I really think Cyberpunk would've benefitted more if CD projekt stayed with their 3rd person RPG roots. Why they chose to abandon that is beyond me. Especially, if the rumors of it originally being just that; a 3rd person RPG.
Also, if this is the future of AAA games, releasing in an incomplete state akin to No man's sky, Anthem, and Fallout 76, then this next/new gen, and what comes after, is gonna be a riot.
In regards to the video:
24:50: Oh ffs, drop this metrics shit. There can be a multitude of reasons as to why some people didn't finish a game immediately. Some will play it to completion from start-to-finish, some will do it over an exteneded period, and some won't complete it at all. None of that necessarily equates to a game being bad either. No wonder AAA are becoming so mindnumbingly shallow when they've resorted to oversimplifying of depth due to some metrics.
These AAA devs really need to stop relying on statistics as some kind of foolproof legitimacy. Really explains why AAA games are regressing in gameplay depth and/or player agency if this is their prized approach.
37:13: The head of the Wroclaw studio should understand that endless crunching will quite likely reflect in the final product.
Funny video aside I didn't know Saints Row 1 had such nice physics.
Game physics are legit a lost art. Some 7th gen games did some impressive shit on that account which still manages to outdo most modern games somehow.