Mr Moose
Member
Wow if that had been the mentality last gen. Port 360 engine to PS3, hey this PS3, it doesnt like this engine, eh, just turn the resolution down till it works.
Konami have chosen something that only works on one console and have done absolutely nothing to improve the situation on the other. If there has ever been a case for 'lazy devs' this is pretty much it. They wrote the code for one console and just arent bothered to find another way to do it for the other console.
Has there ever been a case of such a large disparity between multiplatform titles?
Lots of games on PS3 had a lower resolution than the 360 version.
As for your last question, yes. Ground Zeroes and Call of Duty Ghosts, both 720p/60fps on Xbox One while 1080p/60fps on PS4. (And The Golf Club, whatever that is).