So, I tried the update last night after playing Dark Souls 3, and I found it pretty funny how DS3 never felt as frustrating, despite of its challenging nature, as the level 41 Prison of Elders with Taken did. One of the rounds with mines took half a dozen times for us to clear. I just don't get Bungie's logic of downgrading the weapons and classes, while making enemies stronger and/or more abundant.
I also tried how my favorite machine gun, Super Good Advice, plays, and the patch really ruined it with decreasing the stability considerably. I'm also not a fan of having 175 bullets, instead of 200. The extra bullets would have been handy in PoE.
On the positive side, I managed to level up from 303 to 310 in a couple of hours. 1:1 infusion is great, and the game now gives +300 gear in abundance from patrols and Court of Oryx. I'm sure they'll fix that with the next patch though.