So... In the last Dead By Daylight dev stream, they announced some interesting stats relating to gameplay (specifically, how many times the killer could sacrifice everyone, and how those stats measured across different killer ranks):
https://www.twitch.tv/deadbydaylight/v/81763499?t=10m30s
They expect that the killer should be able to sacrifice all survivors 25% of the time. Fair enough, they've always maintained that survivors should not always expect to escape alive, and from my own games, that's certainly the case!
But in this later chart (
14m25s) which is supposed to show the same info, split by the killers rank, they continued to see the same outcome.
I'm not sure how they counted the sacrificed survivors for this data. I suppose it included everything, including new Rank20/Lv1 survivors vs Rank1/Lv50 killers. But I was very surprised to see that high rank killers weren't wiping the floor in a more visible way.
I think a useful stat would be to see how often a killer with 0/1/2/3/4 perks can sacrifice survivors with corresponding perks, as I've always believed that mismatching players with differing perks can lead to massively unfair advantages on both survivor/killer sides.
How are your games comparing to what these stats show?