thatJohann
Member
These consoles were a mistake. We need a PS6 already.
FTFYThese developers were a mistake.
I don't believe this has much to do with the machines themselves. The are many games with much larger scope and feature sets that run much better.These consoles were a mistake. We need a PS6 already.
Fucking disgrace, crunch these lazy cunts untill its sorted, or scrap the shit heap and refund any poor souls that have wasted there money on it.
That's part of the problem with these SCAM releases. If you're on console, particularly SONY, once you play you can't get a refund!
Here's another example that I feel like I got scammed on: Inquisitor Martyr "next gen upgrade" cost $25 (i paid $20) and came out in October of '22. It runs terribly on Ps5 and has so much screen tearing the game "wobbles". The scam artist developer's still havnt fixed it and they never will! I tried asking for a refund from Sony and was of course denied.
The way I see it Sony is in on the scam because it's on THEM to make sure the games releasing on their platform work!
There's no excuse that Spacers Choice has all these problems. I think this game is almost as bad as Inquisitor because not only are they charging $10 for people that owned the base game plus 2 dlcs but they're charging $48 (on sale which is about to end so it'll be $60) for the full game.
Now, let's say you own just the base game but no DLC but wanted Spacers Choice, which by the way was marketed fairly heavily as being a major graphical overhaul, you will have to buy the Season Pass at $20 to then be able to pay $10 more for Spacers Choice. So they are trying to entice people who otherwise wouldn't have bought the dlc to do so!
It's so sleazy to do this and have such disappointing and terrible performance! This kind of bullshit happens constantly now and is unacceptable and with Sonys anti consumer return policy its all just despicable. Sony and MS deserve A LOT of the blame for letting this happen. There are NO fucking standards anymore.
The PS5 is just too powerful, they had to stabilize the frame rate for better experience.![]()
Split memory bandwidth strikes again.
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Split memory bandwidth strikes again.
Skating on that vrr range...ps5 better hope it doesn't drop another frame. You can actually see the considerably less foliage in that image too.
Series s has more foliage there.....
Even that's tl;dr.TL;DR
- Bad port.
- Performance and Cinematic modes are broadly identical minus removal of SSR and lower AO quality. New patch drops grass density on Performance mode as well.
- PS5|SX run dynamic 4K in cinematic mode with drops to 1440p. Series S runs at 972p with no major DRS spotted.
- Series S drops grass and AO settings in comparison to X and PS5.
- In Performance mode Series S again runs at lower settings, all consoles remove SSR.
- PS5 and SX both still run at dynamic 4K but drops are more frequent. Series S sticks to the same resolution mostly.
- Currently, SX has a foliage advantage in Performance mode, as the newest patch (out only on PS5 so far) reduces grass density
- Cinematic mode: Bad frame pacing, PS5 version drops more frames compared to Xbox, as low s 15 FPS at times during combat. In Traversal PS5 can drop a few frames, both Xbox's generally stay at 30.
- Performance mode: Lower average FPS on PS5. Higher average on Xbox machines but prone to more hitching to 80ms spikes.
- Big outdoor battles can drop to low 40s on all. Both can also drop below 30 at times in the worst cases.
Yes. It's a shit port for an ugly art design game prior.Skating on that vrr range...ps5 better hope it doesn't drop another frame. You can actually see the considerably less foliage in that image too.
Series s has more foliage there.....
Where? The difference is shadows/ToD.Skating on that vrr range...ps5 better hope it doesn't drop another frame. You can actually see the considerably less foliage in that image too.
Series s has more foliage there.....
Yep, equal opportunity trash all around.
Summary:
Grass is reduced just like on PS5's 1.1 patch.
Large frame hitches (80ms) still persist on Xbox consoles.
Inconsistent frame pacing remains.
Only real change (besides the grass) is a boost of 5fps. I assume he means on average.