EDIT: Threads like these makes me want to make a thread asking "Are you surprised how bad/afraid people are with videogames?" because I really can't relate with people who couldn't imagine or stand a harder Dark Souls. I do realize the thread would just be looked at as trollish gloating, but then I think that's pretty hilarious and makes me want to make the thread even more.
Invasions should just be 24/7 even at the bonfire. Make this this TRUE dark souls it needs to be.
I have an idea, how about they make the online better. I've never even been able to invade anyone cause it fails. Terrible compared to demon's souls. Fix server issues first, then I'm down for whatever.
Sounds like a broken mess, no offense OP (it's a fun discussion to have anyway).
Improvements, specifically to online...well, I wouldn't mind seeing different "tiers" of PVP covenants, with rewards that scale with punishment. Imagine a very basic Darkwraith-esque covenant that features zero risk if you lose an invasion, with a relatively small reward (like souls) if you win. Alternately, imagine a covenant that offers great rewards if you win (like top-tier enhancement materials or gear), but if you lose the battle you lose whatever souls/humanity you're packing permanently.
DSII should allow invasion during hollow form with some handicap for balance issues.
As long as the boss will attempt to kill the invading phantom as well.
Probably should require a certain item or covenant to be able to pass through the boss fog if you are an invader.
I can't seem to summon anyone Online on PC :/ Is this a common issue? I would've loved to invade too, but it just won't work!
The most abusive message I have ever received in my gaming life came from invading someone who was trying to kill a dragon.
So no, I do not think this is a good idea.
fuck you
I have another invasion idea!!
Aside from regular invasion to kill player there should be an option(spell, item whatever) to invade another players level but as an NPC enemy.
For example i invade my friends game and he is currently at Catacombs. I am one of the skeletons. He will only get regular "your are being invaded" message. But that is all. Since there are lots of skeletons over there he will never ever spot me if i blend with other AI enemies!
PLS PLS it sounds fucking assholish let us to do it!
I have another invasion idea!!
Aside from regular invasion to kill player there should be an option(spell, item whatever) to invade another players level but as an NPC enemy.
For example i invade my friends game and he is currently at Catacombs. I am one of the skeletons. He will only get regular "your are being invaded" message. But that is all. Since there are lots of skeletons over there he will never ever spot me if i blend with other AI enemies!
PLS PLS it sounds fucking assholish let us to do it!
This was definitely a problem and I hope that they find a way to fix it, probably will have to change the way upgrading equipment works so low lever players cannot become so powerfulThis sounds like it would really promote one type of play. When I played Dark Souls, and being wholly unfamiliar with the game format, I'd created a character that was great for taking out bosses but complete ass against invasions.
I'd rather not have to reroll and follow a specific build to just play the game proper. .
I once invaded someone in the Bridge where the Red Dragon is, my phantom was summoned right in the middle of the flames from the Dragon and I was insta-killedThe most abusive message I have ever received in my gaming life came from invading someone who was trying to kill a dragon.
So no, I do not think this is a good idea.
yeah, maybe this could only work well with some Bosses and not others.Yep. Dark Souls' P2P system is garbage.
Another thought on the subject...as others have said, I think the idea proposed in the OP could work, but only for a specific boss designed around the concept, like the Old Monk. I imagine a sort of minion master-type boss that summons a team of invaders. If you're offline it would summon a NPC party like lautrec's group when you invade his world.
Another idea that I would like to see implemented is a Battle arena, and I don't mean just a place where you go and fight other players (Undead Burg + Red Stone kinda became that), but an arena that with every battle goes changing an environmental factor, for example.
- Enter the arena, you are in a cage against one human opponent, win.
- Get summon to the same arena, cage gets removed, there is a lava pit below, against one human opponent, win
- Get summoned to the same arena, caged, now you're facing two opponents (who lost their previous match), lose
- Get summoned to the arena, it is now a 2v2 match, you see a white phantom besides you and 2 red phantoms on the other side, no cage, there are Dragonslayer archers on a high position or balcony, they are shooting against all of you, have fun
QuickSilverD said:Enter the arena, you are in a cage against one human opponent, win.
Get summon to the same arena, cage gets removed, there is a lava pit below, against one human opponent, win
Get summoned to the same arena, caged, now you're facing two opponents (who lost their previous match), lose
Get summoned to the arena, it is now a 2v2 match, you see a white phantom besides you and 2 red phantoms on the other side, no cage, there are Dragonslayer archers on a high position or balcony, they are shooting against all of you, have fun
Only if bosses can be Gravelorded too.
Bring back the Old Monk boss fight in Demon's Souls, that was probably the most innovative boss of this generation.
I have another invasion idea!!
Aside from regular invasion to kill player there should be an option(spell, item whatever) to invade another players level but as an NPC enemy.
For example i invade my friends game and he is currently at Catacombs. I am one of the skeletons. He will only get regular "your are being invaded" message. But that is all. Since there are lots of skeletons over there he will never ever spot me if i blend with other AI enemies!
PLS PLS it sounds fucking assholish let us to do it!
Bring back the Old Monk boss fight in Demon's Souls, that was probably the most innovative boss of this generation.
Your pvp ideas however sound a lot like smash bros tbh and I wouldn't welcome that kind of addition.
I would rather they focus on patching up the holes in the game design like farming rather than implement bad fanfic ideas
Bring back the Old Monk boss fight in Demon's Souls, that was probably the most innovative boss of this generation.
That's dangerous, what if the game caused a rectal prolapse?The game should also shove a baseball bat up your ass everytime you die, and your console should spontaneously combust after dying a set number of times.
You know, so the game becomes more hardcore and stuff, and I can brag about it on GAF and belittle others.
I would rather they focus on patching up the holes in the game design like farming rather than implement bad fanfic ideas
The game should also shove a baseball bat up your ass everytime you die, and your console should spontaneously combust after dying a set number of times.
You know, so the game becomes more hardcore and stuff, and I can brag about it on GAF and belittle others.
That's dangerous, what if the game caused a rectal prolapse?
What was wrong with the farming? I like the idea that there were farming areas in the game.