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David Jaffe Accidentally Leaks Details About New Game

panda21 said:
is this really him or is it Shadow Jaffe from twitter?

It's him, don't worry though, I have smelling salts just in case you faint.

Anyway, hope it is Twisted Metal, had many a good time playing that back in the day on my PSone.
 
stuburns said:
I was watching Friends the other day, and they were playing Twisted Metal. Fun little fact for you there David.

David Jaffe played Monica in that episode.





I can't believe you never noticed.
 
Lines that can be see read:

* “Dragging him behind your car”
* “When he is launched out of a car”
* “Animation for the “human characters” needs improvement because “right now it’s so dry, it needs to feel like an action movie”
* “Character falls to the ground, crawls frantically, looks at approaching cars, trying to get away, slipping as he tried to get up”

action movie style Twisted Metal ? i want Death Race/Twisted Metal hybrid ..Man VS machine , character on foot can attack cars like third person shooter but dude against cars , jump and hijack them too .

well ..I hope Jaffe and Eat Sleep Play do their best on whatever this is .


stuburns said:
Dude, Sapiens is Ueda.

HOLY FUCKING SHIT :O
 
LifEndz said:
I don't get why the big secret. I'd like him to just come out and say what game they're working on.

I'd like some 'Perrier Jouet Belle Epoque' champaign flavoured ice cream but it isn't going to happen, he'd be a fool to announce what he is working on now with E3 only a few weeks away.
 
27yr6ky.jpg
 
lowrider007 said:
It's him, don't worry though, I have smelling salts just in case you faint.

Anyway, hope it is Twisted Metal, had many a good time playing that back in the day on my PSone.

Well... the PS3 is the only sony platform to not have a TM title not only in its library, but also not have a TM title for launch.

At this point I just want an announcement with a list of key features. I honestly would like to only see a slim return of old characters, with a somewhat new approach to new characters. All the old ones are mostly great, but the genre and the series itself has felt outdated for some time, and needs a somewhat fresh approach. I would also love to see an artstyle thats less 'heavy metal' and more 'stylish'. Infamous is a great example.

I'm hoping things are approached more like Criterion did with burnout. The hardware now is capable of far more, and things like physics, customization, online modes, and even the idea of a sandbox would greatly help the game - while still maintaining an arcade-like feel to it. (which is how i think paradise succeeds, its realistic in its physics, but the driving is still very arcadey)

Anyway, can't wait to have something to actually speculate about. :D
 
Twisted Metal MMO-thing...you are a person, and you buy and modify cars for battle..like twisted metal meets mad max meets some game I had on my Atari800xl that you drove a car around from battle arena to battle arena...it sucked, but it had a great concept.
 
GodofWine said:
Twisted Metal MMO-thing...you are a person, and you buy and modify cars for battle..like twisted metal meets mad max meets some game I had on my Atari800xl that you drove a car around from battle arena to battle arena...it sucked, but it had a great concept.

I never played it, but aren't you just describing Auto Assault? Can't imagine anyone's going to try something on that scale in the near future unless they have a rather unique take on things.
 
The more I think about it, the more I think that the theme of control that other games have emphasized recently (think Portal, Bioshock) would be a perfect fit for a Burnout: Paradise style Twisted Metal and the Calypso character, but perhaps with him serving as more of a taunting antagonist a la Brian Cox in Manhunt, who constantly makes it dangerous for you (giving you 60 secs to escape an arena, forcing you to race with everyone else to another one under another time limit, chased by Minion perhaps, et cetera). I'm also thinking it'd be an excellent opportunity to turn the other drivers into real characters - think Battle Royale, where some people placed in this forced-to-kill-one-another situation are completely terrified (so some drivers would be screaming I'M SORRY while they try to kill you), some just do what they have to survive, and a few of them relish the opportunity to do violence (Sweet Tooth would be the obvious choice, and it'd be great to be fucking scared whenever he showed up).

Not only that, but let's say you have parallels to the moments in Portal when you got into the areas hidden inside the walls - out of "the system's" control. I'm envisioning something like being chased by Minion or whatever when if you blow up the right stuff you can escape from what seemed like a predefined path to the next arena into an area of L.A. that is clearly "backstage" or something that Calypso hasn't secured control over as a part of his event.

I dunno, I think it'd be an unparalleled opportunity for emergent narrative with drivers and a Calypso that feel like real strong characters for the first time outside of their special powers and cutscenes (it'd require plenty more voiceover work for Calypso taunting you and for the voices of the other drivers, of course).

No, stuburns, but my open and close parenthesis keys are on overdrive.
 
badcrumble said:
The more I think about it, the more I think that the theme of control that other games have emphasized recently (think Portal, Bioshock) would be a perfect fit for a Burnout: Paradise style Twisted Metal and the Calypso character, but perhaps with him serving as more of a taunting antagonist a la Brian Cox in Manhunt, who constantly makes it dangerous for you (giving you 60 secs to escape an arena, forcing you to race with everyone else to another one under another time limit, chased by Minion perhaps, et cetera). I'm also thinking it'd be an excellent opportunity to turn the other drivers into real characters - think Battle Royale, where some people placed in this forced-to-kill-one-another situation are completely terrified (so some drivers would be screaming I'M SORRY while they try to kill you), some just do what they have to survive, and a few of them relish the opportunity to do violence (Sweet Tooth would be the obvious choice, and it'd be great to be fucking scared whenever he showed up). Not only that, but let's say you have parallels to the moments in Portal when you got into the areas hidden inside the walls - out of the system's control. I'm envisioning something like being chased by Minion or whatever when if you blow up the right stuff you can escape from what seemed like a predefined path to the next arena into an area of L.A. that is clearly "backstage" or something that Calypso hasn't secured control over as a part of his event. I dunno, I think it'd be an unparalleled opportunity for emergent narrative with drivers and a Calypso that feel like real strong characters for the first time outside of their special powers and cutscenes (it'd require plenty more voiceover work for Calypso taunting you and for the voices of the other drivers, of course).
Is your return key broken?

