So I used a test image on my PS4 to see if my TV supported full RGB, and sure enough I could properly see all the black gradient boxes with Full RGB enabled. Great! I'll just set all my consoles to Full RGB and enjoy the increased spectrum. I set my Switch to full, and everything looked good with no noticeable black crush or anything.
Then I went to set my PS3 to Full RGB, and right away I noticed some black crush. I pulled up the same test image on my PS3 browser, and now I can't make out the first row of dark squares at all. Suddenly it's like my TV doesn't support full RGB, but it only behaves that way on my PS3.
Does anyone know what might cause this difference in output between the two systems? For now I just set my PS3 back to limited, but I'd like to use Full there as well since my TV seems to support it.
Then I went to set my PS3 to Full RGB, and right away I noticed some black crush. I pulled up the same test image on my PS3 browser, and now I can't make out the first row of dark squares at all. Suddenly it's like my TV doesn't support full RGB, but it only behaves that way on my PS3.
Does anyone know what might cause this difference in output between the two systems? For now I just set my PS3 back to limited, but I'd like to use Full there as well since my TV seems to support it.