thelurkinghorror
Member
Ps4 is objectively a better designed console but don't believe the betrayalton... remember the wallguy?
I'm pretty sure when the people playing this game are mowing down Zombies whilst dressed in a funny outfit, whilst driving a car, then those people won't care about the graphics.
four posts down
Wow, that just looks... wow.
With DR3 looking like that (with frame rate issues to boot) and Ryse being "as fun as dialling a phone number", thank fuck for Forza eh?
Well, Ryse is either the best looking launch title or second behind Killzone. When you have something like this showing then one needs to point to a game that shows the One isn't broken![]()
I'm pretty sure when the people playing this game are mowing down Zombies whilst dressed in a funny outfit, whilst driving a car, then those people won't care about the graphics.
Dead rising still looks uninspired as hell
This is dynamic resolution, right? Does that mean it's 720p and up? Or is it going to be dropping below that? Because sub 720p and 20fps is just a disaster.
chugging 20fps during the zombie action while out in the big city
You don't have to explain it, we know what's going on.
Maybe someone with time on their hands can point an example out to me, but I don't see people responding to criticisms of how Knack looks by saying "Well, we have Killzone so it's okay".
This is dynamic resolution, right? Does that mean it's 720p and up? Or is it going to be dropping below that? Because sub 720p and 20fps is just a disaster.
Dude when a game doesnt look so hot and runs like shit its going to effect the gameplay, i dont know why people keep bringing up gameplay gameplay even more so when framerate directly effects said gameplay.
It's no longer a dynamic resolution. They capped it down to 720p to improve the frame rate. I know that sounds strange given the frame rate is still 20fps or so in many places. But believe it or not, when it had a dynamic resolution, the frame rate was reported to be a lot worse....
No that dynamic res was put to bed a while ago, its straight up native 720p.
This is dynamic resolution, right? Does that mean it's 720p and up? Or is it going to be dropping below that? Because sub 720p and 20fps is just a disaster.
Have the balls to directly insult me instead of resorting to weasel tactics such as this.
The gameplay looks fine in the footage I've seen. There's people who played the game who've said it plays fine as well.
Corrinne Yu's team are obviously incredibly talented, but I feel as though setting a 60fps straightjacket for themselves is going to absolutely destroy Halo 5 as a visual powerhouse. It's practically guaranteed to be 720p, for a start, and that means immediately one big differentiator is gone. I'd be surprised if it looks much better than Halo 4.
Yeah it seems like 1080p and 60 FPS is only an option if you bake the lighting and tone down effects a lot. Not something Halo can afford, so we are looking at 900p or 720p here. Really unfortunate that this will probably muddle the IQ of an otherwise very good looking game.Corrinne Yu's team are obviously incredibly talented, but I feel as though setting a 60fps straightjacket for themselves is going to absolutely destroy Halo 5 as a visual powerhouse. It's practically guaranteed to be 720p, for a start, and that means immediately one big differentiator is gone. I'd be surprised if it looks much better than Halo 4.
The game looks ok for a launch title, plus it's the gameplay that matters for DR.
I'm pretty sure when the people playing this game are mowing down Zombies whilst dressed in a funny outfit, whilst driving a car, then those people won't care about the graphics.
$500I'm pretty sure when the people playing this game are mowing down Zombies whilst dressed in a funny outfit, whilst driving a car, then those people won't care about the graphics.
The gameplay looks fine in the footage I've seen. There's people who played the game who've said it plays fine as well.
What is this I don't even... from 6 days ago...
http://www.eurogamer.net/articles/2...-more-to-do-with-what-you-do-with-those-specs
"Eurogamer: What native resolution is Dead Rising 3?
Josh Bridge, executive producer, Capcom Vancouver: 720p. And I'm really happy with that, with the sheer amount of stuff we have in an open world game locked at 30fps, that's just brilliant. Of course our UI (user interface) runs at 1080 native on top, but no, we're a 720p game locked at 30fps."
What do you mean by fairly cherry picked? They're just random grabs. I posted the first 5 that Digital Foundry had. Nothing cherry picked about them.
It's also unfortunate that the game runs at far from the promised locked 30fps - rather a chugging 20fps during the zombie action while out in the big city.
Your buying it legitimies the framerate and resolution in this game.I'm gonna buy this and I'm hoping it's fun as hell
.....but that framerate.
man are blue castle games on a launch title.....you was expecting some "wow"?