God damn man. All this has singlehandedly made me seriously consider double-dipping after I get through a bit more of my Steam backlog.
The framerate isn't as big a concern for me and I understand how it's not at the top of the priority list, but it would be cool if someone started investigating it.
As for KB+M, this is Skyrim and Dead Space all over again. At least with Skyrim we had someone re-mod the entire UI. With Dead Space and even its sequel Visceral Games straight up told players that they would prefer people used the 360 pad. Of course the problem with this is assuming every PC gamer has a 360 pad. I don't think they relented on that issue at all until they saw a video of a quadriplegic playing a PC game with his head after he had requested fully-mappable controls for DS2.
...and oh yeah - I wish Dark Souls had remappable controls on every platform. Even the 360 version feels weird using the bumpers instead of the triggers for attack and guard. Just another sign of how this was originally intended to be a PS3 game - period.
The framerate isn't as big a concern for me and I understand how it's not at the top of the priority list, but it would be cool if someone started investigating it.
As for KB+M, this is Skyrim and Dead Space all over again. At least with Skyrim we had someone re-mod the entire UI. With Dead Space and even its sequel Visceral Games straight up told players that they would prefer people used the 360 pad. Of course the problem with this is assuming every PC gamer has a 360 pad. I don't think they relented on that issue at all until they saw a video of a quadriplegic playing a PC game with his head after he had requested fully-mappable controls for DS2.
...and oh yeah - I wish Dark Souls had remappable controls on every platform. Even the 360 version feels weird using the bumpers instead of the triggers for attack and guard. Just another sign of how this was originally intended to be a PS3 game - period.