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Digital Foundry: the complete Xbox One architects interview

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You're welcome

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What resolution is it gonna be in on Xbox1, though? Both "Killzone: Shadow Fall" & "Infamous: Second Son" will in Full HD 1080p.
 
I don't like to use those super clean press released screenshots, I tend to capture from video for accuracy.So this is pretty fair:
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What exactly would happen? Like Deep Down's latest build? Where some people didn't see the difference (or didn't want to) and said it looked amazing? And when somebody does a comparison he gets called a troll? Why is nobody talking about the tgs deep down images being rendered at 720p, and how Ono conveniently takes off-screen shots of the game? But Ryse gets a ton of hate for being 900p on inferior hardware.
http://www.neogaf.com/forum/showthread.php?p=80872421

It's realtime.

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Tsk, tsk, tsk. Should have started with "Hey, guys!"

If you want to believe the nonsense PR MS had been force feeding us, go ahead. If you can't see the obvious bias in Leadbetter's articles, you must be blind. We wanted technical articles, not brown nosing. He never even attempted to question MS when they said baseless shit (balance my ass). He swallowed it up and asked for more.

As for technically superior, what sticks out to you? Lower resolutions? Baked lighting? The games look good, but I can't think of a technical reason to hold any one of them above what I've seen from Sony. The graphics won't suck by any means, but trying to compare them with a much more powerful machine is overly optimistic at best, stupid at worst. I'm not buying an XB1 for its performance, I can tell you that. MS needs to drop out of the spec war and focus on what their box does that differentiates it from their cheaper, more powerful competition (exclusive games).

Sorry but no I can't see the obvious bias in Richard Leadbetter's articles, where is this "brown nosing" you speak of? he asked perfectly relevant questions. Balance is important, you can say "my ass" all you like but it won't change that fact. Balance, or lack thereof is something that held the PS3 back with it's bottlenecks, how do you figure it's "baseless"? How about you provide some evidence to back up your claims so I understand what you are referring to because as far as I'm concerned this just strikes me as one of those situations where if enough people say so then it must be true.. right?

Baked lighting... It's funny but why is this always used as a counter argument towards X1 technical capabilities when Killzone SF features it? If you are referring to Forza 5, while it might have static lighting the IBL and SSS are both fully dynamic, all the shadows and reflections, it's all handled in real time and not "baked in".

For me nothing I have seen on PS4 impresses me like Ryse and Forza Motorsport 5, I understand that is to a large degree subjective, which is why I used the prefix "to my eyes". The point is, I am not seeing any evidence of this supposed 30-40% power advantage, show me where it is.


You give us Juniors a bad name. Lay off dat Kool-Aid.

NeoGAF has quite the waiting list to get in. Mods should have a form to fill out that requires you to put your other forum sn's (for research) and such to weed out the shills.

So my valid arguments that you obviously don't agree with are giving junior members a bad name, so what kind of name are you giving with your low-brow ad hominem remarks?
 
What screen tearing? From the leaked video? fyi all crytek games on current gen consoles were triple buffered, so i highly doubt there will be any tearing in the release copy. I agree with Forza and KI.

I know at least 2 recent videos, one MP and one SP having screen tearings.
 
Sorry but no I can't see the obvious bias in Richard Leadbetter's articles, where is this "brown nosing" you speak of? he asked perfectly relevant questions. Balance is important, you can say "my ass" all you like but it won't change that fact. Balance, or lack thereof is something that held the PS3 back with it's bottlenecks, how do you figure it's "baseless"? How about you provide some evidence to back up your claims so I understand what you are referring to because as far as I'm concerned this just strikes me as one of those situations where if enough people say so then it must be true.. right?

Baked lighting... It's funny but why is this always used as a counter argument towards X1 technical capabilities when Killzone SF features it? If you are referring to Forza 5, while it might have static lighting the IBL and SSS are both fully dynamic, all the shadows and reflections, it's all handled in real time and not "baked in".