I do agree, I'd be hot for an open-world TM, linking all arenas by a physical world. Especially with their method of online. Imagine hooking up with mates in the open-world then all rolling up to an arena together. That'd be awesome.
 
WinFonda said:
Since we are in Twisted Metal dream list mode, here are some things I'd like to see

-Cockpit view.
Would really add to the immersion and gameplay. I think a lot of people would like to know what the insides of their favorite Twisted Metal cars look like.

That would be awesome.
 
Beardz said:
http://criminalcrackdown.blogspot.com/

Fuck I hate black backgrounds/white text, they mess with my eyes!!!!!


maddox sez
I've chosen a black background for most of my text because it's easier on the eyes than staring at a white screen. Think about it: your monitor is not a piece of paper, no matter how hard you try to make it one. Staring at a white background while you read is like staring at a light bulb (don't believe me? Try turning off the lights next time you use a word processor). Would you stare at a light bulb for hours at a time? Not if you want to keep your vision.
 
From Kotaku

David Jaffe's already said Twisted Metal is coming to PS3. And sure, lots of games involve cars and humans. But a sloppily posted screenshot of an email may tease the game's unveiling at E3.

This week on his blog, David Jaffe - the series' co-creator - posted a screenshot that seemed to discuss the development of a game involving vehicles. It lists some things Jaffe "would like to see ... [by?] the milestone," which some have taken to mean a deadline before E3 so the title can be unveiled there.

Jaffe apparently thought blurring out some of the blocks of text was enough - until a guy went in with Photoshop and did a superduper CSI enhancement that partially revealed the words. So he went back and posted the pic with the words blotted out in solid red, and finally just removed the damn thing altogether.

You can see in the pic that he talks about animations involving a guy getting dragged behind and thrown from a car. Jaffe exhorts his team to give the game more personality. "Right now it's so dry, it needs to feel [like an?] action movie."

Maybe they're working on cinematics for a Twisted Metal announcement down in L.A. I've tried contacting him but, of course, if he ripped this sucker down after everyone started picking it apart, doubtful he'll comment.

From David Jaffe's Twitter

Kotaku tried to contact me for their TM story? With what, psychic powers? Hit me on on the blog or email and I'm happy 2 reply 2 ur story

That is what I call some fucking ownage.
 
davidjaffe said:
The two things are not related Liara. The 'leak' is not a leak. No one knows the name of our game or the genre or platform or what it is. So some thematic info leaked out, not a big deal to anyone.

The blog going on hiatus is just me wanting a break.

David
What do you mean? We know its for the PSP.
 
jrricky said:
What do you mean? We know its for the PSP.
Good point. He's said it's for PS3 loads of times. He can claim nothing has leaked, but when it turns out he's making a BluRay retail release for PS3 exclusively which is a new Twisted Metal game it kind of makes his comment a little short sighted.

It must be hard to post blog entries, he knows people come there to hear about his project for the most part.

Personally I'd love it if he used it as a vehicle to discuss his game design approach, more than flashing pictures of a level running on his debug or pieces of paper with little hints on.
 
badcrumble said:
A Burnout: Paradise style Twisted Metal would be utterly awesome

No it absolutely wouldn't. Burnout Paradise already messed up one of my favorite franchises by trying to shoehorn in modern gameplay design traits and aesthetics that didn't really fit the series, so if they mung up one of the few remaining Sony franchises I really care about (TM and God of War) with the same nonsense, there won't be a magazine rack safe between here and Santa Monica.
 
VALIS said:
No it absolutely wouldn't. Burnout Paradise already messed up one of my favorite franchises by trying to shoehorn in modern gameplay design traits and aesthetics that didn't really fit the series, so if they mung up one of the few remaining Sony franchises I really care about (TM and God of War) with the same nonsense, there won't be a magazine rack safe between here and Santa Monica.
Hah, indeed.

"Sweet Tooth wants to challenge you! You can find him crusin at the Rivera Dockside Resort. Just launch a missile at him to start the challenge."

Gah.
 
chubigans said:
Hah, indeed.

"Sweet Tooth wants to challenge you! You can find him crusin at the Rivera Dockside Resort. Just launch a missile at him to start the challenge."

Gah.
"Oh, you failed. Now drive ten miles back in the direction you came to restart the challenge, When you get there, you realize you have the wrong car for the challenge, so you need to drive to your garage and back again."
 
VALIS said:
No it absolutely wouldn't. Burnout Paradise already messed up one of my favorite franchises by trying to shoehorn in modern gameplay design traits and aesthetics that didn't really fit the series, so if they mung up one of the few remaining Sony franchises I really care about (TM and God of War) with the same nonsense, there won't be a magazine rack safe between here and Santa Monica.


Agreed.
 
Hy_ said:
So PS3 Twisted Metal is not open world! YES! WE GOT ONE GUYS!


There was alot he was saying in his quote that I could be agreeing to. :)

THAT SAID: fucking HATE open world games. Totally appreciate and respect them, but as a player I hate them. To me it's the case of just because the tech can do something- in most cases- doesn't mean that it should.

Again, I know millions love their sandbox stuff, I just ain't one of them. I miss BURNOUT with proper tracks.
 
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