And I'm stating another fact to you as no one has reported resolution difference outside the single initial cutscene. DRS occasionally could work in a bizzarre way for many possible reasons, it's not a flawless benchmark. It happened something similar in another game patched time ago.No, not really trying to find an advantage, but just stating a fact that if it happens in one place, it has the potential to happen in other places too.
It's the same reason why we often see different DRS results in DF, NX and VGTech videos. They all cover different sample areas. They don't all cover the entire games.