential, so I'm going to put some more time into it this weekend (no Xenosaga for now, I'll leave Bebpo to cover that). I'll post more when I play some more.
In the meantime, how about a Contact friendcode list, Demi?
Since I just started playing Earthbound, it's hard not to see some immediate similarities.
In Contact, as part of the intro, you are asked your name, the town's name, what your hobby is, what you like and what you hate. The intro sees the little professor flying in space and crashing down to Earth. Definite echoes of Earthboard.
I haven't had chance to play a great deal so far, but here's an initial snapshot of how the game plays:
- you roam around like a typical rpg
- if you go close to a monster it will attack you
- you can engage by pressing B (for battle), then you auto-attack like FFXI
- while attacking, you can bring up a menu of special moves if you have your bar charged up
- there are stats attached to everything, and you can level a lot of them up by simple battling
- to restore health, you take a bath
- to save, you rest in the bed
- to change outfits, visit the wardrobe
- there's a kitchen, but i can't use it yet because i don't have the chef's outfit
So far it has lots of potential, so I'm going to put some more time into it this weekend (no Xenosaga for now, I'll leave Bebpo to cover that). I'll post more when I play some more.
In the meantime, how about a Contact friendcode list, Demi?