For me nothing I have seen on PS4 impresses me like Ryse and Forza Motorsport 5, I understand that is to a large degree subjective, which is why I used the prefix "to my eyes". The point is, I am not seeing any evidence of this supposed 30-40% power advantage, show me where it is.




So my valid arguments that you obviously don't agree with are giving junior members a bad name, so what kind of name are you giving with your low-brow ad hominem remarks?

We know ps4 is approximately 40 to 50 percent more powerful per the comments of a handful of 3rd party multiplatform developers. They really are the only unbiased source of information for the most part. Launch titles on both platforms are not going to give us the entire picture on how significantly more powerful one console is over the other. It won't be until the second and third waves of games before the disparities become more obvious.
 
I can just about guarantee that Quantum Break won't look like that when we see it again actually running on XB1. Not even that I think it's unachievable, I just don't see that kind of quality coming from Remedy this early in the generation on that system.
 

How about you show us it was real time or some game play and it not some target render .
What res is the game , what is the frame rate , how do we know it not going to get downgrade , how come it look so good but MS having problems with tools .
This from the same company that gave is Alan Wake which res was 960x544 so forgive me if i don't trust them
 
Lol. Someone brought up quantum break. So I guess this belongs here now. Not to mention Dark sorcerer has been shown with an actual interactive demo.

The only response needed for Quantum Break, at least we know for sure about TDS running in realtime from the Dev video we got from E3. shame it was only a half ported PS3 engine,on the 4gb kit. can't wait for a real PS4 engine.
 
How about you show us it was real time or some game play and it not some target render .
What res is the game , what is the frame rate , how do we know it not going to get downgrade , how come it look so good but MS having problems with tools .
This from the same company that gave is Alan Wake which res was 960x544 so forgive me if i don't trust them

So then, it doesn't matter that Alan wake looked good and was fun?
 
How about you show us it was real time or some game play and it not some target render .
What res is the game , what is the frame rate , how do we know it not going to get downgrade , how come it look so good but MS having problems with tools .
This from the same company that gave is Alan Wake which res was 960x544 so forgive me if i don't trust them

You can't be serious...that's...the same res as the vita!!

So then, it doesn't matter that Alan wake looked good and was fun?

Where's eltorro's matrix gif when you need it...
 
Wat? Do you really believe that? Because that's not an opinion, that's factually untrue.

Design encompass power. His response that he believes the PS4 is better designed obviously includes the power of the system. Also, nowhere in your post does it say that the systems are on par. I don't get your post at all.

Please reread the entire conversation. You are not following it correctly.

I asked him wether he believes first party games will look similar. He answered yes, he thinks they will look similar. What other reason would he have for first party games looking similar graphics wise if not for both systems being equally powerful?
 
Lol. Someone brought up quantum break. So I guess this belongs here now. Not to mention Dark sorcerer has been shown with an actual interactive demo.

Lol. Someone brought up the dark sorcerer tech demo with closed environments. Comparing a Quantic Dream game to a Remedy game? Really? Really?

They haven't shown any gameplay yet

They haven't shown gameplay yet for the dark sorcerer either, so...
 
Love the cut scene shots, battle of the bullshots.
 
Please reread the entire conversation. You are not following it correctly.

I asked him wether he believes first party games will look similar. He answered yes, he thinks they will look similar. What other reason would he have for first party games looking similar graphics wise if not for both systems being equally powerful?
All he said was that casual gamers wouldn't be able to tell the difference in IQ. Not graphics/power. My understanding of his statement was that the same people who don't even care won't be able to tell the difference, not that he somehow believes the consoles to be on par.
 
Wall of text (in other words, pure awesomeness)

I gotta admit I have enjoyed reading Amir0x's posts of late.

So then, it doesn't matter that Alan wake looked good and was fun?

Point going over the head.

I can just about guarantee that Quantum Break won't look like that when we see it again actually running on XB1. Not even that I think it's unachievable, I just don't see that kind of quality coming from Remedy this early in the generation on that system.

Mhm...

But again if it does look like that in gameplay on Xbox One, then posts like these are going to look silly. On the other hand if it does not then Wishmaster92 looks silly.

