I mean compared to Ryse direct feed. I'll edit my comment
You can say that about any game, including Tetris. Still care about performance though, especially in a new gen.
maybe they wrote something wong in the press releases..? not "more than 1000 zombies", but "more than a 1000 jaggies"..?
Why does this even matter to most people commenting on this thread. Aren't you already getting a PS4???
Disappointing, but still looks to be the most fun next gen launch game.
Its like GTA5 with better graphics and a load of zombies, not bad for a launch game.
I hope for the sake of X1 owners that devs can maintain at least a locked 30fps.
Should be a given for PS4 games, I dont want a repeat of this gen,I'am looking at you Rockstar.
I've seen frame drops in the super HQ videos of Ryse released earlier last week. It's pretty solid with keeping the 30FPS, but for example, when your guy jumps over that wooden structure in the siege video, and the arrows are flying towards the bridge he's about to walk on, you can see frame drops clear as day.Lol no it doesn't. The facial animation is absolutely horrible in NBA 2K14, total immersion killer. Also Ryse is 30fps locked, no framerate issues there.
You can say that about any game, including Tetris. Still care about performance though, especially in a new gen.
I am not trying to make an excuse. I simply think that it will be a fun game, despite the resolution and framerate.
Why does it look like that? why are those textures so fucking horrible? why are there more jaggies than Zombies?
Forza 5 - 1080p ui (gameplay may not be), 60fps
So of the XB1 exclusives
DR3 - 720p, framerate from 10-30fps
Forza 5 - 1080p ui (gameplay may not be), 60fps
Ryse - 900p, 30fps
And these are the games that were optimized for the system.
Try watching the actual video,
Its quite funny how someone has cherry pciked that imagine when a few seconds later a much better texture loads.
http://www.youtube.com/watch?feature=player_detailpage&v=v2neFwBuRUQ#t=508
Vs DR2 PC
![]()
I think this games 360 roots are starting to show
Wait, what? Where did you heard/see that?
Super Mario is still a fun game besides it's resolution and framerate. What's the insight here exactly? This thread is a thread dedicated to tech, so please stay away with those "but itz all ze gameplay that countz!!!111". There are plenty of great and fun games worth our time which run with great framearate and native resolution. Gameplay and great tech do NOT suspend each other. Plesase understand.
Why does this even matter to most people commenting on this thread. Aren't you already getting a PS4???
Today we are believing Digital Foundry right?
In other news...they should of delayed this game if it's hitting that low like that. It'll still be fun for people, but that's piss poor to have it dip that low. The X1 has plenty of games at launch coming.. should of delayed this one.
It is a thread about I game I am interested in, so I'll chime in all I want. All I said is that at least it still looks fun, despite the technical issues. If that bothers you, then oh well. That's your problem.
Wait, what? Where did you heard/see that?
They were probably highlighting how the textures load into the world, something that they covered quite heavily in the article.
I might skip this title entirely.
Wait, what? Where did you heard/see that?
So Gameplay > resolution, and now fun > framerate.
Well, you are not just chiming in, you are being an apologist. We have those in every thread as soon as we talk about technical shortcomings. We really don't need it in a thread which foucses on tech.
Try watching the actual video,
Its quite funny how someone has cherry pciked that imagine when a few seconds later a much better texture loads.
http://www.youtube.com/watch?feature=player_detailpage&v=v2neFwBuRUQ#t=508
I am not apologizing for shit, buddy. I fully acknowledge the issues and never disputed them. I simply said that it is fortunate that it still looks like a fun game. Nothing more.
Yeah, it's a launch title. But fortunately it's one that still looks fun as hell.
Twitch stream capture. Wasn't even full screen either.Why does this pic look so blue-ish and blurry compared to direct feed?
So Gameplay > resolution, and now fun > framerate.
I am not apologizing for shit, buddy. I fully acknowledge the issues and never disputed them. I simply said that it is fortunate that it still looks like a fun game. Nothing more.
For as long as I can remember; you are different?
It's also unfortunate that the game runs at far from the promised locked 30fps - rather a chugging 20fps during the zombie action while out in the big city.
you won't
You did what? Your post was:
That's are TWO apologies in ONE post. This is stuff that could be straight from MS PRs dept., just worded differently.
I don't really care what you say on here but if you come in to a thread where people are discussing the tech behind a game and you diminish what they say and their discussion of it you are going to get ruffle some feathers. You are basically coming in here and telling them who cares about the shortcomings that you are discussing (you know the topic at hand) it'll be fun. There are plently of other threads where you can talk about how fun DR3 will be.
Hopefully you and the other people buying it will enjoy it. I will not waste my money on a substandard game. Especially not at full price
Day OneThe zombie count and overall world size are impressive - amplified to a previously unheard volume where interplay with vehicles ties in appropriately with this shift in scale