Alex_Mexico
Member
So this is the second time in the last 12 months I've come across a big, multi-million dollar, several years in the making, AAA title that thinks that just because I play my games in English it means I'd rather play with feet, miles, and Fahrenheit rather than meters, kilometers and Celcius. And I'm here to vent because this shit is inexcusable and has to stop before it propagates and becomes the standard.
Both Final Fantasy XV and Zelda Breath of the Wild (finally I've just begun playing it) don't give me the option to keep the Metric system when I'm playing in English.
Both of these games come with several language settings out of the box and all of these use Metric when you play them except English. So it's not like the game doesn't support Metric, it's there already for the other 5 languages in FFXV and the other like 9 or so for Zelda.
Developers. I've it news for you: Not everyone playing your game in English lives in the United States. Millions outside of that country will play your game in English and would rather keep the Metric system because they may live in Canada. Or Great Britain (some there do prefer Metric). Or Australia. Or New Zeland. Or Jamaica. Or their native tongue isn't supported so they're bilingual and play in English . Or, like in my case, where I live in Mexico, happen to know English and I've played video games in English all my life because growing up I didn't have an option to play in any other language so now I just kept playing in English by default. All of these people do not use the Imperial system in their day to day life.
I know it's not a deal breaker and for some games it's a small thing to complain about (Zelda apparently only uses Imperial to tell me the temperature in Fahrenheit) but I can't believe this has to be said: the second language most spoken my humans on Planet earth is English and not all of them live in the US.
Developers, please. Just because we choose to play video games in English it does not automatically mean we also want to abandon Metric. Hell, both of these games were done with Metric first since they were developed in Japan and then stripped away from it when localizing to English. Why choose one over the other when we can have both?
Gran Turismo does it right. It's a Japanese game that when playing it in any language it still gives you the option to keep Metric or go Imperial.
This has to stop.
Sincerely,
A non-American English speaker.
Both Final Fantasy XV and Zelda Breath of the Wild (finally I've just begun playing it) don't give me the option to keep the Metric system when I'm playing in English.
Both of these games come with several language settings out of the box and all of these use Metric when you play them except English. So it's not like the game doesn't support Metric, it's there already for the other 5 languages in FFXV and the other like 9 or so for Zelda.
Developers. I've it news for you: Not everyone playing your game in English lives in the United States. Millions outside of that country will play your game in English and would rather keep the Metric system because they may live in Canada. Or Great Britain (some there do prefer Metric). Or Australia. Or New Zeland. Or Jamaica. Or their native tongue isn't supported so they're bilingual and play in English . Or, like in my case, where I live in Mexico, happen to know English and I've played video games in English all my life because growing up I didn't have an option to play in any other language so now I just kept playing in English by default. All of these people do not use the Imperial system in their day to day life.
I know it's not a deal breaker and for some games it's a small thing to complain about (Zelda apparently only uses Imperial to tell me the temperature in Fahrenheit) but I can't believe this has to be said: the second language most spoken my humans on Planet earth is English and not all of them live in the US.
Developers, please. Just because we choose to play video games in English it does not automatically mean we also want to abandon Metric. Hell, both of these games were done with Metric first since they were developed in Japan and then stripped away from it when localizing to English. Why choose one over the other when we can have both?
Gran Turismo does it right. It's a Japanese game that when playing it in any language it still gives you the option to keep Metric or go Imperial.
This has to stop.
Sincerely,
A non-American English speaker.