Lol. Someone brought up the dark sorcerer tech demo with closed environments. Comparing a Quantic Dream game to a Remedy game? Really? Really?
Oh you better hope Quantum Break does not have closed environments.
 
Lol. Someone brought up the dark sorcerer tech demo with closed environments. Comparing a Quantic Dream game to a Remedy game? Really? Really?

Yep. Dark Sorcerer has been shown in real time interactive environment where the user can control the camera and the environment etc. Quantum break was shown in the same conference that promised high end PC graphics for BF4 at 1080p in a video form. It's like the initial Killzone trailer that was shown off by Sony many years ago.
 
Lol. Someone brought up the dark sorcerer tech demo with closed environments. Comparing a Quantic Dream game to a Remedy game? Really? Really?



They haven't shown gameplay yet for the dark sorcerer either, so...

The obvious difference being that journalists and industry people were shown that the dark sorcerer was fully interactive.
 
What does that have do about the game's technical merits?

Looking good is a technical achievement

Good gameplay requires technical skill as well as good design

Remedy has a history of good looking games that play well, that is all that maters.

I am not playing a spreadsheet, I don't care what allows the game to look good and play well
 
yeah, I can believe that's gameplay graphics. Looks about on par with Infamous (albeit without the crazy effects and open world), but not KZ's level.

looking forward to seeing more of Quantum Break, even if I don't like the talk of episodic tv stuff.

Man, what the hell are you people smoking around here these days?! *face puzzled*

1) Based on those shots, it looks considerably better than those games you mentioned.
2) Don't expect that same quality when it's properly revealed.

Feel free to quote me when that time comes.
 
negative stuff from MS or not that is pretty fast


https://static.squarespace.com/static/51d31cb7e4b0141aacb53a2c/t/5251ffede4b0bcf2bc4d66bc/1381105678720/XboxOneDashTransition.gif?format=500w[/MG][/QUOTE]

It's quite obvious you posted this due to your sensitivity to the negativity going on here, particularly when it really had nothing to do with what's going on right now.

Nice showing of your sense of security though.
 
So then, it doesn't matter that Alan wake looked good and was fun?

I am not saying a non technically impressive game can't be fun or good .
Hell some best games i play not technically impressive but that is not the point .
When discussing technical merit of a game being fun or good is another point all together .
 
Sorry but no I can't see the obvious bias in Richard Leadbetter's articles, where is this "brown nosing" you speak of? he asked perfectly relevant questions. Balance is important, you can say "my ass" all you like but it won't change that fact. Balance, or lack thereof is something that held the PS3 back with it's bottlenecks, how do you figure it's "baseless"? How about you provide some evidence to back up your claims so I understand what you are referring to because as far as I'm concerned this just strikes me as one of those situations where if enough people say so then it must be true.. right?

Please read this http://translate.google.com.br/tran...ntrevista-da-microsoft-a-eurogamer/&sandbox=1
Also what are the bottlenecks that held PS3?
Baked lighting... It's funny but why is this always used as a counter argument towards X1 technical capabilities when Killzone SF features it? If you are referring to Forza 5, while it might have static lighting the IBL and SSS are both fully dynamic, all the shadows and reflections, it's all handled in real time and not "baked in".

Everything you said it's only done to car models. Anything else beside cars have precalculated lighting. And FYI the latest video show Forza has no real time environmental shadows.
For me nothing I have seen on PS4 impresses me like Ryse and Forza Motorsport 5, I understand that is to a large degree subjective, which is why I used the prefix "to my eyes". The point is, I am not seeing any evidence of this supposed 30-40% power advantage, show me where it is.

There's no such thing "to my eyes" when talking technical. And that 40-50% power advantage is there, it's only matter whether devs use it or not. liking some games doesn't mean that the console that plays them has more power.
 
It's quite obvious you posted this due to your sensitivity to the negativity going on here, particularly when it really had nothing to do with what's going on right now.

Nice showing of your sense of security though.

sensitive? me? no sir.. i respect your opinion but i merely posted that because i felt i had to share it. i probably should have said " off topic "
 
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