LuchaShaq said:
Thanks I genuinely want to know not trying to derail/troll. If alot hasn't changed I have no problem putting it in the category of hardcore fighting games/platformers as games I can recognize as being well made just that I don't want to play it.
Spell/equipment descriptions being purposely vague.
There was an in-game stat screen I think many people missed that had detailed info. Each category was given its own tooltip, etc. Most of everything else could be found in the game's manual.
And what some people call vague like the Tendencies, others would call charmingly mysterious.
It was awesome that there was some nebulous stuff there to figure out. It harkens back to how games used to be before we knew every single thing about them even pre-release.
LuchaShaq said:
Feeling like everything was just a test of patience not skill or strategy to grind your way to the bosses which were awesome in the first imo.
If you keep dying in the run-up to some boss, the key is to modify your tactics or try a new level, not keep trying the same thing over and over in the same fashion. The test of patience comes in not simply sprinting through the level, particularly to regain a bloodstain, or going into combat haphazardly without defending yourself properly.
Strategy comes in preparing yourself properly beforehand with gear, resistances, etc. Tactics come into play in the individual combat scenarios. The skill is in putting everything together and then executing in combat.
LuchaShaq said:
Item animations being pointlessly long that they might as well have made them unusable in combat.
They are that way so you can't simply spam 30 healing potions in battle without a sweat. You have to at least gain some separation.
In Demon's Souls that was still overpowered since you could stock up on hundreds of healing herbs, overall. In Dark Souls they took steps to balance that out by limiting you to 5-15 healing flasks at once. The same drinking animation is still there, and you can still get smacked during it.
LuchaShaq said:
No real story beyond idk stuffs messed up yall!
The story is there, it's just not in your face through dull cutscenes and endless exposition.